Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
Curiosittty
Geb
Silver III
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 20L
1,467 MMR
Solo
Danzaburou
Danzaburou
Gold V
RiceeeyJ
Danzaburou
Gold V
Level 119
God Stats
1W - 2L
1,663 SR
Queue Stats
23W - 24L
1,420 MMR
Solo
Pele
Pele
Bronze III
Ðusty
Pele
Bronze III
Level 107
God Stats
0W - 2L
1,736 SR
Queue Stats
0W - 4L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,580 SR
1,461 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,620 SR
1,483 MMR
Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
AxisSav
Cernunnos
Gold III
Level 146
God Stats
51W - 23L
1,639 SR
Queue Stats
236W - 230L
1,512 MMR
Party 1
Bellona
Bellona
Gold III
Pmb250
Bellona
Gold III
Level 99
God Stats
16W - 4L
1,678 SR
Queue Stats
98W - 85L
1,414 MMR
Solo
Ganesha
Ganesha
Gold IV
espartan1014
Ganesha
Gold IV
Level 145
God Stats
15W - 12L
1,648 SR
Queue Stats
144W - 152L
1,409 MMR
Solo
Da Ji
Da Ji
Gold I
gubnanοnymο
Da Ji
Gold I
Level 148
God Stats
11W - 10L
1,635 SR
Queue Stats
205W - 193L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 0
5,879
534
2,608
5,557
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
 
Bakasura
10
0 / 3 / 0
5,710
519
5,178
10,442
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,596
509
2,409
9,432
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
RiceeeyJ
Danzaburou
8
0 / 3 / 0
5,060
460
6,184
9,032
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Ðusty
Pele
10
0 / 4 / 0
5,514
501
3,885
10,573
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Ao KuangYu HuangKaliIshtar

VS

Bans
LancelotThorGuan YuAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 0 / 1
7,151
650
5,286
4,801
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
AxisSav
Cernunnos
13
4 / 0 / 2
7,303
664
10,273
8,890
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Pmb250
Bellona
13
4 / 0 / 1
8,203
746
8,683
8,741
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
espartan1014
Ganesha
10
0 / 0 / 6
6,369
579
4,219
8,672
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
3 / 0 / 2
6,787
617
3,886
6,507
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Bakasura
 
Bakasura
0
3
0
0
W
Baba Yaga
 
Baba Yaga
2
0
1
2.5
W
Cernunnos
AxisSav
Cernunnos
4
0
2
5
L
0
2
0
0
W
Bellona
Pmb250
Bellona
4
0
1
4.5
L
Danzaburou
RiceeeyJ
Danzaburou
0
3
0
0
W
Ganesha
espartan1014
Ganesha
0
0
6
3
W
3
0
2
4
L
Pele
Ðusty
Pele
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
32,347
45,036
Taken
37,611
16,935
Mitigated
22,279
12,632
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,608
118
0
1,544
5,557
1,927
0
2,590
2,967
50,650
0
L
Bakasura
 
Bakasura
5,178
2,822
0
3,213
10,442
4,498
0
0
10,442
0
26,806
W
Baba Yaga
 
Baba Yaga
5,286
0
0
2,120
4,801
2,239
0
2,131
2,670
57,623
0
W
Cernunnos
AxisSav
Cernunnos
10,273
4,881
0
5,653
8,890
3,268
460
1,184
7,706
0
60,301
L
2,409
829
0
3,533
9,432
4,998
0
2,706
6,726
11,228
0
W
Bellona
Pmb250
Bellona
8,683
4,302
0
4,744
8,741
7,793
420
309
7,274
0
61,945
L
Danzaburou
RiceeeyJ
Danzaburou
6,184
2,992
0
3,498
9,032
2,414
0
1,890
7,142
0
38,701
W
Ganesha
espartan1014
Ganesha
4,219
301
0
2,442
8,672
6,572
0
1,351
7,321
18,072
1,963
W
3,886
933
0
3,336
6,507
2,407
0
42
6,465
0
34,202
L
Pele
Ðusty
Pele
3,885
1,606
0
844
10,573
3,098
0
1,929
8,644
0
46,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
35,813
323
Minions Killed
444
0
Camps Cleared
0
1,143,280
Distance Traveled
1,171,108
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,879
534
103
9
0
270,501
4
L
Bakasura
5,710
519
71
6
0
214,149
2
W
Baba Yaga
7,151
650
112
10
0
254,619
2
W
Cernunnos
7,303
664
111
10
0
195,388
5
L
Geb
5,596
509
14
1
0
217,093
1
W
Bellona
8,203
746
142
13
0
219,911
3
L
Danzaburou
5,060
460
49
4
0
197,491
1
W
Ganesha
6,369
579
6
1
0
243,455
4
W
Da Ji
6,787
617
73
7
0
257,735
2
L
Pele
5,514
501
86
8
0
244,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role