Player Matchup

Yemoja
Yemoja
Ceserus-
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,575 Elo+
Solo
Yu Huang
Yu Huang
Fearkitten
Yu Huang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,531 Elo+
Solo
Cthulhu
Cthulhu
GrilledCactus
Cthulhu
Level 107
God Stats
5W - 2L
1,564 SR
Queue Stats
77W - 64L
1,586 Elo+
Solo
Arachne
Arachne
L0custKiller27
Arachne
Level 146
God Stats
2W - 0L
1,799 SR
Queue Stats
155W - 149L
1,559 Elo+
Solo
Medusa
Medusa
iExo Marine
Medusa
Level 87
God Stats
3W - 3L
1,611 SR
Queue Stats
260W - 264L
1,534 Elo+
Solo
Team Averages
Level 119
1,595 SR
1,557 Elo+

VS

Team Averages
Level 143
1,587 SR
1,545 Elo+
Danzaburou
Danzaburou
CrazyGlew
Danzaburou
Level 160
God Stats
4W - 10L
1,347 SR
Queue Stats
591W - 641L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Guan Yu
Aphrodite
Level 146
God Stats
1W - 1L
1,713 SR
Queue Stats
104W - 101L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
JaviQH
Cu Chulainn
Level 109
God Stats
6W - 4L
1,751 SR
Queue Stats
160W - 144L
1,545 Elo+
Solo
Xing Tian
Xing Tian
ShadowExalt
Xing Tian
Level 153
God Stats
5W - 6L
1,471 SR
Queue Stats
383W - 414L
1,563 Elo+
Solo
Susano
Susano
dunbarthe
Susano
Level 145
God Stats
1W - 3L
1,651 SR
Queue Stats
374W - 370L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ceserus-
Yemoja
20
0 / 3 / 23
12,130
607
7,940
28,915
40,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Fearkitten
Yu Huang
20
8 / 4 / 13
14,006
700
26,697
17,635
12,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
20
6 / 2 / 18
14,412
721
39,683
42,740
46,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 3 / 18
12,966
648
21,544
30,474
32,053
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
20
10 / 5 / 12
13,552
678
44,706
27,687
18,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyGlew
Danzaburou
20
5 / 5 / 7
13,556
678
29,996
24,787
15,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Guan Yu
Aphrodite
20
2 / 4 / 11
12,604
630
17,600
23,430
22,490
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
JaviQH
Cu Chulainn
20
3 / 4 / 9
13,919
696
30,661
44,452
45,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
ShadowExalt
Xing Tian
20
2 / 5 / 9
13,760
688
16,820
40,499
50,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
dunbarthe
Susano
18
4 / 10 / 7
12,532
627
26,363
27,051
14,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
59
28
Kills
16
17
Deaths
28
84
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ceserus-
Yemoja
0
3
23
3.83
L
Danzaburou
CrazyGlew
Danzaburou
5
5
7
1.7
W
Yu Huang
Fearkitten
Yu Huang
8
4
13
3.63
W
Cthulhu
6
2
18
7.5
L
Aphrodite
Guan Yu
Aphrodite
2
4
11
1.88
L
Cu Chulainn
JaviQH
Cu Chulainn
3
4
9
1.88
W
4
3
18
4.33
L
Xing Tian
ShadowExalt
Xing Tian
2
5
9
1.3
L
Susano
dunbarthe
Susano
4
10
7
0.75
W
Medusa
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,570
Damage
121,440
147,451
Taken
160,219
150,231
Mitigated
148,528
84,245
Healing
81,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ceserus-
Yemoja
7,940
2,852
23,573
8,726
28,915
40,590
1,214
7,675
21,240
14,485
0
L
Danzaburou
CrazyGlew
Danzaburou
29,996
7,888
2,133
7,736
24,787
15,267
4,071
14,301
10,486
0
56,232
W
Yu Huang
Fearkitten
Yu Huang
26,697
1,128
4,022
1,644
17,635
12,375
977
4,698
12,937
51,663
0
W
Cthulhu
39,683
683
10,045
17,432
42,740
46,581
133
7,705
35,035
78,966
0
L
Aphrodite
Guan Yu
Aphrodite
17,600
2,532
20,153
13,563
23,430
22,490
712
16,877
6,553
35,943
0
L
Cu Chulainn
JaviQH
Cu Chulainn
30,661
3,769
3,787
13,812
44,452
45,361
115
16,050
28,402
66
83,881
W
21,544
16,851
2,799
8,541
30,474
32,053
3,788
6,514
23,960
0
37,580
L
Xing Tian
ShadowExalt
Xing Tian
16,820
543
1,612
12,506
40,499
50,738
0
13,296
27,203
28,246
0
L
Susano
dunbarthe
Susano
26,363
5,072
1,014
4,981
27,051
14,672
122
13,796
13,255
31
45,282
W
Medusa
44,706
19,462
2,803
4,660
27,687
18,632
1,750
7,925
19,762
0
66,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,066
Gold Earned
66,371
236
Minions Killed
317
0
Camps Cleared
0
1,851,351
Distance Traveled
1,810,175
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,130
607
13
1
0
336,647
1
L
Danzaburou
13,556
678
68
3
0
342,642
1
W
Yu Huang
14,006
700
51
3
0
363,997
2
W
Cthulhu
14,412
721
67
3
0
421,056
0
L
Aphrodite
12,604
630
67
3
0
374,612
2
L
Cu Chulainn
13,919
696
114
6
0
395,405
1
W
Arachne
12,966
648
48
2
0
407,685
4
L
Xing Tian
13,760
688
22
1
0
400,239
2
L
Susano
12,532
627
46
2
0
297,277
0
W
Medusa
13,552
678
57
3
0
321,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role