Player Matchup

Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Meech420
Danzaburou
Level 105
God Stats
58W - 50L
1,528 SR
Queue Stats
131W - 138L
1,482 Elo+
Party 2
Skadi
Skadi
SpirituSanctus
Skadi
Level 155
God Stats
0W - 1L
1,683 SR
Queue Stats
114W - 147L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
TopheyToast
Ne Zha
Level 137
God Stats
0W - 2L
1,625 SR
Queue Stats
170W - 184L
1,452 Elo+
Party 2
Team Averages
Level 130
1,567 SR
1,474 Elo+

VS

Team Averages
Level 111
1,587 SR
1,460 Elo+
Merlin
Merlin
Dr ShakaIIu
Merlin
Level 127
God Stats
14W - 8L
1,645 SR
Queue Stats
232W - 232L
1,495 Elo+
Party 4
Athena
Athena
KreigersClones
Athena
Level 118
God Stats
40W - 48L
1,485 SR
Queue Stats
273W - 294L
1,416 Elo+
Party 4
Thor
Thor
QueenLaDeefa
Thor
Level 125
God Stats
16W - 6L
1,570 SR
Queue Stats
228W - 247L
1,446 Elo+
Party 4
Ishtar
Ishtar
SquirlyTacos
Ishtar
Level 83
God Stats
23W - 13L
1,631 SR
Queue Stats
170W - 179L
1,484 Elo+
Party 3
Anubis
Anubis
TrevTheCrev
Anubis
Level 100
God Stats
15W - 8L
1,605 SR
Queue Stats
63W - 75L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 7
6,083
468
4,621
12,275
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
 
Scylla
9
0 / 2 / 3
5,583
429
2,981
6,056
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Meech420
Danzaburou
11
2 / 1 / 2
6,865
528
4,562
11,049
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 2
6,425
494
5,562
8,528
2,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
11
3 / 2 / 1
6,247
481
6,507
10,521
5,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 0 / 3
7,019
540
7,244
5,086
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 6
7,090
545
3,866
13,899
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 1 / 1
7,676
590
1,880
8,561
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
13
4 / 2 / 1
7,898
608
9,299
9,263
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
13
2 / 2 / 0
8,145
627
4,018
5,892
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
8
Kills
9
9
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
7
1.75
L
Scylla
 
Scylla
0
2
3
0.75
W
Merlin
0
0
3
1.5
W
0
3
6
1
L
Danzaburou
Meech420
Danzaburou
2
1
2
3
W
3
1
1
3.5
L
3
2
2
2
W
Ishtar
4
2
1
2.25
L
Ne Zha
3
2
1
1.75
W
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
26,307
48,429
Taken
42,701
22,396
Mitigated
20,513
13,426
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,621
1,730
535
2,510
12,275
8,474
0
3,260
9,015
17,797
0
L
Scylla
 
Scylla
2,981
282
0
1,364
6,056
2,026
120
2,421
3,635
28,934
0
W
Merlin
7,244
334
0
1,773
5,086
1,787
279
1,054
4,032
42,509
0
W
3,866
532
0
2,323
13,899
9,131
0
3,653
10,246
13,659
2,070
L
Danzaburou
Meech420
Danzaburou
4,562
2,011
0
4,275
11,049
3,674
1,178
2,911
8,138
0
47,566
W
1,880
419
0
5,130
8,561
3,571
0
425
8,136
0
50,527
L
5,562
2,134
0
1,213
8,528
2,458
0
868
7,660
0
39,970
W
Ishtar
9,299
4,560
0
5,378
9,263
3,416
444
2,198
7,065
0
57,915
L
Ne Zha
6,507
2,040
0
3,529
10,521
5,764
0
5,392
5,129
0
35,983
W
Anubis
4,018
431
0
2,927
5,892
2,608
1,000
272
5,620
54,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
37,828
266
Minions Killed
394
0
Camps Cleared
0
1,263,976
Distance Traveled
1,183,888
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,083
468
22
2
0
270,232
1
L
Scylla
5,583
429
54
4
0
251,937
2
W
Merlin
7,019
540
69
5
0
255,125
4
W
Athena
7,090
545
26
2
0
248,012
1
L
Danzaburou
6,865
528
72
6
0
247,622
10
W
Thor
7,676
590
96
7
0
262,307
4
L
Skadi
6,425
494
65
5
0
244,076
3
W
Ishtar
7,898
608
98
8
0
224,463
1
L
Ne Zha
6,247
481
53
4
0
250,109
7
W
Anubis
8,145
627
105
8
0
193,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role