Player Matchup

Raijin
Raijin
Masters
Chintock
Raijin
Masters
Level 145
God Stats
3W - 2L
1,684 SR
Queue Stats
469W - 456L
1,719 MMR
Solo
Jing Wei
Jing Wei
Gold II
Deviad
Jing Wei
Gold II
Level 160
God Stats
20W - 16L
1,563 SR
Queue Stats
821W - 821L
1,682 MMR
Solo
Ymir
Ymir
Bronze III
Ummii
Ymir
Bronze III
Level 54
God Stats
0W - 1L
1,594 SR
Queue Stats
21W - 13L
1,600 MMR
Solo
Awilix
Awilix
Gold II
pestnews101
Awilix
Gold II
Level 68
God Stats
0W - 1L
1,595 SR
Queue Stats
18W - 19L
1,642 MMR
Party 2
Tyr
Tyr
Platinum II
xCaptainCabx
Tyr
Platinum II
Level 125
God Stats
3W - 7L
1,468 SR
Queue Stats
176W - 179L
1,850 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,581 SR
1,699 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,524 SR
1,609 MMR
Ra
Ra
Platinum II
 
Ra
Platinum II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
FubukiCH
Ne Zha
Platinum III
Level 88
God Stats
11W - 8L
1,619 SR
Queue Stats
374W - 362L
1,752 MMR
Party 1
Geb
Geb
Silver II
Jerroo
Geb
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,555 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Meliodaskiller
Hou Yi
Platinum III
Level 149
God Stats
10W - 13L
1,500 SR
Queue Stats
475W - 473L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chintock
Raijin
13
0 / 3 / 0
7,640
509
3,108
7,772
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Deviad
Jing Wei
14
3 / 3 / 0
8,159
544
8,826
14,684
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Ummii
Ymir
10
0 / 0 / 0
6,736
449
3,123
8,516
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
12
0 / 3 / 0
7,145
476
2,685
11,312
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 0
8,212
547
13,102
15,366
14,846
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ChronosAresThor

VS

Bans
AtlasIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 0 / 1
9,469
631
11,303
3,624
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
 
Mulan
15
1 / 1 / 2
8,856
590
10,576
19,228
14,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
FubukiCH
Ne Zha
13
3 / 1 / 5
8,077
538
6,877
12,622
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Jerroo
Geb
12
0 / 0 / 3
7,383
492
4,409
8,874
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
7,259
484
5,955
12,923
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
11
11
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
1
7.5
W
Mulan
 
Mulan
1
1
2
2
L
Raijin
Chintock
Raijin
0
3
0
0
L
Jing Wei
Deviad
Jing Wei
3
3
0
1
W
Ne Zha
FubukiCH
Ne Zha
3
1
5
5.5
W
Geb
Jerroo
Geb
0
0
3
1.5
W
0
2
1
0.25
L
Ymir
Ummii
Ymir
0
0
0
0
L
Awilix
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
39,120
57,650
Taken
57,271
33,043
Mitigated
32,082
20,296
Healing
24,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,303
1,425
2,180
2,340
3,624
1,733
0
1,247
2,377
90,459
0
W
Mulan
 
Mulan
10,576
1,606
0
10,325
19,228
14,336
0
258
18,970
0
83,260
L
Raijin
Chintock
Raijin
3,108
325
0
1,357
7,772
2,648
0
4,693
3,079
62,121
0
L
Jing Wei
Deviad
Jing Wei
8,826
4,673
0
7,681
14,684
5,644
1,691
3,734
10,950
0
66,661
W
Ne Zha
FubukiCH
Ne Zha
6,877
2,189
0
1,023
12,622
5,122
186
2,300
10,322
0
64,790
W
Geb
Jerroo
Geb
4,409
1,031
0
2,596
8,874
6,828
0
1,109
7,765
22,175
1,629
W
5,955
3,182
0
6,253
12,923
4,063
0
938
11,985
0
65,240
L
Ymir
Ummii
Ymir
3,123
837
0
3,562
8,516
5,687
0
3,123
5,393
24,546
2,381
L
Awilix
2,685
1,164
0
520
11,312
4,218
0
2,432
8,880
0
67,368
L
13,102
3,029
0
7,176
15,366
14,846
0
1,486
13,880
258
71,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
41,044
525
Minions Killed
552
0
Camps Cleared
0
1,511,265
Distance Traveled
1,546,482
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,469
631
153
10
0
329,373
5
W
Mulan
8,856
590
157
10
0
300,288
7
L
Raijin
7,640
509
142
9
0
293,848
2
L
Jing Wei
8,159
544
101
7
0
265,085
2
W
Ne Zha
8,077
538
94
6
0
354,672
1
W
Geb
7,383
492
37
2
0
309,129
7
W
Hou Yi
7,259
484
111
7
0
253,020
3
L
Ymir
6,736
449
39
3
0
314,514
8
L
Awilix
7,145
476
107
7
0
319,179
2
L
Tyr
8,212
547
136
9
0
318,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role