Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DageLetum
Anubis
Level 140
God Stats
1W - 0L
1,482 SR
Queue Stats
63W - 64L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
Drewsiph
Sylvanus
Level 124
God Stats
1W - 1L
1,507 SR
Queue Stats
125W - 137L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dubstomper69
Morgan Le Fay
Level 145
God Stats
4W - 3L
1,249 SR
Queue Stats
105W - 91L
1,476 Elo+
Party 2
Ymir
Ymir
RRRSJ
Ymir
Level 60
God Stats
4W - 0L
1,719 SR
Queue Stats
47W - 43L
1,486 Elo+
Party 2
Team Averages
Level 123
1,492 SR
1,471 Elo+

VS

Team Averages
Level 75
1,544 SR
1,454 Elo+
Khepri
Khepri
DinoGuy79
Khepri
Level 108
God Stats
3W - 2L
1,527 SR
Queue Stats
75W - 82L
1,454 Elo+
Solo
Izanami
Izanami
HotnLonely
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
QTSoap
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,436 Elo+
Party 1
Horus
Horus
RockRiver73
Horus
Level 108
God Stats
0W - 1L
1,811 SR
Queue Stats
20W - 17L
1,527 Elo+
Party 1
Ganesha
Ganesha
alexmngo
Ganesha
Level 85
God Stats
0W - 4L
1,382 SR
Queue Stats
172W - 191L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 1 / 13
9,047
905
10,928
7,402
3,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
DageLetum
Anubis
15
2 / 1 / 12
8,708
871
9,266
9,458
5,790
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Drewsiph
Sylvanus
14
2 / 3 / 12
8,253
825
6,677
12,557
12,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Dubstomper69
Morgan Le Fay
16
7 / 2 / 10
9,321
932
16,836
9,723
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
RRRSJ
Ymir
15
3 / 2 / 13
9,251
925
6,090
16,611
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DinoGuy79
Khepri
12
1 / 4 / 6
7,694
769
4,331
14,356
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
HotnLonely
Izanami
13
2 / 2 / 5
7,298
730
11,020
7,159
4,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
QTSoap
Ao Kuang
13
5 / 6 / 2
8,134
813
9,755
15,466
8,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 4
6,239
624
6,789
8,538
6,431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
alexmngo
Ganesha
15
1 / 3 / 5
8,029
803
6,502
13,304
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
17
Kills
9
9
Deaths
17
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
13
9.5
W
Anubis
DageLetum
Anubis
2
1
12
8
L
Khepri
DinoGuy79
Khepri
1
4
6
1
W
Sylvanus
Drewsiph
Sylvanus
2
3
12
2.67
W
Morgan Le Fay
Dubstomper69
Morgan Le Fay
7
2
10
6
L
Izanami
HotnLonely
Izanami
2
2
5
2.25
L
Ao Kuang
QTSoap
Ao Kuang
5
6
2
1
W
Ymir
RRRSJ
Ymir
3
2
13
4.75
L
0
2
4
1
L
Ganesha
alexmngo
Ganesha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,797
Damage
38,397
55,751
Taken
58,823
46,852
Mitigated
56,465
26,325
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,928
2,984
2,623
2,206
7,402
3,455
3,733
2,981
4,290
0
23,093
W
Anubis
DageLetum
Anubis
9,266
441
547
3,670
9,458
5,790
1,162
3,909
5,339
25,377
0
L
Khepri
DinoGuy79
Khepri
4,331
152
2,245
2,606
14,356
15,803
38
9,522
4,834
9,064
0
W
Sylvanus
Drewsiph
Sylvanus
6,677
2,374
6,584
4,654
12,557
12,344
765
4,700
7,776
12,790
1,808
W
Morgan Le Fay
Dubstomper69
Morgan Le Fay
16,836
4,353
1,033
2,041
9,723
5,693
2,300
4,152
5,494
31,662
0
L
Izanami
HotnLonely
Izanami
11,020
7,330
578
1,803
7,159
4,533
655
5,333
1,826
0
28,317
L
Ao Kuang
QTSoap
Ao Kuang
9,755
2,323
571
4,595
15,466
8,381
0
11,103
4,363
12,932
0
W
Ymir
RRRSJ
Ymir
6,090
516
674
2,293
16,611
19,570
856
4,846
11,647
11,154
0
L
6,789
3,013
2,644
3,045
8,538
6,431
33
4,849
3,689
0
9,842
L
Ganesha
alexmngo
Ganesha
6,502
131
1,490
1,845
13,304
21,317
175
7,539
5,765
18,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
37,394
110
Minions Killed
94
0
Camps Cleared
0
913,264
Distance Traveled
791,084
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,047
905
28
3
0
181,286
1
W
Anubis
8,708
871
38
4
0
175,884
3
L
Khepri
7,694
769
22
2
0
149,694
3
W
Sylvanus
8,253
825
12
1
0
155,183
1
W
Morgan Le Fay
9,321
932
21
2
0
202,164
1
L
Izanami
7,298
730
54
5
0
178,679
0
L
Ao Kuang
8,134
813
12
1
0
166,535
0
W
Ymir
9,251
925
11
1
0
198,747
5
L
Horus
6,239
624
5
1
0
116,650
0
L
Ganesha
8,029
803
1
0
0
179,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role