Player Matchup

Skadi
Skadi
BeeRann
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FinalCruz
Ao Kuang
Level 27
God Stats
22W - 1L
1,999 SR
Queue Stats
44W - 14L
1,735 Elo+
Party 1
Gilgamesh
Gilgamesh
Igneely
Gilgamesh
Level 96
God Stats
14W - 6L
1,887 SR
Queue Stats
148W - 74L
1,700 Elo+
Party 1
Nu Wa
Nu Wa
SplashTyphoon
Nu Wa
Level 127
God Stats
2W - 1L
1,474 SR
Queue Stats
193W - 216L
1,390 Elo+
Solo
Chaac
Chaac
SwoogNye
Chaac
Level 79
God Stats
2W - 0L
1,888 SR
Queue Stats
112W - 58L
1,699 Elo+
Party 1
Team Averages
Level 71
1,750 SR
1,605 Elo+

VS

Team Averages
Level 92
1,603 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChewyStickz
Pele
Level 96
God Stats
25W - 23L
1,580 SR
Queue Stats
646W - 691L
1,589 Elo+
Solo
Discordia
Discordia
Sniifles
Discordia
Level 106
God Stats
6W - 2L
1,816 SR
Queue Stats
102W - 126L
1,460 Elo+
Solo
Atlas
Atlas
StoicXinmate
Atlas
Level 140
God Stats
6W - 10L
1,392 SR
Queue Stats
263W - 281L
1,456 Elo+
Solo
Skadi
Skadi
UncleMetalHipz
Skadi
Level 42
God Stats
1W - 1L
1,725 SR
Queue Stats
233W - 275L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BeeRann
Skadi
14
1 / 2 / 2
7,989
726
4,142
7,964
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ao Kuang
FinalCruz
Ao Kuang
16
7 / 0 / 3
9,120
829
13,065
9,590
6,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Igneely
Gilgamesh
15
1 / 1 / 7
8,776
798
9,966
13,149
6,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 4
7,764
706
3,658
4,892
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SwoogNye
Chaac
15
2 / 2 / 6
8,176
743
12,608
14,622
8,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 4 / 2
7,195
654
6,795
11,123
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 0
7,997
727
8,370
12,137
6,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Sniifles
Discordia
14
0 / 3 / 3
7,698
700
2,868
6,599
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 2
7,735
703
9,131
7,214
7,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
7,720
702
9,042
10,032
3,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
2
0.5
W
Skadi
BeeRann
Skadi
1
2
2
1
L
2
3
0
0.67
W
Ao Kuang
FinalCruz
Ao Kuang
7
0
3
8.5
W
Gilgamesh
Igneely
Gilgamesh
1
1
7
4.5
L
Discordia
Sniifles
Discordia
0
3
3
0.5
W
2
1
4
4
L
1
0
2
2
W
Chaac
SwoogNye
Chaac
2
2
6
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,439
Damage
36,206
50,217
Taken
47,105
27,465
Mitigated
33,285
17,926
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,795
1,410
298
2,680
11,123
11,594
0
6,384
4,739
0
15,093
W
Skadi
BeeRann
Skadi
4,142
1,465
0
0
7,964
3,938
1,346
1,598
6,248
0
21,211
L
8,370
1,209
0
2,725
12,137
6,901
0
2,734
9,403
0
43,560
W
Ao Kuang
FinalCruz
Ao Kuang
13,065
2,808
0
6,382
9,590
6,245
141
1,968
7,229
34,108
0
W
Gilgamesh
Igneely
Gilgamesh
9,966
2,736
1,750
3,801
13,149
6,853
596
2,980
10,086
0
24,807
L
Discordia
Sniifles
Discordia
2,868
316
42
1,164
6,599
3,160
39
4,512
2,087
18,981
0
W
3,658
700
0
492
4,892
1,881
122
2,106
2,786
17,100
0
L
9,131
3,017
384
1,917
7,214
7,945
102
1,958
5,256
27,767
0
W
Chaac
SwoogNye
Chaac
12,608
1,583
0
5,501
14,622
8,548
0
3,347
11,138
0
37,039
L
9,042
3,577
0
981
10,032
3,685
0
1,135
8,897
0
25,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
38,345
201
Minions Killed
225
0
Camps Cleared
0
1,181,199
Distance Traveled
1,009,673
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,195
654
22
2
0
179,451
1
W
Skadi
7,989
726
50
5
0
189,989
0
L
Pele
7,997
727
59
5
0
209,926
2
W
Ao Kuang
9,120
829
43
4
0
257,561
1
W
Gilgamesh
8,776
798
35
3
0
269,925
2
L
Discordia
7,698
700
58
5
0
158,805
0
W
Nu Wa
7,764
706
25
2
0
216,989
0
L
Atlas
7,735
703
40
4
0
236,411
0
W
Chaac
8,176
743
48
4
0
246,735
0
L
Skadi
7,720
702
46
4
0
225,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role