Player Matchup

Agni
Agni
COMANDOSVR
Agni
Level 108
God Stats
1W - 1L
1,674 SR
Queue Stats
6W - 12L
1,360 Elo+
Solo
Tyr
Tyr
Rer0ll
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 132L
1,131 Elo+
Party 2
Neith
Neith
YoungSinatra23
Neith
Level 45
God Stats
9W - 41L
1,241 SR
Queue Stats
10W - 45L
1,036 Elo+
Party 2
Team Averages
Level 79
1,472 SR
1,176 Elo+

VS

Team Averages
Level 79
1,680 SR
1,625 Elo+
Nox
Nox
PastaForTheTable
Nox
Level 87
God Stats
14W - 5L
1,601 SR
Queue Stats
134W - 89L
1,634 Elo+
Party 1
Mulan
Mulan
deatHHawk808
Mulan
Level 29
God Stats
6W - 1L
2,008 SR
Queue Stats
41W - 29L
1,621 Elo+
Party 1
Anhur
Anhur
x_09-Rav_x
Anhur
Level 121
God Stats
4W - 5L
1,430 SR
Queue Stats
133W - 111L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,423
619
3,248
8,364
2,821
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
Rer0ll
Tyr
11
0 / 2 / 0
6,601
550
1,525
11,495
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 4 / 0
7,163
597
2,080
9,285
3,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,697
808
11,495
3,984
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 7
9,708
809
5,617
8,523
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
3 / 0 / 8
8,763
730
7,466
7,346
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
5
7.5
L
Tyr
Rer0ll
Tyr
0
2
0
0
L
0
4
0
0
W
3
0
7
6.5
W
Anhur
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,853
Damage
24,578
29,144
Taken
19,853
16,037
Mitigated
12,810
4,569
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,248
88
0
399
8,364
2,821
0
3,426
4,938
24,099
0
W
11,495
235
0
283
3,984
2,057
832
596
3,388
48,996
0
L
Tyr
Rer0ll
Tyr
1,525
0
0
2,124
11,495
10,059
0
3,544
7,951
0
7,150
L
2,080
599
0
2,046
9,285
3,157
0
4,549
4,736
0
24,015
W
5,617
360
0
3,899
8,523
7,724
293
1,888
6,463
0
33,972
W
Anhur
7,466
4,304
0
3,274
7,346
3,029
1,086
869
6,310
0
33,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,187
Gold Earned
28,168
112
Minions Killed
173
0
Camps Cleared
0
555,665
Distance Traveled
640,958
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,423
619
49
4
0
181,469
5
W
Nox
9,697
808
78
7
0
202,678
4
L
Tyr
6,601
550
9
1
0
193,377
0
L
Neith
7,163
597
54
5
0
180,819
1
W
Mulan
9,708
809
47
4
0
238,664
4
W
Anhur
8,763
730
48
4
0
199,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role