Player Matchup

Neith
Neith
BuckeyeJim
Neith
Level 105
God Stats
1W - 1L
1,458 SR
Queue Stats
87W - 31L
1,700 Elo+
Party 2
Chronos
Chronos
Chewîe
Chronos
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 124L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
Sirpunksalot
Sylvanus
Level 122
God Stats
18W - 8L
1,820 SR
Queue Stats
151W - 43L
1,842 Elo+
Party 2
Ravana
Ravana
TheCµmShotDiff
Ravana
Level 102
God Stats
5W - 2L
1,765 SR
Queue Stats
48W - 27L
1,757 Elo+
Party 2
Danzaburou
Danzaburou
grandfatherfoot
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 10L
1,834 Elo+
Party 2
Team Averages
Level 122
1,609 SR
1,771 Elo+

VS

Team Averages
Level 150
1,610 SR
1,611 Elo+
Bacchus
Bacchus
AlmostDecent
Bacchus
Level 157
God Stats
14W - 11L
1,569 SR
Queue Stats
385W - 335L
1,610 Elo+
Party 1
Lancelot
Lancelot
Enovexar
Lancelot
Level 149
God Stats
7W - 6L
1,660 SR
Queue Stats
599W - 580L
1,640 Elo+
Solo
Cupid
Cupid
Miwaii
Cupid
Level 137
God Stats
98W - 79L
1,618 SR
Queue Stats
410W - 383L
1,548 Elo+
Party 1
Ullr
Ullr
NicoVillan20
Ullr
Level 155
God Stats
34W - 46L
1,523 SR
Queue Stats
471W - 474L
1,588 Elo+
Solo
Maui
Maui
undead200026911
Maui
Level 154
God Stats
18W - 14L
1,678 SR
Queue Stats
188W - 174L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 0 / 2
7,037
586
3,541
6,158
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Chewîe
Chronos
13
2 / 1 / 0
7,418
618
8,296
8,198
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Sirpunksalot
Sylvanus
10
0 / 2 / 3
6,366
531
4,831
11,195
8,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
4 / 1 / 2
7,932
661
5,982
7,199
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
grandfatherfoot
Danzaburou
12
1 / 1 / 2
7,107
592
7,500
8,437
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlmostDecent
Bacchus
11
0 / 4 / 2
6,224
519
3,076
10,281
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Enovexar
Lancelot
10
1 / 1 / 2
5,855
488
6,161
8,717
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Miwaii
Cupid
10
1 / 1 / 2
5,973
498
2,894
8,433
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 3 / 1
5,987
499
3,765
9,859
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
6,249
521
3,465
7,711
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
5
5
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlmostDecent
Bacchus
0
4
2
0.25
W
Neith
2
0
2
3
W
Chronos
Chewîe
Chronos
2
1
0
2
L
Lancelot
Enovexar
Lancelot
1
1
2
2
L
Cupid
Miwaii
Cupid
1
1
2
2
L
1
3
1
0.5
W
Sylvanus
Sirpunksalot
Sylvanus
0
2
3
0.75
W
4
1
2
5
W
Danzaburou
grandfatherfoot
Danzaburou
1
1
2
2
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
19,361
41,187
Taken
45,001
22,260
Mitigated
22,536
18,571
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlmostDecent
Bacchus
3,076
671
0
3,244
10,281
7,178
0
2,021
7,685
39,948
0
W
Neith
3,541
1,520
0
4,270
6,158
2,098
510
309
5,808
0
48,370
W
Chronos
Chewîe
Chronos
8,296
3,838
0
1,424
8,198
3,398
172
1,646
6,463
65,002
0
L
Lancelot
Enovexar
Lancelot
6,161
1,392
0
990
8,717
3,557
0
1,653
7,031
0
47,974
L
Cupid
Miwaii
Cupid
2,894
2,034
0
4,300
8,433
3,396
0
3,596
4,745
0
40,485
L
3,765
1,742
0
2,050
9,859
3,194
0
1,848
7,963
0
39,659
W
Sylvanus
Sirpunksalot
Sylvanus
4,831
1,395
1,527
3,927
11,195
8,781
0
1,422
9,514
20,305
0
W
5,982
1,579
0
2,358
7,199
4,617
0
2,320
4,583
0
43,474
W
Danzaburou
grandfatherfoot
Danzaburou
7,500
4,180
0
5,065
8,437
3,366
25
628
7,809
0
65,012
L
3,465
1,198
379
2,564
7,711
5,211
0
4,009
3,655
14,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
30,288
401
Minions Killed
322
0
Camps Cleared
0
1,216,084
Distance Traveled
1,194,584
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,224
519
75
6
0
227,754
2
W
Neith
7,037
586
101
8
0
254,703
3
W
Chronos
7,418
618
111
9
0
258,636
0
L
Lancelot
5,855
488
68
6
0
296,647
3
L
Cupid
5,973
498
80
7
0
228,260
2
L
Ullr
5,987
499
77
6
0
208,937
0
W
Sylvanus
6,366
531
27
2
0
230,998
4
W
Ravana
7,932
661
74
6
0
249,215
1
W
Danzaburou
7,107
592
88
7
0
222,532
2
L
Maui
6,249
521
22
2
0
232,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role