Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Rinatos
Chaac
Level 119
God Stats
3W - 2L
1,488 SR
Queue Stats
341W - 354L
1,553 Elo+
Solo
Hel
Hel
ValdeTheCruel
Hel
Level 61
God Stats
12W - 2L
1,763 SR
Queue Stats
102W - 109L
1,436 Elo+
Solo
Team Averages
Level 93
1,583 SR
1,496 Elo+

VS

Team Averages
Level 58
1,331 SR
1,299 Elo+
Kumbhakarna
Kumbhakarna
DrD4nk320
Kumbhakarna
Level 77
God Stats
4W - 8L
1,365 SR
Queue Stats
4W - 13L
1,274 Elo+
Party 1
Discordia
Discordia
Leelope
Discordia
Level 20
God Stats
0W - 3L
1,257 SR
Queue Stats
2W - 8L
1,307 Elo+
Party 1
Chiron
Chiron
StoneAgenda3217
Chiron
Level 76
God Stats
0W - 2L
1,370 SR
Queue Stats
0W - 9L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 3 / 8
10,011
667
8,584
16,714
8,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Rinatos
Chaac
17
6 / 1 / 6
11,929
795
14,065
13,576
14,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 1 / 6
11,656
777
9,377
9,238
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrD4nk320
Kumbhakarna
14
0 / 1 / 5
8,951
597
3,813
13,613
15,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Leelope
Discordia
15
3 / 6 / 1
9,879
659
12,041
9,132
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 5 / 3
9,016
601
8,336
12,477
6,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
3
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
8
2
L
Kumbhakarna
DrD4nk320
Kumbhakarna
0
1
5
2.5
L
Discordia
Leelope
Discordia
3
6
1
0.58
W
Chaac
Rinatos
Chaac
6
1
6
9
L
0
5
3
0.3
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
24,190
39,528
Taken
35,222
26,708
Mitigated
25,915
20,685
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,584
1,929
0
3,361
16,714
8,570
140
7,431
9,283
0
26,537
L
Kumbhakarna
DrD4nk320
Kumbhakarna
3,813
378
0
1,250
13,613
15,580
0
4,688
8,925
18,795
0
L
Discordia
Leelope
Discordia
12,041
752
0
0
9,132
3,978
0
2,071
7,061
47,618
0
W
Chaac
Rinatos
Chaac
14,065
2,675
823
3,774
13,576
14,074
697
4,733
8,843
0
39,409
L
8,336
1,718
792
2,133
12,477
6,357
0
2,687
9,790
0
33,224
W
9,377
936
6,303
6,424
9,238
4,064
1,382
3,803
5,435
65,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
27,846
174
Minions Killed
156
0
Camps Cleared
0
903,867
Distance Traveled
781,339
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,011
667
21
1
0
292,629
3
L
Kumbhakarna
8,951
597
21
1
0
271,951
2
L
Discordia
9,879
659
79
5
0
252,845
5
W
Chaac
11,929
795
32
2
0
314,203
1
L
Chiron
9,016
601
56
4
0
256,543
1
W
Hel
11,656
777
121
8
0
297,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role