Player Matchup

Yemoja
Yemoja
Ryh0ve
Yemoja
Level 123
God Stats
0W - 2L
1,309 SR
Queue Stats
167W - 179L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
sinxfox
Ah Puch
Level 28
God Stats
5W - 3L
1,775 SR
Queue Stats
109W - 96L
1,573 Elo+
Party 1
Chaac
Chaac
tupapitlv
Chaac
Level 82
God Stats
0W - 3L
1,231 SR
Queue Stats
20W - 42L
1,269 Elo+
Solo
Team Averages
Level 78
1,438 SR
1,455 Elo+

VS

Team Averages
Level 89
1,584 SR
1,479 Elo+
Jing Wei
Jing Wei
OkabeKyouma
Jing Wei
Level 129
God Stats
6W - 3L
1,702 SR
Queue Stats
91W - 99L
1,613 Elo+
Solo
Maui
Maui
PaPaB3AR34
Maui
Level 125
God Stats
8W - 6L
1,599 SR
Queue Stats
92W - 120L
1,441 Elo+
Party 2
Poseidon
Poseidon
acey406
Poseidon
Level 14
God Stats
7W - 6L
1,452 SR
Queue Stats
14W - 17L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ryh0ve
Yemoja
19
0 / 0 / 5
12,560
661
5,006
9,350
14,771
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
sinxfox
Ah Puch
18
5 / 2 / 0
12,397
652
23,750
17,655
10,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
tupapitlv
Chaac
13
0 / 4 / 3
10,329
544
14,259
29,545
22,971
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OkabeKyouma
Jing Wei
18
4 / 1 / 2
12,634
665
26,105
18,539
9,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 5
12,431
654
7,895
19,076
25,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
acey406
Poseidon
16
1 / 4 / 3
11,463
603
9,821
12,527
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
6
6
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
OkabeKyouma
Jing Wei
4
1
2
5
W
1
0
5
3.5
L
Yemoja
Ryh0ve
Yemoja
0
0
5
2.5
W
Poseidon
acey406
Poseidon
1
4
3
0.63
L
Ah Puch
sinxfox
Ah Puch
5
2
0
2.5
L
Chaac
tupapitlv
Chaac
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,015
Damage
43,821
56,550
Taken
50,142
47,760
Mitigated
41,361
22,425
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
OkabeKyouma
Jing Wei
26,105
22,335
0
3,179
18,539
9,743
3,036
11,959
6,580
0
65,985
W
7,895
2,406
0
4,822
19,076
25,365
0
8,687
10,389
20,260
0
L
Yemoja
Ryh0ve
Yemoja
5,006
1,157
4,569
3,350
9,350
14,771
358
3,052
6,298
21,800
0
W
Poseidon
acey406
Poseidon
9,821
1,378
0
674
12,527
6,253
744
8,195
4,332
52,780
0
L
Ah Puch
sinxfox
Ah Puch
23,750
1,535
0
6,906
17,655
10,018
123
6,514
11,141
72,654
0
L
Chaac
tupapitlv
Chaac
14,259
2,204
0
7,600
29,545
22,971
98
8,174
21,371
0
51,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
36,528
187
Minions Killed
217
0
Camps Cleared
0
1,047,945
Distance Traveled
1,038,089
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,634
665
89
5
0
372,852
3
W
Maui
12,431
654
28
1
0
338,966
6
L
Yemoja
12,560
661
28
1
0
366,610
2
W
Poseidon
11,463
603
100
5
0
326,271
4
L
Ah Puch
12,397
652
118
6
0
336,178
1
L
Chaac
10,329
544
41
2
0
345,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role