Player Matchup

Ao Kuang
Ao Kuang
CollinAlison
Ao Kuang
Level 20
God Stats
0W - 1L
1,129 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Dark1697
Aphrodite
Level 101
God Stats
4W - 4L
1,691 SR
Queue Stats
238W - 238L
1,488 Elo+
Party 1
Medusa
Medusa
ImElMajor
Medusa
Level 18
God Stats
0W - 2L
1,051 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
itzbird27
Neith
Level 45
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 3
Nike
Nike
llILoveDIlI
Nike
Level 93
God Stats
3W - 4L
1,543 SR
Queue Stats
81W - 92L
1,377 Elo+
Party 1
Team Averages
Level 55
1,346 SR
1,456 Elo+

VS

Team Averages
Level 59
1,476 SR
1,416 Elo+
Hera
Hera
Atmosphere-EG
Hera
Level 63
God Stats
5W - 10L
1,427 SR
Queue Stats
154W - 137L
1,455 Elo+
Party 2
Set
Set
CrZyDB-_-
Set
Level 88
God Stats
42W - 28L
1,635 SR
Queue Stats
476W - 472L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
PhatGurlzOnly
Cernunnos
Level 14
God Stats
17W - 14L
1,551 SR
Queue Stats
24W - 24L
1,425 Elo+
Party 2
Mulan
Mulan
RAVEN_exe95
Mulan
Level 49
God Stats
7W - 6L
1,360 SR
Queue Stats
67W - 77L
1,400 Elo+
Party 2
Sol
Sol
barrelzues52754
Sol
Level 82
God Stats
14W - 12L
1,406 SR
Queue Stats
105W - 90L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CollinAlison
Ao Kuang
12
3 / 0 / 0
7,303
562
3,278
9,705
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Dark1697
Aphrodite
10
2 / 7 / 1
6,327
487
4,206
12,872
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ImElMajor
Medusa
10
0 / 6 / 1
6,075
467
1,338
12,444
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
itzbird27
Neith
11
0 / 5 / 1
6,757
520
6,499
6,947
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 2 / 1
7,100
546
7,477
10,687
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 2
8,320
640
10,922
7,075
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 1 / 3
8,906
685
11,317
12,165
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PhatGurlzOnly
Cernunnos
10
1 / 2 / 1
6,183
476
2,458
8,685
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 2
8,314
640
6,594
11,804
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 0
6,683
514
2,649
6,039
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
9
Kills
19
20
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
Ao Kuang
CollinAlison
Ao Kuang
3
0
0
3
W
8
1
3
9.5
L
Aphrodite
Dark1697
Aphrodite
2
7
1
0.36
L
Medusa
ImElMajor
Medusa
0
6
1
0.08
W
Cernunnos
PhatGurlzOnly
Cernunnos
1
2
1
0.75
W
4
1
2
5
W
0
1
0
0
L
Neith
itzbird27
Neith
0
5
1
0.1
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
33,940
52,655
Taken
45,768
21,832
Mitigated
21,774
15,623
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,922
3,651
0
340
7,075
2,607
1,191
2,968
4,036
55,151
0
L
Ao Kuang
CollinAlison
Ao Kuang
3,278
644
0
4,084
9,705
4,230
1,442
1,771
7,892
28,763
3,810
W
11,317
6,356
0
1,134
12,165
5,378
1,517
1,990
10,050
0
73,075
L
Aphrodite
Dark1697
Aphrodite
4,206
728
0
3,834
12,872
5,562
0
6,923
5,949
32,099
0
L
Medusa
ImElMajor
Medusa
1,338
266
0
2,154
12,444
3,575
731
1,099
11,200
0
31,408
W
Cernunnos
PhatGurlzOnly
Cernunnos
2,458
602
0
2,735
8,685
2,850
1,814
523
7,943
0
23,511
W
6,594
771
0
4,321
11,804
8,826
963
749
11,055
0
45,645
W
2,649
468
0
2,843
6,039
2,113
290
1,175
4,628
40,487
6,494
L
Neith
itzbird27
Neith
6,499
2,337
0
1,038
6,947
2,818
762
0
6,431
0
43,664
L
7,477
1,080
79
4,434
10,687
5,647
351
3,550
7,137
0
42,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
38,406
282
Minions Killed
420
0
Camps Cleared
0
1,237,107
Distance Traveled
1,260,052
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,320
640
93
7
0
247,268
3
L
Ao Kuang
7,303
562
50
4
0
267,956
0
W
Set
8,906
685
106
8
0
302,366
4
L
Aphrodite
6,327
487
47
4
0
211,242
0
L
Medusa
6,075
467
54
4
0
257,568
1
W
Cernunnos
6,183
476
41
3
0
238,085
1
W
Mulan
8,314
640
100
8
0
235,494
3
W
Sol
6,683
514
80
6
0
236,839
1
L
Neith
6,757
520
63
5
0
249,458
1
L
Nike
7,100
546
68
5
0
250,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role