Player Matchup

Apollo
Apollo
EpolErot
Apollo
Level 125
God Stats
2W - 0L
1,805 SR
Queue Stats
119W - 115L
1,512 Elo+
Solo
Mercury
Mercury
NoobDotDot
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,570 Elo+
Party 1
Fafnir
Fafnir
ShadëtheGraey
Fafnir
Level 155
God Stats
4W - 5L
1,375 SR
Queue Stats
332W - 331L
1,497 Elo+
Solo
Raijin
Raijin
VapeMaster420
Raijin
Level 142
God Stats
1W - 1L
1,502 SR
Queue Stats
11W - 11L
1,502 Elo+
Party 1
Mulan
Mulan
Vonku122332
Mulan
Level 101
God Stats
22W - 21L
1,612 SR
Queue Stats
157W - 144L
1,489 Elo+
Solo
Team Averages
Level 134
1,559 SR
1,514 Elo+

VS

Team Averages
Level 135
1,502 SR
1,505 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Br0tagonist
Osiris
Level 129
God Stats
7W - 7L
1,638 SR
Queue Stats
117W - 105L
1,544 Elo+
Party 2
Fafnir
Fafnir
Killer Hawk 88
Fafnir
Level 159
God Stats
2W - 3L
1,523 SR
Queue Stats
126W - 134L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
MelkorVzl
Baron Samedi
Level 125
God Stats
3W - 3L
1,373 SR
Queue Stats
327W - 358L
1,530 Elo+
Solo
Charybdis
Charybdis
xpurpple
Charybdis
Level 102
God Stats
10W - 15L
1,477 SR
Queue Stats
158W - 152L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EpolErot
Apollo
15
8 / 1 / 1
9,610
641
11,237
9,171
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Mercury
NoobDotDot
Mercury
15
4 / 2 / 4
8,865
591
8,055
13,039
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

12
2 / 2 / 8
8,280
552
4,977
12,279
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 4 / 5
8,948
597
9,893
11,785
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 2
8,948
597
13,194
14,723
9,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 3 / 2
8,431
562
8,528
13,905
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
0 / 3 / 0
7,753
517
9,932
16,205
15,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

11
3 / 4 / 1
7,713
514
4,443
15,598
15,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MelkorVzl
Baron Samedi
14
2 / 4 / 2
8,156
544
8,622
12,330
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
xpurpple
Charybdis
13
1 / 6 / 2
8,041
536
7,755
13,350
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
8
9
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
2
1
L
Osiris
0
3
0
0
W
Apollo
EpolErot
Apollo
8
1
1
8.5
L
3
4
1
0.88
L
Baron Samedi
MelkorVzl
Baron Samedi
2
4
2
0.75
W
Mercury
NoobDotDot
Mercury
4
2
4
3
W
2
2
8
3
W
2
4
5
1.13
W
4
0
2
5
L
Charybdis
xpurpple
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
39,280
60,997
Taken
71,388
37,085
Mitigated
49,124
14,955
Healing
25,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,528
1,534
0
6,478
13,905
6,725
0
2,007
11,898
0
67,543
L
Osiris
9,932
4,241
0
7,221
16,205
15,692
0
1,353
14,852
0
64,803
W
Apollo
EpolErot
Apollo
11,237
6,862
0
1,125
9,171
3,999
918
224
8,947
0
72,073
L
4,443
1,156
0
3,264
15,598
15,705
27
3,270
12,104
10,424
0
L
Baron Samedi
MelkorVzl
Baron Samedi
8,622
1,269
635
4,329
12,330
6,076
0
6,333
5,997
57,350
0
W
Mercury
NoobDotDot
Mercury
8,055
5,167
0
0
13,039
5,009
0
1,832
11,207
0
78,511
W
4,977
968
0
3,467
12,279
12,636
24
3,451
8,828
23,921
4,168
W
9,893
2,085
0
2,194
11,785
5,511
0
6,977
4,808
86,006
0
W
13,194
2,548
0
8,169
14,723
9,930
0
735
13,988
0
68,392
L
Charybdis
xpurpple
Charybdis
7,755
3,943
0
3,929
13,350
4,926
1,116
1,250
12,100
0
72,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
40,094
568
Minions Killed
466
0
Camps Cleared
0
1,474,072
Distance Traveled
1,430,772
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,431
562
111
7
0
340,009
6
L
Osiris
7,753
517
113
8
0
290,317
2
W
Apollo
9,610
641
137
9
0
330,005
7
L
Fafnir
7,713
514
17
1
0
272,956
3
L
Baron Samedi
8,156
544
106
7
0
256,604
1
W
Mercury
8,865
591
125
8
0
347,272
5
W
Fafnir
8,280
552
36
2
0
262,828
5
W
Raijin
8,948
597
153
10
0
242,924
8
W
Mulan
8,948
597
117
8
0
291,043
4
L
Charybdis
8,041
536
119
8
0
270,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role