Player Matchup

Jormungandr
Jormungandr
Gold IV
CrakaChris222
Jormungandr
Gold IV
Level 141
God Stats
8W - 4L
1,612 SR
Queue Stats
93W - 96L
1,440 MMR
Party 1
Charybdis
Charybdis
Silver II
Dahbagel
Charybdis
Silver II
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,232 MMR
Party 1
Nu Wa
Nu Wa
Silver I
NotKinley
Nu Wa
Silver I
Level 65
God Stats
54W - 50L
1,643 SR
Queue Stats
109W - 121L
1,137 MMR
Party 3
Thor
Thor
Gold I
StinkyDreams
Thor
Gold I
Level 156
God Stats
6W - 8L
1,531 SR
Queue Stats
82W - 82L
1,440 MMR
Party 3
Thanatos
Thanatos
Bronze III
jp1721
Thanatos
Bronze III
Level 57
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 7L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,510 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,543 SR
1,360 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver II
ChopemUp
Yu Huang
Silver II
Level 126
God Stats
1W - 0L
1,705 SR
Queue Stats
9W - 13L
1,360 MMR
Solo
Apollo
Apollo
Silver II
Exentero
Apollo
Silver II
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,341 MMR
Solo
Achilles
Achilles
Gold V
LesuKun
Achilles
Gold V
Level 109
God Stats
4W - 1L
1,472 SR
Queue Stats
94W - 89L
1,297 MMR
Party 2
Sol
Sol
Gold V
jonathanxbebo
Sol
Gold V
Level 129
God Stats
5W - 3L
1,540 SR
Queue Stats
145W - 146L
1,304 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrakaChris222
Jormungandr
20
2 / 5 / 6
14,148
505
25,910
34,689
32,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Dahbagel
Charybdis
20
7 / 5 / 2
15,594
557
20,317
30,317
13,726
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
NotKinley
Nu Wa
17
0 / 10 / 5
11,567
413
15,450
23,942
10,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 6 / 7
13,630
487
18,550
34,586
31,978
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
jp1721
Thanatos
17
2 / 9 / 0
11,300
404
4,586
21,836
8,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Ah Muzen CabKing ArthurDa JiNe Zha

VS

Bans
IshtarHadesLancelotVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 2 / 19
15,055
538
16,317
38,609
65,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
ChopemUp
Yu Huang
20
7 / 5 / 10
15,771
563
33,897
19,452
10,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Exentero
Apollo
20
11 / 3 / 3
15,849
566
19,339
28,994
14,938
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
LesuKun
Achilles
19
6 / 1 / 6
13,818
494
19,255
26,040
40,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 5 / 5
15,593
557
23,295
29,578
13,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
16
Kills
35
35
Deaths
16
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
19
6.25
W
Yu Huang
ChopemUp
Yu Huang
7
5
10
2.4
L
Jormungandr
CrakaChris222
Jormungandr
2
5
6
1
L
Charybdis
Dahbagel
Charybdis
7
5
2
1.6
W
Apollo
Exentero
Apollo
11
3
3
4.17
W
Achilles
LesuKun
Achilles
6
1
6
9
L
Nu Wa
NotKinley
Nu Wa
0
10
5
0.25
L
5
6
7
1.42
W
8
5
5
2.1
L
Thanatos
jp1721
Thanatos
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,813
Damage
112,103
145,370
Taken
142,673
97,217
Mitigated
144,494
47,167
Healing
63,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,317
6,122
1,215
20,731
38,609
65,012
225
11,117
27,492
0
61,557
W
Yu Huang
ChopemUp
Yu Huang
33,897
2,862
0
2,969
19,452
10,221
2,553
8,077
11,375
178,917
0
L
Jormungandr
CrakaChris222
Jormungandr
25,910
7,333
0
10,722
34,689
32,592
0
9,713
23,599
127,858
0
L
Charybdis
Dahbagel
Charybdis
20,317
11,606
0
16,101
30,317
13,726
0
15,604
14,657
0
164,666
W
Apollo
Exentero
Apollo
19,339
10,667
0
10,341
28,994
14,938
3,401
7,542
21,452
0
161,980
W
Achilles
LesuKun
Achilles
19,255
3,784
0
11,633
26,040
40,806
228
12,244
13,796
0
81,768
L
Nu Wa
NotKinley
Nu Wa
15,450
2,124
0
3,449
23,942
10,017
0
13,181
10,703
85,009
0
L
18,550
4,446
0
7,678
34,586
31,978
0
12,575
21,732
0
60,087
W
23,295
10,051
0
16,606
29,578
13,517
4,409
7,212
22,366
133,744
15,534
L
Thanatos
jp1721
Thanatos
4,586
1,001
0
9,217
21,836
8,904
0
6,037
15,711
0
75,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,239
Gold Earned
76,086
759
Minions Killed
759
0
Camps Cleared
0
2,328,815
Distance Traveled
2,486,011
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,055
538
62
2
0
556,582
7
W
Yu Huang
15,771
563
197
7
0
476,486
7
L
Jormungandr
14,148
505
207
7
0
484,329
4
L
Charybdis
15,594
557
239
9
0
465,480
5
W
Apollo
15,849
566
186
7
0
559,977
7
W
Achilles
13,818
494
114
4
0
435,946
4
L
Nu Wa
11,567
413
149
5
0
415,220
1
L
Thor
13,630
487
60
2
0
463,253
4
W
Sol
15,593
557
200
7
0
457,020
6
L
Thanatos
11,300
404
104
4
0
500,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role