Player Matchup

Ra
Ra
MisTickR
Ra
Level 159
God Stats
0W - 3L
1,485 SR
Queue Stats
24W - 30L
1,521 Elo+
Party 3
Sun Wukong
Sun Wukong
S_DragonHunter05
Sun Wukong
Level 18
God Stats
0W - 1L
1,646 SR
Queue Stats
6W - 7L
1,556 Elo+
Party 3
Pele
Pele
SexyBewts
Pele
Level 107
God Stats
1W - 8L
1,428 SR
Queue Stats
107W - 128L
1,452 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThiccSaucin
Kumbhakarna
Level 96
God Stats
1W - 1L
1,642 SR
Queue Stats
96W - 121L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
abeuscher
Danzaburou
Level 28
God Stats
2W - 3L
1,489 SR
Queue Stats
42W - 60L
1,416 Elo+
Party 2
Team Averages
Level 82
1,538 SR
1,477 Elo+

VS

Team Averages
Level 58
1,573 SR
1,596 Elo+
Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Amerikkan
Chang'e
Level 8
God Stats
3W - 0L
1,807 SR
Queue Stats
18W - 5L
1,766 Elo+
Party 1
Scylla
Scylla
FrankiesOcean
Scylla
Level 126
God Stats
5W - 2L
1,812 SR
Queue Stats
133W - 81L
1,626 Elo+
Party 1
Vamana
Vamana
KJ2k_AllDay
Vamana
Level 50
God Stats
3W - 1L
1,474 SR
Queue Stats
60W - 31L
1,612 Elo+
Party 1
Ishtar
Ishtar
sasquachy
Ishtar
Level 43
God Stats
2W - 1L
1,272 SR
Queue Stats
10W - 8L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
10,172
727
16,247
15,993
8,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
S_DragonHunter05
Sun Wukong
16
3 / 3 / 3
9,400
671
9,730
20,744
21,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
18
7 / 3 / 2
9,952
711
16,601
15,613
8,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
ThiccSaucin
Kumbhakarna
16
1 / 3 / 8
9,594
685
7,885
23,160
30,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
abeuscher
Danzaburou
15
0 / 5 / 3
8,761
626
9,652
13,726
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
7 / 0 / 11
11,377
813
20,619
20,441
29,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Amerikkan
Chang'e
17
1 / 2 / 11
10,054
718
11,285
14,036
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 1 / 8
11,072
791
17,915
8,859
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
2 / 3 / 13
11,085
792
13,019
17,720
16,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
sasquachy
Ishtar
16
2 / 6 / 3
9,718
694
9,234
15,168
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
12
Kills
19
19
Deaths
12
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
0
11
12.5
W
Chang'e
Amerikkan
Chang'e
1
2
11
3.25
W
7
1
8
11
W
Vamana
2
3
13
2.83
L
1
5
5
0.7
L
Sun Wukong
S_DragonHunter05
Sun Wukong
3
3
3
1.5
L
Pele
7
3
2
2.67
L
Kumbhakarna
ThiccSaucin
Kumbhakarna
1
3
8
1.67
L
Danzaburou
abeuscher
Danzaburou
0
5
3
0.3
W
Ishtar
sasquachy
Ishtar
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,115
Damage
72,072
89,236
Taken
76,224
75,700
Mitigated
65,622
18,704
Healing
27,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
20,619
8,341
2,542
3,807
20,441
29,876
0
6,764
13,677
42,347
0
W
Chang'e
Amerikkan
Chang'e
11,285
1,413
5,797
4,564
14,036
7,192
410
4,366
9,670
47,194
0
W
17,915
2,267
0
1,602
8,859
4,582
660
3,901
4,958
60,948
0
W
Vamana
13,019
6,659
2,164
3,924
17,720
16,877
125
6,177
11,543
0
32,735
L
16,247
1,796
2,381
4,445
15,993
8,614
0
11,512
4,301
53,694
0
L
Sun Wukong
S_DragonHunter05
Sun Wukong
9,730
1,194
0
1,626
20,744
21,620
43
9,324
11,058
47
30,792
L
Pele
16,601
3,065
0
3,964
15,613
8,454
0
6,979
8,574
28
47,218
L
Kumbhakarna
ThiccSaucin
Kumbhakarna
7,885
624
904
2,098
23,160
30,908
0
10,546
12,214
21,659
0
L
Danzaburou
abeuscher
Danzaburou
9,652
4,790
0
3,286
13,726
6,104
1,013
10,419
3,187
0
26,338
W
Ishtar
sasquachy
Ishtar
9,234
5,422
826
2,598
15,168
7,095
1,940
2,999
12,169
0
30,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
53,306
269
Minions Killed
290
0
Camps Cleared
0
1,342,710
Distance Traveled
1,411,460
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,377
813
37
3
0
274,369
1
W
Chang'e
10,054
718
81
6
0
276,890
0
W
Scylla
11,072
791
89
6
0
295,746
0
W
Vamana
11,085
792
33
2
0
311,155
0
L
Ra
10,172
727
105
8
0
271,349
1
L
Sun Wukong
9,400
671
49
4
0
273,956
2
L
Pele
9,952
711
37
3
0
296,827
0
L
Kumbhakarna
9,594
685
25
2
0
267,151
2
L
Danzaburou
8,761
626
53
4
0
233,427
0
W
Ishtar
9,718
694
50
4
0
253,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role