Player Matchup

Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LTSnugglekins
Izanami
Level 131
God Stats
4W - 2L
1,811 SR
Queue Stats
27W - 28L
1,587 Elo+
Party 1
Hera
Hera
ON11SAMA
Hera
Level 107
God Stats
6W - 7L
1,426 SR
Queue Stats
131W - 144L
1,420 Elo+
Solo
Lancelot
Lancelot
RamboRamsey
Lancelot
Level 64
God Stats
2W - 4L
1,328 SR
Queue Stats
112W - 105L
1,572 Elo+
Solo
Bacchus
Bacchus
Scnew
Bacchus
Level 154
God Stats
1W - 0L
1,878 SR
Queue Stats
59W - 46L
1,575 Elo+
Party 1
Team Averages
Level 102
1,588 SR
1,531 Elo+

VS

Team Averages
Level 123
1,464 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RaySpritzzz
Aphrodite
Level 127
God Stats
3W - 11L
1,305 SR
Queue Stats
489W - 496L
1,532 Elo+
Party 2
Freya
Freya
Riximic
Freya
Level 107
God Stats
1W - 5L
1,265 SR
Queue Stats
300W - 336L
1,455 Elo+
Party 2
Horus
Horus
bowmaster760
Horus
Level 132
God Stats
5W - 4L
1,743 SR
Queue Stats
407W - 374L
1,496 Elo+
Solo
Cernunnos
Cernunnos
dallasdeath
Cernunnos
Level 121
God Stats
1W - 5L
1,507 SR
Queue Stats
18W - 23L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 2 / 4
9,230
615
8,407
9,153
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
13
3 / 1 / 0
8,289
553
9,225
12,425
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
13
7 / 4 / 4
8,298
553
11,099
7,324
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
RamboRamsey
Lancelot
12
4 / 3 / 7
8,034
536
6,590
10,917
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Scnew
Bacchus
11
0 / 1 / 12
7,645
510
6,809
11,639
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 7 / 1
6,687
446
5,870
13,902
10,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
RaySpritzzz
Aphrodite
11
0 / 3 / 4
6,632
442
5,478
10,068
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Riximic
Freya
11
5 / 2 / 1
7,236
482
8,260
11,586
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 6 / 2
6,676
445
6,000
13,637
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
dallasdeath
Cernunnos
13
2 / 1 / 1
7,745
516
10,279
14,459
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
10
11
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
4
3.5
L
Gilgamesh
 
Gilgamesh
1
7
1
0.21
W
Izanami
3
1
0
3
W
Hera
7
4
4
2.25
W
Lancelot
RamboRamsey
Lancelot
4
3
7
2.5
L
Aphrodite
RaySpritzzz
Aphrodite
0
3
4
0.67
L
Freya
Riximic
Freya
5
2
1
2.75
W
Bacchus
Scnew
Bacchus
0
1
12
6
L
2
6
2
0.5
L
Cernunnos
dallasdeath
Cernunnos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,130
Damage
35,887
51,458
Taken
63,652
31,426
Mitigated
35,737
16,721
Healing
24,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,407
3,618
0
3,632
9,153
4,481
552
1,222
7,931
0
63,976
L
Gilgamesh
 
Gilgamesh
5,870
2,431
0
2,072
13,902
10,019
210
2,565
11,337
26
35,170
W
Izanami
9,225
6,502
0
6,460
12,425
3,772
1,752
880
11,545
0
64,515
W
Hera
11,099
2,959
0
581
7,324
3,176
970
3,275
4,049
57,860
0
W
Lancelot
RamboRamsey
Lancelot
6,590
1,122
0
3,794
10,917
5,067
0
4,610
6,307
0
43,798
L
Aphrodite
RaySpritzzz
Aphrodite
5,478
951
838
4,949
10,068
4,512
657
4,288
5,780
51,321
0
L
Freya
Riximic
Freya
8,260
3,183
0
5,418
11,586
4,926
349
2,900
8,686
38,375
7,278
W
Bacchus
Scnew
Bacchus
6,809
1,071
0
2,254
11,639
14,930
0
3,570
8,069
18,411
1,219
L
6,000
2,379
559
2,387
13,637
10,936
85
5,884
7,753
483
13,916
L
Cernunnos
dallasdeath
Cernunnos
10,279
5,665
0
8,230
14,459
5,344
0
1,714
12,745
22
68,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
34,976
422
Minions Killed
334
0
Camps Cleared
0
1,428,820
Distance Traveled
1,295,675
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,230
615
125
8
0
270,647
3
L
Gilgamesh
6,687
446
52
3
0
248,838
1
W
Izanami
8,289
553
111
7
0
258,978
4
W
Hera
8,298
553
89
6
0
267,807
3
W
Lancelot
8,034
536
74
5
0
327,567
0
L
Aphrodite
6,632
442
91
6
0
255,848
2
L
Freya
7,236
482
71
5
0
298,909
1
W
Bacchus
7,645
510
23
2
0
303,821
1
L
Horus
6,676
445
16
1
0
273,163
0
L
Cernunnos
7,745
516
104
7
0
218,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role