Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
FrontButtChamp
Nu Wa
Level 27
God Stats
2W - 1L
1,819 SR
Queue Stats
35W - 30L
1,520 Elo+
Party 1
Mulan
Mulan
GODIFBOMBING
Mulan
Level 39
God Stats
0W - 1L
1,415 SR
Queue Stats
11W - 6L
1,643 Elo+
Party 3
Ymir
Ymir
MagicalTayTay
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
SithIronFist
Cliodhna
Level 63
God Stats
1W - 1L
1,757 SR
Queue Stats
147W - 121L
1,528 Elo+
Party 1
Team Averages
Level 44
1,598 SR
1,539 Elo+

VS

Team Averages
Level 77
1,488 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CebollaChan
Poseidon
Level 160
God Stats
2W - 0L
1,486 SR
Queue Stats
267W - 291L
1,489 Elo+
Solo
Bellona
Bellona
DinoSpec
Bellona
Level 44
God Stats
30W - 31L
1,522 SR
Queue Stats
132W - 144L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
SKunky01
Baron Samedi
Level 109
God Stats
45W - 52L
1,431 SR
Queue Stats
116W - 139L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 6 / 3
10,900
991
6,714
17,419
7,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 4 / 2
10,846
986
12,319
14,697
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
2 / 6 / 1
10,820
984
6,261
24,343
26,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 5 / 4
11,507
1,046
4,362
18,166
24,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
SithIronFist
Cliodhna
16
0 / 12 / 4
10,487
953
13,461
28,993
13,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

56

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
12 / 0 / 19
14,243
1,295
40,522
14,407
7,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
 
Thor
18
4 / 1 / 12
11,863
1,078
12,225
8,495
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
CebollaChan
Poseidon
19
4 / 0 / 19
12,339
1,122
14,943
3,490
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DinoSpec
Bellona
18
10 / 2 / 14
12,112
1,101
15,554
17,392
19,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SKunky01
Baron Samedi
18
3 / 1 / 22
12,302
1,118
14,383
7,734
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
4
Kills
33
33
Deaths
4
14
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
3
0.42
W
Medusa
 
Medusa
12
0
19
21.5
W
Thor
 
Thor
4
1
12
10
W
Poseidon
CebollaChan
Poseidon
4
0
19
13.5
W
Bellona
DinoSpec
Bellona
10
2
14
8.5
L
1
4
2
0.5
L
2
6
1
0.42
L
0
5
4
0.4
W
Baron Samedi
SKunky01
Baron Samedi
3
1
22
14
L
Cliodhna
SithIronFist
Cliodhna
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,117
Damage
97,627
103,618
Taken
51,518
80,527
Mitigated
35,672
6,823
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,714
2,675
0
940
17,419
7,879
0
4,473
12,839
0
38,031
W
Medusa
 
Medusa
40,522
25,322
0
2,767
14,407
7,383
0
4,490
9,776
0
63,492
W
Thor
 
Thor
12,225
520
0
0
8,495
4,059
0
3,321
5,082
0
28,328
W
Poseidon
CebollaChan
Poseidon
14,943
1,053
0
1,739
3,490
1,424
0
831
2,659
59,380
0
W
Bellona
DinoSpec
Bellona
15,554
4,287
0
722
17,392
19,485
0
4,054
12,221
0
19,562
L
12,319
4,110
0
1,614
14,697
7,495
0
4,559
10,138
44,313
2,461
L
6,261
789
0
1,872
24,343
26,445
0
7,612
16,600
356
15,299
L
4,362
402
0
1,150
18,166
24,920
0
5,897
12,067
15,383
0
W
Baron Samedi
SKunky01
Baron Samedi
14,383
198
4,442
4,453
7,734
3,321
0
3,987
3,747
37,123
0
L
Cliodhna
SithIronFist
Cliodhna
13,461
782
0
1,247
28,993
13,788
0
6,785
22,085
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,560
Gold Earned
62,859
205
Minions Killed
272
5
Camps Cleared
11
1,032,498
Distance Traveled
1,111,832
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,900
991
48
4
2
191,416
0
W
Medusa
14,243
1,295
50
5
6
224,755
0
W
Thor
11,863
1,078
41
4
3
225,376
0
W
Poseidon
12,339
1,122
103
9
1
239,025
3
W
Bellona
12,112
1,101
4
0
1
203,821
2
L
Nu Wa
10,846
986
63
6
3
217,049
0
L
Mulan
10,820
984
20
2
0
206,405
0
L
Ymir
11,507
1,046
35
3
0
206,085
0
W
Baron Samedi
12,302
1,118
74
7
0
218,855
1
L
Cliodhna
10,487
953
39
4
0
211,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role