Player Matchup

Chaac
Chaac
APPLEBOM99
Chaac
Level 75
God Stats
6W - 10L
1,508 SR
Queue Stats
83W - 86L
1,422 Elo+
Party 1
Izanami
Izanami
I3ooty Stuff
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,265 Elo+
Party 1
Bacchus
Bacchus
Shinnerdas
Bacchus
Level 29
God Stats
20W - 7L
1,559 SR
Queue Stats
112W - 105L
1,382 Elo+
Party 1
Discordia
Discordia
Trelly838
Discordia
Level 58
God Stats
3W - 2L
1,472 SR
Queue Stats
109W - 136L
1,441 Elo+
Solo
Bakasura
Bakasura
zimsix
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,446 Elo+
Solo
Team Averages
Level 53
1,508 SR
1,391 Elo+

VS

Team Averages
Level 85
1,538 SR
1,428 Elo+
Anubis
Anubis
Acmecondor
Anubis
Level 121
God Stats
12W - 5L
1,534 SR
Queue Stats
46W - 55L
1,381 Elo+
Solo
Artemis
Artemis
ImOliBOy
Artemis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Susano
Susano
JunkBoy39
Susano
Level 48
God Stats
1W - 3L
1,619 SR
Queue Stats
12W - 24L
1,418 Elo+
Solo
Chaac
Chaac
KamThaFool
Chaac
Level 118
God Stats
5W - 2L
1,553 SR
Queue Stats
196W - 190L
1,436 Elo+
Party 2
Ymir
Ymir
justkyron
Ymir
Level 38
God Stats
4W - 5L
1,484 SR
Queue Stats
71W - 75L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 2 / 1
10,395
547
18,532
18,185
14,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Izanami
I3ooty Stuff
Izanami
13
0 / 2 / 1
7,834
412
5,121
11,780
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Shinnerdas
Bacchus
13
0 / 2 / 4
8,561
451
7,892
15,443
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Trelly838
Discordia
14
2 / 7 / 1
8,935
470
9,313
11,881
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
zimsix
Bakasura
15
3 / 4 / 2
9,296
489
5,188
16,731
9,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acmecondor
Anubis
17
6 / 0 / 4
10,763
566
9,686
10,900
6,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
ImOliBOy
Artemis
13
1 / 1 / 3
7,877
415
8,336
7,894
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
JunkBoy39
Susano
15
3 / 3 / 4
9,607
506
9,488
13,882
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
16
6 / 3 / 1
10,005
527
13,597
22,489
16,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
1 / 2 / 4
8,468
446
6,242
14,412
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
17
17
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
2
1
2.25
W
Anubis
Acmecondor
Anubis
6
0
4
8
L
Izanami
I3ooty Stuff
Izanami
0
2
1
0.25
W
Artemis
ImOliBOy
Artemis
1
1
3
2.5
W
Susano
JunkBoy39
Susano
3
3
4
1.67
W
Chaac
6
3
1
2.17
L
Bacchus
Shinnerdas
Bacchus
0
2
4
1
L
Discordia
Trelly838
Discordia
2
7
1
0.36
W
Ymir
1
2
4
1.5
L
Bakasura
zimsix
Bakasura
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,046
Damage
47,349
74,020
Taken
69,577
51,571
Mitigated
44,558
22,561
Healing
27,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
18,532
5,471
0
8,718
18,185
14,642
672
1,234
16,951
0
84,380
W
Anubis
Acmecondor
Anubis
9,686
817
0
6,650
10,900
6,025
665
4,557
6,288
86,178
0
L
Izanami
I3ooty Stuff
Izanami
5,121
3,317
0
4,220
11,780
4,798
864
2,731
9,049
0
63,951
W
Artemis
ImOliBOy
Artemis
8,336
3,859
0
3,157
7,894
3,158
1,134
3,426
4,468
0
45,714
W
Susano
JunkBoy39
Susano
9,488
942
0
4,056
13,882
6,079
0
3,060
10,822
0
68,889
W
Chaac
13,597
4,160
0
10,180
22,489
16,601
0
1,885
20,403
0
73,820
L
Bacchus
Shinnerdas
Bacchus
7,892
1,672
0
2,651
15,443
20,313
516
5,861
9,582
25,373
10,510
L
Discordia
Trelly838
Discordia
9,313
521
103
1,671
11,881
2,794
780
5,252
6,629
60,136
0
W
Ymir
6,242
1,582
0
3,672
14,412
12,695
155
3,350
10,787
34,285
0
L
Bakasura
zimsix
Bakasura
5,188
3,604
0
5,198
16,731
9,024
0
1,806
14,925
0
67,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
46,720
481
Minions Killed
478
0
Camps Cleared
0
1,624,593
Distance Traveled
1,731,274
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,395
547
131
7
0
294,883
0
W
Anubis
10,763
566
152
8
0
328,726
10
L
Izanami
7,834
412
99
5
0
295,963
1
W
Artemis
7,877
415
69
4
0
334,159
4
W
Susano
9,607
506
102
5
0
406,573
5
W
Chaac
10,005
527
119
6
0
342,422
1
L
Bacchus
8,561
451
40
2
0
345,934
0
L
Discordia
8,935
470
94
5
0
298,075
3
W
Ymir
8,468
446
36
2
0
319,394
0
L
Bakasura
9,296
489
117
6
0
389,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role