Player Matchup

Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Chimmycherry
Rama
Level 27
God Stats
1W - 1L
1,924 SR
Queue Stats
49W - 20L
1,689 Elo+
Party 2
Geb
Geb
Felixstar90
Geb
Level 85
God Stats
1W - 1L
1,696 SR
Queue Stats
144W - 163L
1,392 Elo+
Solo
Jing Wei
Jing Wei
Kaffihle
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 64L
1,601 Elo+
Solo
Eset
Eset
Myszaue
Eset
Level 160
God Stats
18W - 5L
1,674 SR
Queue Stats
278W - 260L
1,610 Elo+
Party 2
Team Averages
Level 81
1,659 SR
1,559 Elo+

VS

Team Averages
Level 88
1,511 SR
1,505 Elo+
Zeus
Zeus
Angus_MUFC
Zeus
Level 126
God Stats
10W - 3L
1,700 SR
Queue Stats
286W - 295L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
GinGino
Baba Yaga
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
Jay_Lester02
Baron Samedi
Level 67
God Stats
1W - 1L
1,494 SR
Queue Stats
168W - 182L
1,476 Elo+
Party 1
Nox
Nox
LA_CROIX_DE_FER
Nox
Level 74
God Stats
2W - 1L
1,293 SR
Queue Stats
169W - 160L
1,521 Elo+
Solo
Thor
Thor
kattong
Thor
Level 104
God Stats
3W - 1L
1,567 SR
Queue Stats
111W - 118L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 4 / 9
7,526
627
2,280
8,383
4,430
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 5 / 5
10,178
848
16,889
15,617
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 7
9,044
754
2,974
19,211
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Kaffihle
Jing Wei
18
6 / 3 / 7
9,790
816
12,813
11,404
6,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Myszaue
Eset
16
0 / 4 / 9
8,533
711
6,048
10,049
7,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
9,674
806
16,082
10,416
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
GinGino
Baba Yaga
15
6 / 5 / 10
9,756
813
8,217
12,395
5,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Jay_Lester02
Baron Samedi
13
4 / 4 / 10
8,563
714
6,088
9,694
5,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 11
9,550
796
10,000
7,315
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
kattong
Thor
18
5 / 4 / 13
10,153
846
12,920
12,615
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
18
Kills
20
22
Deaths
19
37
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
9
1.13
W
3
4
13
2.38
L
11
5
5
2.7
L
1
6
7
0.75
W
Baba Yaga
GinGino
Baba Yaga
6
5
10
2.2
W
Baron Samedi
Jay_Lester02
Baron Samedi
4
4
10
2.25
L
Jing Wei
Kaffihle
Jing Wei
6
3
7
3.17
W
2
2
11
3.75
L
Eset
Myszaue
Eset
0
4
9
1.13
W
Thor
kattong
Thor
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,004
Damage
53,307
64,664
Taken
52,435
50,457
Mitigated
24,601
17,477
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,280
1,049
1,213
1,585
8,383
4,430
1,511
6,483
1,900
8,565
0
W
16,082
1,248
1,092
2,150
10,416
3,817
1,360
1,724
8,692
29,854
0
L
16,889
10,808
0
3,812
15,617
8,092
1,120
8,869
6,748
0
25,948
L
2,974
162
1,692
2,287
19,211
24,354
494
12,296
6,915
10,792
0
W
Baba Yaga
GinGino
Baba Yaga
8,217
57
976
3,078
12,395
5,766
57
1,990
10,405
15,837
0
W
Baron Samedi
Jay_Lester02
Baron Samedi
6,088
1,447
2,460
2,637
9,694
5,185
917
2,112
7,582
11,608
0
L
Jing Wei
Kaffihle
Jing Wei
12,813
9,835
806
2,512
11,404
6,500
1,300
7,387
4,017
0
26,131
W
10,000
458
983
2,052
7,315
3,360
559
2,314
5,001
21,399
0
L
Eset
Myszaue
Eset
6,048
455
2,536
1,034
10,049
7,081
336
5,352
4,697
15,644
0
W
Thor
kattong
Thor
12,920
1,398
803
2,362
12,615
6,473
711
3,162
9,453
0
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
47,696
108
Minions Killed
117
0
Camps Cleared
0
899,516
Distance Traveled
991,066
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,526
627
15
1
0
94,157
0
W
Zeus
9,674
806
35
3
0
191,237
1
L
Rama
10,178
848
25
2
0
181,917
2
L
Geb
9,044
754
12
1
0
186,774
4
W
Baba Yaga
9,756
813
17
1
0
198,289
0
W
Baron Samedi
8,563
714
6
1
0
194,361
0
L
Jing Wei
9,790
816
37
3
0
222,087
0
W
Nox
9,550
796
28
2
0
212,908
3
L
Eset
8,533
711
19
2
0
214,581
1
W
Thor
10,153
846
31
3
0
194,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role