Player Matchup

Nu Wa
Nu Wa
Bombchelle4680
Nu Wa
Level 45
God Stats
2W - 6L
1,455 SR
Queue Stats
12W - 20L
1,401 Elo+
Party 1
Maui
Maui
Dayglow
Maui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1
Fenrir
Fenrir
Gr8tnesIncarnat
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,577 Elo+
Solo
Odin
Odin
HepHopAnonymous
Odin
Level 62
God Stats
5W - 4L
1,490 SR
Queue Stats
17W - 23L
1,432 Elo+
Party 1
Sol
Sol
SammyHotSoxx
Sol
Level 29
God Stats
0W - 1L
1,489 SR
Queue Stats
9W - 16L
1,373 Elo+
Party 1
Team Averages
Level 51
1,487 SR
1,494 Elo+

VS

Team Averages
Level 118
1,587 SR
1,511 Elo+
Anubis
Anubis
AeroDynamixx666
Anubis
Level 27
God Stats
2W - 2L
1,404 SR
Queue Stats
22W - 35L
1,443 Elo+
Solo
Horus
Horus
BubblegumEmpress
Horus
Level 152
God Stats
1W - 1L
1,890 SR
Queue Stats
44W - 33L
1,587 Elo+
Solo
Fenrir
Fenrir
Matt22093
Fenrir
Level 129
God Stats
1W - 0L
1,763 SR
Queue Stats
132W - 152L
1,565 Elo+
Solo
Rama
Rama
lBones o
Rama
Level 158
God Stats
2W - 2L
1,378 SR
Queue Stats
110W - 105L
1,535 Elo+
Solo
Ra
Ra
x_-SH1N0B1-_x
Ra
Level 124
God Stats
11W - 6L
1,501 SR
Queue Stats
726W - 828L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 1
10,302
736
16,425
9,356
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Dayglow
Maui
16
1 / 1 / 6
10,111
722
6,679
15,221
17,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 2
8,763
626
9,437
17,071
9,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 5
9,145
653
12,509
14,121
14,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 4
10,036
717
12,062
11,610
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
9,502
679
9,569
16,391
10,837
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 1 / 5
9,294
664
11,567
17,222
17,070
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Matt22093
Fenrir
16
3 / 2 / 5
10,153
725
9,488
21,223
21,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
18
4 / 0 / 1
10,543
753
12,604
15,312
6,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 2
10,594
757
8,844
6,681
3,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
8
Kills
10
10
Deaths
8
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
L
3
1
1
3.5
W
1
1
5
3.5
L
Maui
Dayglow
Maui
1
1
6
4
L
0
5
2
0.2
L
1
1
5
3.5
W
Fenrir
Matt22093
Fenrir
3
2
5
2.75
L
3
2
4
2.5
W
Rama
4
0
1
4.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,112
Damage
52,072
67,379
Taken
76,829
50,469
Mitigated
59,911
18,935
Healing
28,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,569
1,376
1,455
3,845
16,391
10,837
857
7,475
8,592
38,959
0
L
16,425
7,197
0
894
9,356
3,567
293
2,702
6,654
54,061
0
W
11,567
4,094
2,212
3,896
17,222
17,070
0
5,958
11,027
0
26,395
L
Maui
Dayglow
Maui
6,679
1,633
2,719
2,602
15,221
17,450
73
4,895
10,326
25,042
0
L
9,437
1,604
340
4,705
17,071
9,907
0
3,698
13,373
0
26,461
L
12,509
1,889
0
3,181
14,121
14,776
19
2,433
11,688
0
25,772
W
Fenrir
Matt22093
Fenrir
9,488
2,265
0
5,245
21,223
21,587
0
8,655
12,157
0
30,009
L
12,062
4,361
0
4,494
11,610
4,769
3,174
4,685
6,925
43,288
0
W
Rama
12,604
9,461
0
6,089
15,312
6,823
1,263
8,678
6,423
0
52,141
W
8,844
507
1,226
4,371
6,681
3,594
0
4,400
2,281
65,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
50,086
245
Minions Killed
336
0
Camps Cleared
0
1,377,180
Distance Traveled
1,424,587
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,502
679
54
4
0
235,999
5
L
Nu Wa
10,302
736
69
5
0
264,530
2
W
Horus
9,294
664
25
2
0
291,709
2
L
Maui
10,111
722
27
2
0
283,542
4
L
Fenrir
8,763
626
32
2
0
279,690
1
L
Odin
9,145
653
41
3
0
294,767
2
W
Fenrir
10,153
725
42
3
0
298,628
4
L
Sol
10,036
717
76
5
0
254,651
2
W
Rama
10,543
753
87
6
0
273,978
1
W
Ra
10,594
757
128
9
0
324,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role