Player Matchup

Cerberus
Cerberus
B-DAWG_5
Cerberus
Level 125
God Stats
23W - 20L
1,539 SR
Queue Stats
330W - 341L
1,478 Elo+
Party 1
Ishtar
Ishtar
EscanorTheOne31
Ishtar
Level 107
God Stats
50W - 43L
1,560 SR
Queue Stats
140W - 144L
1,435 Elo+
Party 1
Achilles
Achilles
GamaLopez
Achilles
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,459 Elo+
Solo
Shiva
Shiva
SluggaKT
Shiva
Level 145
God Stats
3W - 3L
1,415 SR
Queue Stats
298W - 305L
1,465 Elo+
Party 1
Janus
Janus
WiIdcatsM0ntana
Janus
Level 153
God Stats
5W - 12L
1,479 SR
Queue Stats
162W - 164L
1,506 Elo+
Party 1
Team Averages
Level 113
1,499 SR
1,468 Elo+

VS

Team Averages
Level 81
1,511 SR
1,482 Elo+
He Bo
He Bo
DeeCoalition
He Bo
Level 149
God Stats
1W - 2L
1,574 SR
Queue Stats
29W - 41L
1,493 Elo+
Party 2
Cernunnos
Cernunnos
FatherDrip6
Cernunnos
Level 39
God Stats
4W - 9L
1,253 SR
Queue Stats
92W - 97L
1,401 Elo+
Solo
Bellona
Bellona
FreeRKelly4128
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
Itsbooney
Kuzenbo
Level 160
God Stats
1W - 1L
1,538 SR
Queue Stats
26W - 49L
1,403 Elo+
Party 2
Mercury
Mercury
Vonny9k
Mercury
Level 46
God Stats
2W - 5L
1,691 SR
Queue Stats
61W - 72L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B-DAWG_5
Cerberus
11
1 / 1 / 2
6,621
473
6,491
11,083
7,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 0 / 2
8,192
585
9,810
8,132
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GamaLopez
Achilles
13
1 / 1 / 4
7,433
531
4,422
11,451
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
SluggaKT
Shiva
14
5 / 1 / 1
8,629
616
8,711
13,972
8,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
7,277
520
5,424
8,041
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,179
513
6,081
8,052
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
FatherDrip6
Cernunnos
10
0 / 4 / 2
6,079
434
4,990
11,584
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 0
6,962
497
7,956
10,543
10,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Itsbooney
Kuzenbo
12
3 / 1 / 1
7,220
516
6,142
13,597
10,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Vonny9k
Mercury
10
1 / 4 / 3
6,483
463
3,501
9,124
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
6
6
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B-DAWG_5
Cerberus
1
1
2
2
L
2
2
1
1.25
W
5
0
2
6
L
Cernunnos
FatherDrip6
Cernunnos
0
4
2
0.25
L
0
3
0
0
W
Achilles
GamaLopez
Achilles
1
1
4
3
L
Kuzenbo
Itsbooney
Kuzenbo
3
1
1
3.5
W
Shiva
SluggaKT
Shiva
5
1
1
5.5
L
Mercury
Vonny9k
Mercury
1
4
3
0.63
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,858
Damage
28,670
52,679
Taken
52,900
27,395
Mitigated
30,507
22,127
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B-DAWG_5
Cerberus
6,491
804
0
4,589
11,083
7,041
0
4,250
6,243
37,507
1,544
L
6,081
79
0
1,504
8,052
2,867
155
3,205
4,847
40,075
0
W
9,810
6,021
0
4,124
8,132
3,129
581
1,321
6,631
0
62,754
L
Cernunnos
FatherDrip6
Cernunnos
4,990
2,504
0
4,271
11,584
4,264
0
1,147
10,437
0
37,889
L
7,956
3,923
0
550
10,543
10,154
0
394
10,149
0
45,900
W
Achilles
GamaLopez
Achilles
4,422
968
0
5,495
11,451
5,147
162
1,288
10,049
0
48,287
L
Kuzenbo
Itsbooney
Kuzenbo
6,142
2,400
312
4,430
13,597
10,114
99
5,441
8,156
32,323
0
W
Shiva
SluggaKT
Shiva
8,711
2,307
0
5,929
13,972
8,912
210
235
13,680
0
56,316
L
Mercury
Vonny9k
Mercury
3,501
1,262
0
960
9,124
3,108
0
1,376
7,748
0
35,946
W
5,424
495
0
1,990
8,041
3,166
0
3,804
3,853
55,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
33,923
499
Minions Killed
363
0
Camps Cleared
0
1,421,213
Distance Traveled
1,321,475
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,621
473
105
8
0
290,935
5
L
He Bo
7,179
513
78
6
0
273,423
2
W
Ishtar
8,192
585
106
8
0
277,325
6
L
Cernunnos
6,079
434
67
5
0
238,944
2
L
Bellona
6,962
497
94
7
0
275,947
1
W
Achilles
7,433
531
89
6
0
309,641
3
L
Kuzenbo
7,220
516
53
4
0
274,052
1
W
Shiva
8,629
616
95
7
0
276,443
3
L
Mercury
6,483
463
71
5
0
259,109
0
W
Janus
7,277
520
104
7
0
266,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role