Player Matchup

Heimdallr
Heimdallr
Ache-nuno9
Heimdallr
Level 59
God Stats
6W - 6L
1,453 SR
Queue Stats
119W - 130L
1,364 Elo+
Solo
Set
Set
MXWELL UwU
Set
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 248L
1,433 Elo+
Solo
Da Ji
Da Ji
Mythicaleo
Da Ji
Level 142
God Stats
5W - 13L
1,389 SR
Queue Stats
435W - 450L
1,464 Elo+
Solo
Athena
Athena
kmsedu7
Athena
Level 126
God Stats
16W - 10L
1,683 SR
Queue Stats
583W - 599L
1,431 Elo+
Solo
Merlin
Merlin
oBerserkr
Merlin
Level 109
God Stats
3W - 9L
1,407 SR
Queue Stats
310W - 313L
1,477 Elo+
Solo
Team Averages
Level 107
1,486 SR
1,434 Elo+

VS

Team Averages
Level 116
1,592 SR
1,399 Elo+
Janus
Janus
BonkIsSwag
Janus
Level 87
God Stats
3W - 1L
1,610 SR
Queue Stats
205W - 219L
1,408 Elo+
Party 2
Hun Batz
Hun Batz
DeadFromRock
Hun Batz
Level 102
God Stats
4W - 0L
1,780 SR
Queue Stats
299W - 316L
1,482 Elo+
Party 2
Nike
Nike
Mikazuki Isamu
Nike
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,351 Elo+
Party 1
Ganesha
Ganesha
ThePetros14
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,376 Elo+
Party 1
Cupid
Cupid
UPGDTK
Cupid
Level 149
God Stats
2W - 1L
1,570 SR
Queue Stats
24W - 29L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ache-nuno9
Heimdallr
6
0 / 0 / 0
3,418
570
3,318
1,416
512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,514
586
1,342
3,870
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
1
0 / 0 / 0
1,104
184
0
0
0
Athena
kmsedu7
Athena
6
0 / 0 / 0
3,786
631
2,492
4,369
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
oBerserkr
Merlin
7
0 / 0 / 0
3,748
625
1,733
2,523
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 0 / 0
3,778
630
573
1,883
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
DeadFromRock
Hun Batz
6
0 / 0 / 0
3,649
608
1,400
3,801
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,803
634
1,990
2,721
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
ThePetros14
Ganesha
6
0 / 0 / 0
3,652
609
1,420
4,384
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
UPGDTK
Cupid
5
0 / 0 / 0
3,151
525
1,067
3,320
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ache-nuno9
Heimdallr
0
0
0
0
W
Janus
0
0
0
0
W
Hun Batz
DeadFromRock
Hun Batz
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Da Ji
0
0
0
0
W
Ganesha
ThePetros14
Ganesha
0
0
0
0
W
Cupid
UPGDTK
Cupid
0
0
0
0
L
Athena
kmsedu7
Athena
0
0
0
0
L
Merlin
oBerserkr
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,885
Damage
6,450
12,178
Taken
16,109
4,789
Mitigated
5,639
4,055
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ache-nuno9
Heimdallr
3,318
1,498
0
196
1,416
512
0
491
925
0
20,466
W
Janus
573
0
0
365
1,883
702
0
1,240
643
18,431
0
W
Hun Batz
DeadFromRock
Hun Batz
1,400
584
0
2,246
3,801
1,178
0
493
3,308
0
18,595
L
1,342
607
0
1,028
3,870
1,408
0
0
3,870
0
19,272
W
1,990
457
0
1,275
2,721
1,177
0
0
2,721
0
21,184
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
ThePetros14
Ganesha
1,420
406
175
1,925
4,384
1,808
0
932
3,452
9,970
0
W
Cupid
UPGDTK
Cupid
1,067
859
457
1,644
3,320
774
0
1,021
2,299
0
12,533
L
Athena
kmsedu7
Athena
2,492
627
0
2,060
4,369
2,046
0
929
3,440
11,677
3,493
L
Merlin
oBerserkr
Merlin
1,733
125
0
771
2,523
823
0
573
1,950
18,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,570
Gold Earned
18,033
133
Minions Killed
158
0
Camps Cleared
0
440,084
Distance Traveled
591,882
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,418
570
37
6
0
95,049
2
W
Janus
3,778
630
37
6
0
123,444
3
W
Hun Batz
3,649
608
48
8
0
130,195
0
L
Set
3,514
586
34
6
0
127,730
1
W
Nike
3,803
634
37
6
0
115,604
1
L
Da Ji
1,104
184
0
0
0
0
0
W
Ganesha
3,652
609
0
0
0
122,154
1
W
Cupid
3,151
525
36
6
0
100,485
2
L
Athena
3,786
631
24
4
0
107,023
1
L
Merlin
3,748
625
38
6
0
110,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role