Player Matchup

Morgan Le Fay
Morgan Le Fay
GameOver7PT
Morgan Le Fay
Level 36
God Stats
2W - 1L
1,795 SR
Queue Stats
13W - 12L
1,394 Elo+
Party 1
Pele
Pele
NowayoutPT
Pele
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 74L
1,430 Elo+
Party 1
Horus
Horus
Palpatus
Horus
Level 85
God Stats
15W - 9L
1,612 SR
Queue Stats
294W - 286L
1,525 Elo+
Party 2
Maui
Maui
Supersylteagurk
Maui
Level 28
God Stats
9W - 5L
1,671 SR
Queue Stats
9W - 5L
1,599 Elo+
Party 2
Charybdis
Charybdis
XpRaygon
Charybdis
Level 100
God Stats
9W - 7L
1,542 SR
Queue Stats
278W - 265L
1,520 Elo+
Party 2
Team Averages
Level 59
1,624 SR
1,494 Elo+

VS

Team Averages
Level 56
1,364 SR
1,355 Elo+
Ishtar
Ishtar
CallMeEnvy
Ishtar
Level 98
God Stats
1W - 9L
1,018 SR
Queue Stats
273W - 346L
1,440 Elo+
Party 3
Da Ji
Da Ji
DJAEWSOME
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
1,036 Elo+
Party 3
Maui
Maui
Elmothesloth
Maui
Level 71
God Stats
9W - 17L
1,542 SR
Queue Stats
114W - 165L
1,407 Elo+
Party 3
Scylla
Scylla
Maknutz
Scylla
Level 35
God Stats
5W - 11L
1,299 SR
Queue Stats
39W - 50L
1,436 Elo+
Solo
Bellona
Bellona
iaelmo
Bellona
Level 68
God Stats
25W - 28L
1,461 SR
Queue Stats
136W - 174L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GameOver7PT
Morgan Le Fay
12
2 / 0 / 0
7,201
655
4,893
6,605
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 2 / 4
6,420
584
3,490
9,149
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
Palpatus
Horus
13
4 / 0 / 0
7,689
699
7,523
6,407
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 2 / 7
6,647
604
4,005
10,441
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
XpRaygon
Charybdis
12
7 / 1 / 1
7,162
651
8,745
7,982
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CallMeEnvy
Ishtar
9
4 / 6 / 0
5,734
521
6,636
10,040
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Da Ji
DJAEWSOME
Da Ji
7
0 / 5 / 0
4,876
443
598
8,058
2,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 3 / 3
5,097
463
3,124
7,850
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Maknutz
Scylla
9
0 / 1 / 0
5,140
467
952
4,717
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
iaelmo
Bellona
10
1 / 2 / 0
5,667
515
4,600
10,308
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CallMeEnvy
Ishtar
4
6
0
0.67
L
Da Ji
DJAEWSOME
Da Ji
0
5
0
0
L
0
3
3
0.5
W
Morgan Le Fay
GameOver7PT
Morgan Le Fay
2
0
0
2
L
Scylla
Maknutz
Scylla
0
1
0
0
W
1
2
4
1.5
W
Horus
Palpatus
Horus
4
0
0
4
W
2
2
7
2.75
W
Charybdis
XpRaygon
Charybdis
7
1
1
7.5
L
Bellona
iaelmo
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
15,910
40,584
Taken
40,973
20,966
Mitigated
18,356
11,700
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CallMeEnvy
Ishtar
6,636
3,913
0
1,915
10,040
4,029
0
2,847
7,193
0
35,345
L
Da Ji
DJAEWSOME
Da Ji
598
350
0
0
8,058
2,653
0
0
7,784
0
20,705
L
3,124
1,060
268
1,690
7,850
3,874
0
1,019
6,383
13,338
5,255
W
Morgan Le Fay
GameOver7PT
Morgan Le Fay
4,893
374
0
1,904
6,605
2,762
80
820
5,653
49,350
0
L
Scylla
Maknutz
Scylla
952
0
0
980
4,717
1,973
0
3,643
1,074
27,891
0
W
3,490
1,049
0
1,118
9,149
3,228
0
556
8,593
0
45,597
W
Horus
Palpatus
Horus
7,523
3,775
72
2,747
6,407
3,791
492
0
6,407
0
58,877
W
4,005
1,334
0
1,177
10,441
8,369
0
2,013
8,428
15,530
0
W
Charybdis
XpRaygon
Charybdis
8,745
4,540
0
4,682
7,982
2,816
1,207
730
7,252
0
59,625
L
Bellona
iaelmo
Bellona
4,600
1,419
0
3,749
10,308
5,827
0
1,389
8,552
0
30,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
26,514
391
Minions Killed
229
0
Camps Cleared
0
1,124,252
Distance Traveled
978,595
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,734
521
53
5
0
196,712
3
L
Da Ji
4,876
443
45
4
0
190,679
0
L
Maui
5,097
463
38
3
0
199,298
5
W
Morgan Le Fay
7,201
655
90
8
0
222,885
3
L
Scylla
5,140
467
48
4
0
198,383
2
W
Pele
6,420
584
84
8
0
223,406
4
W
Horus
7,689
699
110
10
0
236,999
4
W
Maui
6,647
604
17
2
0
238,386
0
W
Charybdis
7,162
651
90
8
0
202,576
3
L
Bellona
5,667
515
45
4
0
193,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role