Player Matchup

Eset
Eset
Bawjin
Eset
Level 115
God Stats
2W - 2L
1,377 SR
Queue Stats
59W - 77L
1,427 Elo+
Solo
Artemis
Artemis
Milisamores
Artemis
Level 84
God Stats
27W - 36L
1,453 SR
Queue Stats
56W - 93L
1,356 Elo+
Solo
Sobek
Sobek
onsfetS
Sobek
Level 104
God Stats
1W - 0L
1,322 SR
Queue Stats
15W - 19L
1,493 Elo+
Solo
Team Averages
Level 101
1,384 SR
1,425 Elo+

VS

Team Averages
Level 35
1,534 SR
1,495 Elo+
Nemesis
Nemesis
Flappys
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
KmartChild
Fenrir
Level 47
God Stats
1W - 1L
1,337 SR
Queue Stats
13W - 18L
1,484 Elo+
Solo
Aphrodite
Aphrodite
SloppyNacho69
Aphrodite
Level 55
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bawjin
Eset
15
9 / 2 / 4
10,026
911
14,063
8,564
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Milisamores
Artemis
13
2 / 5 / 9
8,603
782
7,446
8,850
4,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
onsfetS
Sobek
15
4 / 0 / 11
9,828
893
9,591
12,887
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flappys
Nemesis
12
4 / 5 / 2
9,242
840
4,597
11,926
6,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
KmartChild
Fenrir
13
3 / 6 / 2
7,997
727
8,884
13,964
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SloppyNacho69
Aphrodite
12
0 / 4 / 5
7,290
663
4,514
9,813
8,466
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
7
7
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
Bawjin
Eset
9
2
4
5.5
L
Nemesis
Flappys
Nemesis
4
5
2
1
L
Fenrir
KmartChild
Fenrir
3
6
2
0.67
W
Artemis
Milisamores
Artemis
2
5
9
1.3
L
Aphrodite
SloppyNacho69
Aphrodite
0
4
5
0.63
W
Sobek
onsfetS
Sobek
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,100
Damage
17,995
30,301
Taken
35,703
24,787
Mitigated
25,890
7,842
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Bawjin
Eset
14,063
1,075
786
1,916
8,564
4,285
0
945
7,581
50,134
0
L
Nemesis
Flappys
Nemesis
4,597
1,703
1,072
1,712
11,926
6,442
0
7,991
3,935
0
9,632
L
Fenrir
KmartChild
Fenrir
8,884
3,010
0
1,773
13,964
10,982
0
8,936
5,028
0
21,824
W
Artemis
Milisamores
Artemis
7,446
3,438
0
931
8,850
4,596
144
1,068
7,440
0
27,078
L
Aphrodite
SloppyNacho69
Aphrodite
4,514
1,239
1,943
2,157
9,813
8,466
0
6,890
2,923
23,509
0
W
Sobek
onsfetS
Sobek
9,591
1,761
0
4,209
12,887
15,906
182
2,522
10,065
24,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
24,529
155
Minions Killed
76
0
Camps Cleared
0
604,222
Distance Traveled
512,591
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,026
911
79
7
0
213,076
4
L
Nemesis
9,242
840
6
1
0
172,204
4
L
Fenrir
7,997
727
26
2
0
175,669
4
W
Artemis
8,603
782
56
5
0
164,814
0
L
Aphrodite
7,290
663
44
4
0
164,718
1
W
Sobek
9,828
893
20
2
0
226,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role