Player Matchup

Cupid
Cupid
MAINNNKUZEMBO
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 1
Hercules
Hercules
Pardou
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 1
Chaac
Chaac
eliyegua
Chaac
Level 39
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 6L
982 Elo+
Party 1
Team Averages
Level 39
1,398 SR
1,069 Elo+

VS

Team Averages
Level 96
1,636 SR
1,584 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Alex984
Serqet
Level 66
God Stats
1W - 0L
1,866 SR
Queue Stats
10W - 12L
1,748 Elo+
Solo
Janus
Janus
홳횒횎횐횘
Janus
Level 156
God Stats
48W - 44L
1,541 SR
Queue Stats
1,415W - 1,328L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,494
535
4,115
13,874
4,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Pardou
Hercules
13
0 / 2 / 0
7,986
570
3,457
14,782
13,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
eliyegua
Chaac
13
0 / 7 / 1
8,024
573
4,452
21,237
13,974

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 1 / 11
10,111
722
6,941
16,402
26,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Alex984
Serqet
16
7 / 0 / 8
10,695
764
11,480
8,053
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 7
11,872
848
23,419
5,640
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
0
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
11
6.5
W
Serqet
Alex984
Serqet
7
0
8
11
L
0
7
0
0
L
Hercules
Pardou
Hercules
0
2
0
0
L
Chaac
eliyegua
Chaac
0
7
1
0.07
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,024
Damage
41,840
49,893
Taken
30,095
32,745
Mitigated
37,500
7,432
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,941
2,894
0
4,565
16,402
26,049
396
0
16,070
17,850
0
W
Serqet
Alex984
Serqet
11,480
2,959
0
1,168
8,053
6,645
1,328
63
7,000
0
37,613
L
4,115
1,625
310
827
13,874
4,964
0
6,803
5,637
0
15,385
L
Hercules
Pardou
Hercules
3,457
413
155
3,507
14,782
13,807
0
8,946
5,042
0
26,045
L
Chaac
eliyegua
Chaac
4,452
1,220
0
2,633
21,237
13,974
0
14,650
5,728
0
22,935
W
23,419
909
0
1,703
5,640
4,806
171
14
5,182
82,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
32,678
93
Minions Killed
190
0
Camps Cleared
0
730,660
Distance Traveled
802,892
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,111
722
12
1
0
272,640
4
W
Serqet
10,695
764
42
3
0
277,174
2
L
Cupid
7,494
535
29
2
0
224,299
5
L
Hercules
7,986
570
33
2
0
281,992
3
L
Chaac
8,024
573
31
2
0
224,369
0
W
Janus
11,872
848
136
10
0
253,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role