Player Matchup

Tsukuyomi
Tsukuyomi
JaKarurosu
Tsukuyomi
Level 84
God Stats
173W - 146L
1,508 SR
Queue Stats
512W - 543L
1,417 Elo+
Solo
Maui
Maui
Kitsunefire14
Maui
Level 49
God Stats
14W - 13L
1,483 SR
Queue Stats
154W - 158L
1,439 Elo+
Solo
Da Ji
Da Ji
PhoenixForce1849
Da Ji
Level 149
God Stats
4W - 2L
1,516 SR
Queue Stats
162W - 162L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
allthehysteria
Kukulkan
Level 144
God Stats
7W - 7L
1,626 SR
Queue Stats
47W - 58L
1,498 Elo+
Party 1
Persephone
Persephone
spectrumhuntres
Persephone
Level 75
God Stats
49W - 38L
1,509 SR
Queue Stats
161W - 175L
1,427 Elo+
Solo
Team Averages
Level 100
1,529 SR
1,456 Elo+

VS

Team Averages
Level 67
1,434 SR
1,426 Elo+
Ao Kuang
Ao Kuang
HIVE x TNT
Ao Kuang
Level 29
God Stats
20W - 28L
1,333 SR
Queue Stats
113W - 188L
1,353 Elo+
Party 2
Merlin
Merlin
Valenci
Merlin
Level 62
God Stats
4W - 7L
1,433 SR
Queue Stats
198W - 290L
1,384 Elo+
Party 2
Tiamat
Tiamat
maw234789c1
Tiamat
Level 46
God Stats
0W - 2L
1,270 SR
Queue Stats
9W - 9L
1,386 Elo+
Party 3
Sylvanus
Sylvanus
mr_chawiwi21
Sylvanus
Level 109
God Stats
22W - 13L
1,644 SR
Queue Stats
77W - 80L
1,468 Elo+
Solo
Ullr
Ullr
thunder ball XL
Ullr
Level 89
God Stats
29W - 26L
1,491 SR
Queue Stats
42W - 37L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JaKarurosu
Tsukuyomi
16
3 / 2 / 5
10,504
1,050
8,859
5,451
2,167
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 8
9,815
982
6,481
12,867
9,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 4
9,663
966
11,970
9,398
4,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
16
2 / 0 / 5
10,484
1,048
16,082
3,785
1,806
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
spectrumhuntres
Persephone
16
2 / 0 / 6
10,287
1,029
11,288
6,661
2,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HIVE x TNT
Ao Kuang
15
6 / 0 / 1
10,920
1,092
8,927
15,275
7,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Valenci
Merlin
15
0 / 2 / 3
9,397
940
10,195
10,701
5,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
14
1 / 3 / 2
9,423
942
6,277
8,483
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
mr_chawiwi21
Sylvanus
16
0 / 2 / 4
10,790
1,079
8,791
22,498
34,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
0 / 2 / 0
8,618
862
509
3,128
1,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
9
Kills
7
7
Deaths
9
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
HIVE x TNT
Ao Kuang
6
0
1
6.5
W
Tsukuyomi
JaKarurosu
Tsukuyomi
3
2
5
2.75
W
1
3
8
1.67
W
1
2
4
1.5
L
Merlin
Valenci
Merlin
0
2
3
0.75
W
Kukulkan
2
0
5
4.5
L
Tiamat
1
3
2
0.67
L
Sylvanus
mr_chawiwi21
Sylvanus
0
2
4
1
W
Persephone
spectrumhuntres
Persephone
2
0
6
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,680
Damage
34,699
38,162
Taken
60,085
20,578
Mitigated
55,319
1,274
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
HIVE x TNT
Ao Kuang
8,927
3,326
0
5,209
15,275
7,844
0
6,346
8,929
17,145
0
W
Tsukuyomi
JaKarurosu
Tsukuyomi
8,859
2,191
0
91
5,451
2,167
0
4,248
1,133
31
27,845
W
6,481
2,373
0
0
12,867
9,409
0
11,604
1,263
13,181
1,780
W
11,970
2,814
0
0
9,398
4,368
0
8,522
876
0
23,212
L
Merlin
Valenci
Merlin
10,195
819
0
1,331
10,701
5,043
0
5,655
5,046
28,121
0
W
Kukulkan
16,082
2,595
0
180
3,785
1,806
0
3,453
332
46,979
0
L
Tiamat
6,277
110
221
1,146
8,483
6,160
0
5,016
3,467
22,010
0
L
Sylvanus
mr_chawiwi21
Sylvanus
8,791
2,019
2,986
5,709
22,498
34,857
0
14,542
7,956
29,608
0
W
Persephone
spectrumhuntres
Persephone
11,288
1,718
179
824
6,661
2,828
0
6,293
368
30,239
0
L
509
213
0
16
3,128
1,415
0
1,904
1,224
0
2,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,753
Gold Earned
49,148
220
Minions Killed
155
10
Camps Cleared
6
992,009
Distance Traveled
708,161
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,920
1,092
20
2
5
214,678
0
W
Tsukuyomi
10,504
1,050
38
4
4
221,622
0
W
Maui
9,815
982
24
2
0
188,180
0
W
Da Ji
9,663
966
11
1
5
194,782
0
L
Merlin
9,397
940
47
5
1
148,111
0
W
Kukulkan
10,484
1,048
85
9
0
199,795
0
L
Tiamat
9,423
942
48
5
0
129,560
3
L
Sylvanus
10,790
1,079
33
3
0
164,518
0
W
Persephone
10,287
1,029
62
6
1
187,630
0
L
Ullr
8,618
862
7
1
0
51,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role