Player Matchup

Tyr
Tyr
McGrubbers
Tyr
Level 126
God Stats
2W - 3L
1,341 SR
Queue Stats
6W - 13L
1,310 Elo+
Party 1
Baron Samedi
Baron Samedi
shampoomonkey
Baron Samedi
Level 157
God Stats
8W - 8L
1,516 SR
Queue Stats
36W - 56L
1,415 Elo+
Party 1
Rama
Rama
spaghett69
Rama
Level 18
God Stats
6W - 6L
1,413 SR
Queue Stats
14W - 15L
1,448 Elo+
Party 1
Team Averages
Level 100
1,423 SR
1,391 Elo+

VS

Team Averages
Level 58
1,544 SR
1,391 Elo+
Chang'e
Chang'e
ItsMeAlicat
Chang'e
Level 22
God Stats
1W - 4L
1,300 SR
Queue Stats
44W - 61L
1,395 Elo+
Party 2
Ares
Ares
Wargod972
Ares
Level 46
God Stats
3W - 1L
1,795 SR
Queue Stats
72W - 120L
1,335 Elo+
Solo
Danzaburou
Danzaburou
alfredstormcloak
Danzaburou
Level 105
God Stats
26W - 24L
1,538 SR
Queue Stats
235W - 249L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
12,414
776
18,438
23,463
23,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
shampoomonkey
Baron Samedi
20
9 / 0 / 14
12,844
803
24,509
12,135
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 0 / 15
11,934
746
15,598
5,870
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsMeAlicat
Chang'e
15
2 / 7 / 0
9,887
618
6,833
19,987
10,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
0 / 5 / 2
10,539
659
9,742
25,019
38,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
alfredstormcloak
Danzaburou
14
1 / 11 / 2
10,157
635
12,831
22,033
10,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
23
Kills
3
3
Deaths
23
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ItsMeAlicat
Chang'e
2
7
0
0.29
W
8
3
15
5.17
L
Ares
0
5
2
0.2
L
Danzaburou
alfredstormcloak
Danzaburou
1
11
2
0.18
W
Baron Samedi
shampoomonkey
Baron Samedi
9
0
14
16
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,545
Damage
29,406
41,468
Taken
67,039
33,437
Mitigated
59,550
19,835
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ItsMeAlicat
Chang'e
6,833
989
1,884
2,250
19,987
10,283
0
7,024
12,963
36,515
0
W
18,438
1,793
0
7,137
23,463
23,728
580
9,265
14,198
98
48,657
L
Ares
9,742
1,032
0
1,774
25,019
38,354
0
8,652
16,367
30,849
0
L
Danzaburou
alfredstormcloak
Danzaburou
12,831
5,107
0
3,229
22,033
10,913
25
8,996
13,037
0
53,522
W
Baron Samedi
shampoomonkey
Baron Samedi
24,509
1,792
3,524
5,616
12,135
6,977
1,076
3,906
8,229
81,432
0
W
15,598
11,640
0
3,558
5,870
2,732
1,148
3,458
2,412
0
44,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
30,583
197
Minions Killed
165
0
Camps Cleared
0
946,341
Distance Traveled
734,075
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,887
618
67
4
0
223,571
0
W
Tyr
12,414
776
57
4
0
338,979
0
L
Ares
10,539
659
30
2
0
267,924
1
L
Danzaburou
10,157
635
68
4
0
242,580
0
W
Baron Samedi
12,844
803
96
6
0
311,036
3
W
Rama
11,934
746
44
3
0
296,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role