Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MaximumRabbit
Yemoja
Level 125
God Stats
2W - 2L
1,756 SR
Queue Stats
335W - 333L
1,495 Elo+
Solo
Anhur
Anhur
Pyrotech
Anhur
Level 130
God Stats
4W - 0L
1,896 SR
Queue Stats
84W - 60L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
SPACENTIME
Cernunnos
Level 79
God Stats
4W - 3L
1,668 SR
Queue Stats
177W - 188L
1,544 Elo+
Solo
Thor
Thor
TheRealArticuno
Thor
Level 142
God Stats
1W - 0L
1,826 SR
Queue Stats
67W - 56L
1,632 Elo+
Party 1
Team Averages
Level 127
1,729 SR
1,556 Elo+

VS

Team Averages
Level 109
1,523 SR
1,585 Elo+
Ymir
Ymir
CaseyAnd12
Ymir
Level 82
God Stats
0W - 1L
1,603 SR
Queue Stats
132W - 89L
1,629 Elo+
Solo
Osiris
Osiris
GrilledCactus
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,598 Elo+
Solo
Cerberus
Cerberus
JaviQH
Cerberus
Level 109
God Stats
3W - 6L
1,594 SR
Queue Stats
160W - 144L
1,555 Elo+
Solo
Aphrodite
Aphrodite
MrDude610
Aphrodite
Level 101
God Stats
4W - 6L
1,419 SR
Queue Stats
466W - 484L
1,579 Elo+
Solo
Hou Yi
Hou Yi
RagingGodComplex
Hou Yi
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 123L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
0 / 3 / 11
11,380
711
12,076
27,064
33,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
0 / 1 / 10
10,614
663
8,810
13,897
14,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anhur
Pyrotech
Anhur
17
3 / 4 / 7
10,559
660
23,175
18,411
9,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
SPACENTIME
Cernunnos
20
4 / 1 / 8
11,978
749
43,250
18,945
12,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

18
6 / 2 / 7
11,429
714
26,924
12,171
8,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
10,651
666
11,502
24,436
31,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 2 / 8
9,388
587
14,022
19,023
30,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JaviQH
Cerberus
18
4 / 2 / 4
10,402
650
20,236
41,731
35,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
MrDude610
Aphrodite
17
0 / 3 / 8
10,147
634
13,153
22,868
20,557
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 4 / 4
10,449
653
17,438
18,789
10,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
13
Kills
9
11
Deaths
13
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
3
11
1.83
L
1
2
7
2.25
L
0
2
8
2
L
Cerberus
JaviQH
Cerberus
4
2
4
3
W
0
1
10
5
L
Aphrodite
MrDude610
Aphrodite
0
3
8
1.33
W
Anhur
Pyrotech
Anhur
3
4
7
1.63
L
4
4
4
1.5
W
Cernunnos
SPACENTIME
Cernunnos
4
1
8
8
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,235
Damage
76,351
90,488
Taken
126,847
78,373
Mitigated
129,070
46,847
Healing
65,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,076
3,646
5,029
6,826
27,064
33,649
714
12,906
14,158
0
26,686
L
11,502
1,351
1,988
4,049
24,436
31,779
30
2,309
22,127
16,874
0
L
14,022
3,725
2,507
2,392
19,023
30,724
96
1,436
17,587
0
22,711
L
Cerberus
JaviQH
Cerberus
20,236
849
2,794
18,925
41,731
35,395
548
3,050
38,681
40,876
0
W
8,810
3,522
17,941
5,331
13,897
14,326
250
7,075
6,822
18,546
0
L
Aphrodite
MrDude610
Aphrodite
13,153
2,469
15,477
11,996
22,868
20,557
251
1,024
21,844
29,281
0
W
Anhur
Pyrotech
Anhur
23,175
14,680
1,642
2,373
18,411
9,586
3,208
10,881
7,530
0
38,582
L
17,438
8,784
1,928
3,506
18,789
10,615
993
991
17,798
0
38,243
W
Cernunnos
SPACENTIME
Cernunnos
43,250
21,572
358
3,445
18,945
12,164
1,969
8,094
10,851
0
84,689
W
26,924
3,526
2,093
1,809
12,171
8,648
1,639
5,935
6,236
0
31,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
51,037
165
Minions Killed
188
0
Camps Cleared
0
1,442,466
Distance Traveled
1,444,615
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,380
711
34
2
0
305,193
5
L
Ymir
10,651
666
4
0
0
289,656
0
L
Osiris
9,388
587
13
1
0
313,456
0
L
Cerberus
10,402
650
73
5
0
288,135
0
W
Yemoja
10,614
663
18
1
0
284,974
1
L
Aphrodite
10,147
634
50
3
0
283,033
5
W
Anhur
10,559
660
22
1
0
271,314
0
L
Hou Yi
10,449
653
48
3
0
270,335
2
W
Cernunnos
11,978
749
79
5
0
276,341
0
W
Thor
11,429
714
12
1
0
304,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role