Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
THAT8ONE9GUY
Jing Wei
Level 126
God Stats
1W - 3L
1,530 SR
Queue Stats
102W - 103L
1,521 Elo+
Solo
Maui
Maui
nW Slabz
Maui
Level 149
God Stats
1W - 1L
1,565 SR
Queue Stats
165W - 148L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
nWSanji
Xing Tian
Level 122
God Stats
0W - 1L
1,451 SR
Queue Stats
91W - 66L
1,518 Elo+
Party 1
Team Averages
Level 143
1,509 SR
1,508 Elo+

VS

Team Averages
Level 122
1,525 SR
1,481 Elo+
Ullr
Ullr
MattyNiceee
Ullr
Level 119
God Stats
3W - 5L
1,323 SR
Queue Stats
377W - 392L
1,472 Elo+
Solo
Ganesha
Ganesha
SexOnABeach
Ganesha
Level 128
God Stats
2W - 1L
1,499 SR
Queue Stats
87W - 94L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Shikiouji
Jing Wei
Level 154
God Stats
3W - 1L
1,708 SR
Queue Stats
174W - 207L
1,482 Elo+
Solo
Ymir
Ymir
cristian_c_2013
Ymir
Level 62
God Stats
1W - 0L
1,860 SR
Queue Stats
14W - 21L
1,492 Elo+
Solo
Rama
Rama
sharkbait092
Rama
Level 149
God Stats
1W - 3L
1,237 SR
Queue Stats
567W - 570L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
5 / 6 / 13
12,111
712
17,141
28,510
29,104
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
 
Loki
19
7 / 4 / 11
11,688
688
19,807
17,113
11,228
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
THAT8ONE9GUY
Jing Wei
19
4 / 5 / 11
11,611
683
18,835
19,956
10,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
19
4 / 4 / 13
11,935
702
8,675
23,800
39,142
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
nWSanji
Xing Tian
17
1 / 3 / 11
10,062
592
9,491
23,313
35,567
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 14
10,941
644
19,247
15,034
8,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SexOnABeach
Ganesha
19
0 / 3 / 15
11,407
671
11,696
21,969
28,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Jing Wei
Shikiouji
Jing Wei
20
9 / 5 / 8
12,525
737
22,122
16,342
9,558
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 12
11,873
698
12,935
17,626
25,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 5 / 13
10,906
642
25,484
15,607
8,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
83
21
Kills
21
22
Deaths
21
59
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
6
13
1.92
L
Loki
 
Loki
7
4
11
3.13
W
4
5
14
2.2
W
Ganesha
SexOnABeach
Ganesha
0
3
15
2.5
W
Jing Wei
Shikiouji
Jing Wei
9
5
8
2.6
L
Jing Wei
THAT8ONE9GUY
Jing Wei
4
5
11
1.9
W
5
3
12
3.67
L
Maui
4
4
13
2.63
L
Xing Tian
nWSanji
Xing Tian
1
3
11
2.17
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,949
Damage
91,484
112,692
Taken
86,578
125,438
Mitigated
80,004
36,061
Healing
29,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
17,141
4,588
4,344
4,482
28,510
29,104
30
4,432
24,078
705
28,200
L
Loki
 
Loki
19,807
1,733
2,890
3,472
17,113
11,228
0
1,843
15,270
0
42,741
W
19,247
6,502
116
1,386
15,034
8,423
565
3,194
11,840
0
27,457
W
Ganesha
SexOnABeach
Ganesha
11,696
1,060
3,330
7,728
21,969
28,069
171
4,643
17,326
26,996
0
W
Jing Wei
Shikiouji
Jing Wei
22,122
15,124
3,590
2,920
16,342
9,558
443
4,473
11,869
0
40,930
L
Jing Wei
THAT8ONE9GUY
Jing Wei
18,835
14,115
2,561
6,160
19,956
10,397
2,693
5,159
14,797
0
41,581
W
12,935
3,342
878
3,084
17,626
25,709
96
4,327
13,299
20,087
0
L
Maui
8,675
1,411
1,441
3,594
23,800
39,142
128
5,578
18,222
14,824
0
L
Xing Tian
nWSanji
Xing Tian
9,491
565
2,458
4,659
23,313
35,567
100
7,619
15,694
18,029
0
W
25,484
13,718
2,502
3,960
15,607
8,245
708
2,234
13,373
0
48,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,407
Gold Earned
57,652
157
Minions Killed
149
0
Camps Cleared
0
1,547,050
Distance Traveled
1,481,825
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,111
712
27
2
0
290,362
0
L
Loki
11,688
688
26
2
0
343,503
1
W
Ullr
10,941
644
28
2
0
298,672
0
W
Ganesha
11,407
671
0
0
0
324,831
1
W
Jing Wei
12,525
737
50
3
0
281,104
2
L
Jing Wei
11,611
683
78
5
0
283,131
1
W
Ymir
11,873
698
14
1
0
297,997
2
L
Maui
11,935
702
14
1
0
304,377
1
L
Xing Tian
10,062
592
12
1
0
325,677
0
W
Rama
10,906
642
57
3
0
279,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role