Player Matchup

Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
Dakza
Sobek
Platinum I
Level 160
God Stats
2W - 1L
1,644 SR
Queue Stats
74W - 64L
1,809 MMR
Party 1
Cliodhna
Cliodhna
Platinum V
PowPowRyan
Cliodhna
Platinum V
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,946 MMR
Party 2
Anhur
Anhur
Gold III
Vraka000
Anhur
Gold III
Level 115
God Stats
3W - 2L
1,492 SR
Queue Stats
45W - 33L
1,773 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,527 SR
1,706 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,594 SR
1,779 MMR
Thanatos
Thanatos
Platinum II
Cynity
Thanatos
Platinum II
Level 148
God Stats
3W - 3L
1,918 SR
Queue Stats
150W - 141L
1,862 MMR
Solo
Ullr
Ullr
Platinum II
Deadnaught24
Ullr
Platinum II
Level 55
God Stats
4W - 5L
1,617 SR
Queue Stats
112W - 99L
1,719 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Eskandr1
Amaterasu
Platinum IV
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 166L
1,748 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Paradisus
Kukulkan
Platinum I
Level 160
God Stats
4W - 5L
1,577 SR
Queue Stats
312W - 302L
1,839 MMR
Solo
Cerberus
Cerberus
Platinum V
greenbuffgobln
Cerberus
Platinum V
Level 99
God Stats
0W - 4L
1,360 SR
Queue Stats
89W - 93L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
4 / 1 / 8
14,360
574
18,255
30,912
34,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
 
Nu Wa
20
3 / 5 / 13
14,082
563
23,180
18,627
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Dakza
Sobek
18
1 / 2 / 15
12,667
507
7,866
29,380
38,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
PowPowRyan
Cliodhna
20
9 / 2 / 8
15,228
609
14,473
14,907
6,541
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Vraka000
Anhur
20
11 / 3 / 7
16,076
643
26,878
27,576
12,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Ne ZhaYemojaTyrDa Ji

VS

Bans
IshtarGebAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cynity
Thanatos
20
9 / 5 / 2
13,620
545
16,090
25,285
11,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 7 / 4
11,938
478
14,680
23,335
7,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Eskandr1
Amaterasu
17
0 / 4 / 0
11,256
450
14,384
27,494
21,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Paradisus
Kukulkan
19
2 / 3 / 7
12,538
502
16,760
14,605
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
16
2 / 9 / 7
10,033
401
13,532
26,436
10,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
28
Kills
13
13
Deaths
28
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
8
8
W
Nu Wa
 
Nu Wa
3
5
13
1.9
L
Thanatos
Cynity
Thanatos
9
5
2
2
W
Sobek
Dakza
Sobek
1
2
15
4.25
L
0
7
4
0.29
L
Amaterasu
Eskandr1
Amaterasu
0
4
0
0
L
Kukulkan
Paradisus
Kukulkan
2
3
7
1.83
W
Cliodhna
PowPowRyan
Cliodhna
9
2
8
6.5
W
Anhur
Vraka000
Anhur
11
3
7
4.83
L
Cerberus
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,652
Damage
75,446
121,402
Taken
117,155
100,138
Mitigated
58,057
50,573
Healing
42,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
18,255
9,781
0
17,377
30,912
34,084
919
4,267
26,434
0
118,494
W
Nu Wa
 
Nu Wa
23,180
2,994
695
4,721
18,627
8,358
2,253
7,689
10,762
141,447
674
L
Thanatos
Cynity
Thanatos
16,090
5,567
0
21,604
25,285
11,881
0
4,226
21,059
0
113,802
W
Sobek
Dakza
Sobek
7,866
450
0
10,268
29,380
38,902
0
9,660
18,808
28,209
0
L
14,680
5,373
0
1,247
23,335
7,668
48
4,009
19,326
0
114,638
L
Amaterasu
Eskandr1
Amaterasu
14,384
6,369
0
10,136
27,494
21,877
684
5,249
22,245
0
95,502
L
Kukulkan
Paradisus
Kukulkan
16,760
1,642
0
2,262
14,605
6,112
50
6,894
7,711
146,209
0
W
Cliodhna
PowPowRyan
Cliodhna
14,473
2,334
0
1,823
14,907
6,541
1,639
3,473
11,406
0
147,920
W
Anhur
Vraka000
Anhur
26,878
16,560
0
15,689
27,576
12,253
7,398
4,744
22,540
0
160,976
L
Cerberus
13,532
565
275
7,310
26,436
10,519
0
10,548
15,888
58,712
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,413
Gold Earned
59,385
768
Minions Killed
844
0
Camps Cleared
0
2,523,679
Distance Traveled
2,490,266
29
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,360
574
155
6
0
514,200
6
W
Nu Wa
14,082
563
196
8
0
488,871
6
L
Thanatos
13,620
545
139
6
0
547,540
11
W
Sobek
12,667
507
26
1
0
509,448
10
L
Ullr
11,938
478
173
7
0
451,662
9
L
Amaterasu
11,256
450
179
7
0
527,003
5
L
Kukulkan
12,538
502
244
10
0
493,121
9
W
Cliodhna
15,228
609
179
7
0
576,522
3
W
Anhur
16,076
643
212
8
0
434,638
4
L
Cerberus
10,033
401
109
4
0
470,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role