Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
hakever4ever
Baron Samedi
Level 160
God Stats
8W - 3L
1,780 SR
Queue Stats
461W - 413L
1,567 Elo+
Solo
Tyr
Tyr
widzar
Tyr
Level 160
God Stats
3W - 4L
1,726 SR
Queue Stats
241W - 242L
1,698 Elo+
Party 1
Team Averages
Level 160
1,669 SR
1,588 Elo+

VS

Team Averages
Level 136
1,628 SR
1,617 Elo+
Vamana
Vamana
LunarisLacrima
Vamana
Level 155
God Stats
7W - 7L
1,884 SR
Queue Stats
181W - 108L
1,760 Elo+
Solo
Chang'e
Chang'e
fyr3truck
Chang'e
Level 96
God Stats
0W - 1L
1,324 SR
Queue Stats
109W - 128L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
zlCycloneBoyS2lz
Tsukuyomi
Level 156
God Stats
42W - 37L
1,675 SR
Queue Stats
416W - 359L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
5 / 0 / 7
14,160
708
23,255
17,127
10,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
hakever4ever
Baron Samedi
19
2 / 5 / 9
13,217
661
24,135
18,594
9,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
widzar
Tyr
20
6 / 1 / 6
14,221
711
20,584
24,784
28,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
13,653
683
14,498
38,718
36,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
fyr3truck
Chang'e
18
1 / 4 / 3
12,309
615
12,557
18,368
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
17
3 / 7 / 3
12,295
615
19,682
23,633
10,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
7
8.5
L
2
2
4
2
L
Chang'e
fyr3truck
Chang'e
1
4
3
0.63
W
Baron Samedi
hakever4ever
Baron Samedi
2
5
9
1.3
W
Tyr
widzar
Tyr
6
1
6
9
L
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,974
Damage
46,737
60,505
Taken
80,719
48,162
Mitigated
53,082
19,606
Healing
36,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
23,255
12,828
0
1,408
17,127
10,313
2,950
2,628
14,499
0
97,018
L
14,498
5,460
3,204
15,600
38,718
36,534
904
12,789
25,168
1,797
62,931
L
Chang'e
fyr3truck
Chang'e
12,557
1,283
5,639
6,243
18,368
6,540
144
5,801
11,991
43,421
0
W
Baron Samedi
hakever4ever
Baron Samedi
24,135
2,205
3,075
5,868
18,594
9,725
208
2,806
15,788
62,997
0
W
Tyr
widzar
Tyr
20,584
1,503
0
9,255
24,784
28,124
386
7,490
17,294
0
52,075
L
Tsukuyomi
19,682
3,836
0
5,426
23,633
10,008
0
5,659
17,507
0
74,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
38,257
258
Minions Killed
242
0
Camps Cleared
0
1,130,688
Distance Traveled
1,102,158
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,160
708
119
6
0
340,013
3
L
Vamana
13,653
683
79
4
0
379,807
5
L
Chang'e
12,309
615
81
4
0
358,965
3
W
Baron Samedi
13,217
661
80
4
0
340,858
5
W
Tyr
14,221
711
59
3
0
449,817
1
L
Tsukuyomi
12,295
615
82
4
0
363,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role