Player Matchup

Ishtar
Ishtar
Heer_17
Ishtar
Level 123
God Stats
0W - 2L
1,475 SR
Queue Stats
12W - 16L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Juga_Don187
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,573 Elo+
Party 1
Discordia
Discordia
P-a-_-a-n
Discordia
Level 120
God Stats
6W - 3L
1,722 SR
Queue Stats
80W - 45L
1,628 Elo+
Party 1
Team Averages
Level 104
1,566 SR
1,551 Elo+

VS

Team Averages
Level 87
1,725 SR
1,599 Elo+
Charybdis
Charybdis
R1DDL3S
Charybdis
Level 95
God Stats
3W - 1L
1,888 SR
Queue Stats
188W - 117L
1,570 Elo+
Party 2
King Arthur
King Arthur
SDAquario
King Arthur
Level 105
God Stats
8W - 5L
1,594 SR
Queue Stats
158W - 110L
1,623 Elo+
Party 2
Ao Kuang
Ao Kuang
Salivaman0
Ao Kuang
Level 62
God Stats
6W - 1L
1,692 SR
Queue Stats
144W - 84L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Heer_17
Ishtar
15
1 / 7 / 2
10,724
631
14,551
22,309
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
Juga_Don187
Kumbhakarna
14
0 / 7 / 2
10,358
609
4,725
20,519
23,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
P-a-_-a-n
Discordia
17
3 / 4 / 0
11,069
651
20,337
13,246
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
R1DDL3S
Charybdis
18
2 / 2 / 10
12,525
737
21,951
22,817
12,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SDAquario
King Arthur
19
6 / 0 / 8
12,929
761
15,502
18,811
25,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Salivaman0
Ao Kuang
17
10 / 2 / 4
13,151
774
14,344
21,953
28,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Heer_17
Ishtar
1
7
2
0.29
L
Kumbhakarna
Juga_Don187
Kumbhakarna
0
7
2
0.14
L
Discordia
P-a-_-a-n
Discordia
3
4
0
0.75
W
Charybdis
R1DDL3S
Charybdis
2
2
10
3.5
W
King Arthur
SDAquario
King Arthur
6
0
8
10
W
Ao Kuang
Salivaman0
Ao Kuang
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
51,797
56,074
Taken
63,581
41,174
Mitigated
65,924
12,376
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Heer_17
Ishtar
14,551
9,989
0
5,913
22,309
10,761
0
5,778
16,531
0
43,736
L
Kumbhakarna
Juga_Don187
Kumbhakarna
4,725
643
0
2,818
20,519
23,717
0
6,087
14,432
6,646
0
L
Discordia
P-a-_-a-n
Discordia
20,337
1,242
556
3,089
13,246
6,696
0
2,497
10,749
65,964
0
W
Charybdis
R1DDL3S
Charybdis
21,951
11,061
0
9,639
22,817
12,151
2,920
11,922
10,895
0
88,699
W
King Arthur
SDAquario
King Arthur
15,502
1,405
0
2,801
18,811
25,396
616
7,287
11,524
0
63,807
W
Ao Kuang
Salivaman0
Ao Kuang
14,344
3,789
1,674
7,721
21,953
28,377
54
6,188
14,118
48,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
38,605
162
Minions Killed
249
0
Camps Cleared
0
793,706
Distance Traveled
925,639
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,724
631
68
4
0
269,281
2
L
Kumbhakarna
10,358
609
9
1
0
243,407
0
L
Discordia
11,069
651
85
5
0
281,018
1
W
Charybdis
12,525
737
131
8
0
288,595
0
W
King Arthur
12,929
761
85
5
0
345,970
0
W
Ao Kuang
13,151
774
33
2
0
291,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role