Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Hyperrtension
Thor
Level 105
God Stats
7W - 6L
1,712 SR
Queue Stats
288W - 279L
1,583 Elo+
Party 3
Apollo
Apollo
Petercharles24
Apollo
Level 160
God Stats
2W - 2L
1,583 SR
Queue Stats
35W - 33L
1,576 Elo+
Party 2
Tyr
Tyr
PhatDose
Tyr
Level 146
God Stats
1W - 2L
1,587 SR
Queue Stats
228W - 226L
1,563 Elo+
Party 3
Team Averages
Level 144
1,576 SR
1,544 Elo+

VS

Team Averages
Level 153
1,561 SR
1,588 Elo+
Thor
Thor
Cruuz1
Thor
Level 157
God Stats
1W - 2L
1,655 SR
Queue Stats
6W - 10L
1,458 Elo+
Party 1
Anubis
Anubis
ForgerVulcan
Anubis
Level 160
God Stats
5W - 2L
1,336 SR
Queue Stats
60W - 68L
1,614 Elo+
Party 1
Ullr
Ullr
JTask
Ullr
Level 160
God Stats
1W - 0L
1,566 SR
Queue Stats
23W - 8L
1,667 Elo+
Party 1
Ganesha
Ganesha
Zachattack668
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 126L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
truancii
Ao Kuang
Level 159
God Stats
1W - 0L
1,746 SR
Queue Stats
127W - 97L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 6 / 1
6,438
495
6,314
12,796
7,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
8
1 / 9 / 1
6,003
462
4,970
18,698
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 11 / 1
5,393
415
4,169
15,046
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 2
6,323
486
6,803
12,220
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 3 / 2
6,784
522
7,309
11,980
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cruuz1
Thor
14
12 / 1 / 7
9,207
708
14,090
12,221
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
9 / 1 / 7
8,949
688
8,783
11,561
6,412
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
JTask
Ullr
15
1 / 0 / 2
8,421
648
6,508
7,104
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
12
0 / 1 / 19
8,139
626
5,241
13,998
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
truancii
Ao Kuang
13
10 / 1 / 5
8,853
681
17,834
19,928
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
4
Kills
32
32
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
1
0.25
L
Ares
 
Ares
1
9
1
0.17
W
Thor
Cruuz1
Thor
12
1
7
15.5
W
Anubis
9
1
7
12.5
L
0
11
1
0.05
W
Ullr
JTask
Ullr
1
0
2
2
L
1
3
2
0.67
L
1
3
2
0.67
W
Ganesha
0
1
19
9.5
W
Ao Kuang
truancii
Ao Kuang
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
52,456
70,740
Taken
64,812
37,531
Mitigated
36,890
12,671
Healing
31,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,314
1,397
0
2,478
12,796
7,268
0
6,918
5,878
44,839
0
L
Ares
 
Ares
4,970
326
0
2,045
18,698
12,790
0
11,146
7,552
14,117
0
W
Thor
Cruuz1
Thor
14,090
4,000
0
3,571
12,221
4,962
0
798
11,297
0
59,361
W
Anubis
8,783
437
0
8,931
11,561
6,412
272
4,040
7,521
65,106
0
L
4,169
1,699
0
190
15,046
4,675
0
4,266
10,780
0
28,881
W
Ullr
JTask
Ullr
6,508
2,864
0
1,710
7,104
3,159
600
1,572
5,442
0
87,872
L
6,803
4,189
0
4,087
12,220
3,808
0
3,155
9,065
0
49,908
L
7,309
1,217
0
3,871
11,980
8,990
0
6,373
5,607
0
33,192
W
Ganesha
5,241
743
0
3,244
13,998
13,382
0
3,032
10,922
23,440
0
W
Ao Kuang
truancii
Ao Kuang
17,834
6,089
0
14,291
19,928
8,975
304
4,404
15,010
57,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
43,569
275
Minions Killed
455
0
Camps Cleared
0
1,138,889
Distance Traveled
1,330,455
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,438
495
74
6
0
210,787
1
L
Ares
6,003
462
10
1
0
237,020
3
W
Thor
9,207
708
89
7
0
290,909
2
W
Anubis
8,949
688
129
10
0
255,386
0
L
Thor
5,393
415
50
4
0
201,936
0
W
Ullr
8,421
648
155
12
0
259,590
1
L
Apollo
6,323
486
82
6
0
239,440
1
L
Tyr
6,784
522
59
5
0
249,706
3
W
Ganesha
8,139
626
0
0
0
265,982
6
W
Ao Kuang
8,853
681
82
6
0
258,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role