Player Matchup

Gilgamesh
Gilgamesh
AltaceTemptation
Gilgamesh
Level 74
God Stats
9W - 15L
1,371 SR
Queue Stats
178W - 190L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
DegenerateDeacon
Danzaburou
Level 85
God Stats
185W - 137L
1,519 SR
Queue Stats
401W - 459L
1,350 Elo+
Party 1
Lancelot
Lancelot
X_Sanemi_
Lancelot
Level 99
God Stats
37W - 32L
1,444 SR
Queue Stats
523W - 586L
1,432 Elo+
Party 3
Kumbhakarna
Kumbhakarna
diamondsteve05
Kumbhakarna
Level 108
God Stats
4W - 8L
1,440 SR
Queue Stats
255W - 275L
1,408 Elo+
Party 1
Scylla
Scylla
pablito_544
Scylla
Level 91
God Stats
4W - 7L
1,307 SR
Queue Stats
326W - 375L
1,386 Elo+
Party 3
Team Averages
Level 91
1,416 SR
1,382 Elo+

VS

Team Averages
Level 86
1,389 SR
1,390 Elo+
Fenrir
Fenrir
JustDrae_
Fenrir
Level 87
God Stats
18W - 19L
1,490 SR
Queue Stats
96W - 111L
1,375 Elo+
Party 2
Thanatos
Thanatos
MePersonallyPaza
Thanatos
Level 69
God Stats
0W - 6L
1,065 SR
Queue Stats
6W - 12L
1,354 Elo+
Party 2
Maui
Maui
Nunutube
Maui
Level 62
God Stats
1W - 5L
1,223 SR
Queue Stats
46W - 57L
1,421 Elo+
Party 2
Chiron
Chiron
Saladin709
Chiron
Level 144
God Stats
8W - 9L
1,591 SR
Queue Stats
349W - 393L
1,427 Elo+
Solo
Anubis
Anubis
demicheon
Anubis
Level 68
God Stats
18W - 14L
1,574 SR
Queue Stats
99W - 113L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
2 / 2 / 1
7,962
531
7,963
11,743
9,705
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
DegenerateDeacon
Danzaburou
14
1 / 0 / 0
8,155
544
5,319
10,540
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
X_Sanemi_
Lancelot
12
2 / 1 / 4
7,234
482
6,532
11,406
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
diamondsteve05
Kumbhakarna
11
1 / 0 / 4
7,091
473
5,376
16,101
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
12
2 / 2 / 1
6,826
455
4,953
5,457
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JustDrae_
Fenrir
10
0 / 2 / 2
6,320
421
4,266
10,060
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 1
7,603
507
7,285
11,253
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
10
0 / 0 / 1
5,931
395
5,168
7,200
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Saladin709
Chiron
14
0 / 1 / 0
8,012
534
6,540
8,791
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
demicheon
Anubis
11
2 / 4 / 0
7,038
469
9,121
11,368
5,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
4
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
2
2
1
1.25
W
Danzaburou
DegenerateDeacon
Danzaburou
1
0
0
1
L
Fenrir
JustDrae_
Fenrir
0
2
2
0.5
L
2
1
1
2.5
L
Maui
0
0
1
0.5
L
Chiron
Saladin709
Chiron
0
1
0
0
W
Lancelot
X_Sanemi_
Lancelot
2
1
4
4
L
Anubis
demicheon
Anubis
2
4
0
0.5
W
Kumbhakarna
diamondsteve05
Kumbhakarna
1
0
4
3
W
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,143
Damage
32,380
55,247
Taken
48,672
32,589
Mitigated
24,745
18,318
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
7,963
2,022
0
880
11,743
9,705
0
685
11,058
2,204
42,520
W
Danzaburou
DegenerateDeacon
Danzaburou
5,319
2,382
0
3,433
10,540
3,931
1,470
580
9,960
0
71,200
L
Fenrir
JustDrae_
Fenrir
4,266
1,597
0
690
10,060
4,438
175
2,290
7,770
0
37,208
L
7,285
2,069
0
10,710
11,253
5,978
0
529
10,724
0
49,863
L
Maui
5,168
1,794
371
2,087
7,200
4,893
0
2,795
4,405
18,692
8,695
L
Chiron
Saladin709
Chiron
6,540
2,905
80
3,282
8,791
3,506
0
645
8,146
0
77,695
W
Lancelot
X_Sanemi_
Lancelot
6,532
450
0
5,031
11,406
3,908
0
2,733
8,673
0
45,501
L
Anubis
demicheon
Anubis
9,121
939
0
4,369
11,368
5,930
199
4,281
7,087
49,112
0
W
Kumbhakarna
diamondsteve05
Kumbhakarna
5,376
878
1,051
7,423
16,101
13,302
296
5,326
10,775
22,619
0
W
Scylla
4,953
875
0
500
5,457
1,743
472
3,963
1,494
41,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
34,904
385
Minions Killed
406
0
Camps Cleared
0
1,501,416
Distance Traveled
1,365,010
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,962
531
84
6
0
295,715
6
W
Danzaburou
8,155
544
124
8
0
260,647
3
L
Fenrir
6,320
421
64
4
0
310,506
3
L
Thanatos
7,603
507
100
7
0
306,289
3
L
Maui
5,931
395
44
3
0
256,732
0
L
Chiron
8,012
534
122
8
0
260,398
3
W
Lancelot
7,234
482
73
5
0
364,762
0
L
Anubis
7,038
469
76
5
0
231,085
0
W
Kumbhakarna
7,091
473
28
2
0
310,928
2
W
Scylla
6,826
455
76
5
0
269,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role