Player Matchup

Shiva
Shiva
Chasedoughh_
Shiva
Level 28
God Stats
0W - 2L
1,556 SR
Queue Stats
30W - 52L
1,315 Elo+
Party 1
Merlin
Merlin
landando
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,338 Elo+
Party 1
Ishtar
Ishtar
tochisloc
Ishtar
Level 49
God Stats
3W - 5L
1,343 SR
Queue Stats
29W - 46L
1,306 Elo+
Party 1
Team Averages
Level 35
1,466 SR
1,320 Elo+

VS

Team Averages
Level 90
1,433 SR
1,327 Elo+
Izanami
Izanami
CheyCeratops239
Izanami
Level 51
God Stats
9W - 11L
1,390 SR
Queue Stats
34W - 56L
1,256 Elo+
Party 2
Baron Samedi
Baron Samedi
GrizzUnkept
Baron Samedi
Level 110
God Stats
6W - 5L
1,498 SR
Queue Stats
93W - 92L
1,401 Elo+
Party 2
Atlas
Atlas
Mufasa19Kilo
Atlas
Level 108
God Stats
2W - 3L
1,410 SR
Queue Stats
51W - 73L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,551
581
5,825
19,792
11,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
landando
Merlin
14
0 / 5 / 1
8,244
634
9,081
11,926
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
tochisloc
Ishtar
12
1 / 9 / 0
7,889
607
6,718
17,583
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 14
9,324
717
5,450
11,025
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GrizzUnkept
Baron Samedi
17
13 / 0 / 7
11,831
910
25,753
12,358
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 13
10,280
791
12,719
10,846
11,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
20
20
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
1
0
14
8
W
Baron Samedi
GrizzUnkept
Baron Samedi
13
0
7
16.5
W
6
1
13
12.5
L
Merlin
landando
Merlin
0
5
1
0.1
L
Ishtar
tochisloc
Ishtar
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
43,922
49,301
Taken
34,229
22,249
Mitigated
23,299
4,442
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,825
810
240
1,835
19,792
11,060
0
13,267
6,032
0
23,487
W
5,450
3,533
0
2,667
11,025
4,434
2,180
2,826
8,199
0
31,346
W
Baron Samedi
GrizzUnkept
Baron Samedi
25,753
1,084
3,301
7,747
12,358
6,891
769
3,565
8,793
67,677
0
W
12,719
3,265
631
3,430
10,846
11,974
182
2,982
7,864
27,517
0
L
Merlin
landando
Merlin
9,081
739
272
293
11,926
4,703
0
9,948
1,452
36,608
0
L
Ishtar
tochisloc
Ishtar
6,718
4,766
0
1,802
17,583
6,486
0
13,827
3,278
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,684
Gold Earned
31,435
133
Minions Killed
159
0
Camps Cleared
0
614,086
Distance Traveled
753,077
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,551
581
28
2
0
222,002
2
W
Izanami
9,324
717
43
3
0
244,713
5
W
Baron Samedi
11,831
910
93
7
0
243,317
5
W
Atlas
10,280
791
23
2
0
265,047
1
L
Merlin
8,244
634
60
5
0
210,276
0
L
Ishtar
7,889
607
45
3
0
181,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role