Player Matchup

Neith
Neith
BadGollum1488
Neith
Level 65
God Stats
9W - 10L
1,360 SR
Queue Stats
71W - 93L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
Skump69
Nu Wa
Level 105
God Stats
1W - 0L
1,668 SR
Queue Stats
54W - 70L
1,387 Elo+
Party 1
Kuzenbo
Kuzenbo
Yungbussquik
Kuzenbo
Level 26
God Stats
2W - 1L
1,332 SR
Queue Stats
18W - 34L
1,322 Elo+
Party 1
Team Averages
Level 65
1,454 SR
1,368 Elo+

VS

Team Averages
Level 98
1,438 SR
1,374 Elo+
Da Ji
Da Ji
Boujee_Booo
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,378 Elo+
Party 2
Nox
Nox
Shiro_Okami0
Nox
Level 68
God Stats
11W - 18L
1,391 SR
Queue Stats
28W - 43L
1,367 Elo+
Party 2
Bacchus
Bacchus
theWastedKirby
Bacchus
Level 87
God Stats
9W - 15L
1,422 SR
Queue Stats
28W - 42L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,978
832
11,403
7,476
3,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Skump69
Nu Wa
15
3 / 1 / 9
9,516
793
13,680
6,432
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Yungbussquik
Kuzenbo
15
3 / 2 / 8
10,060
838
6,465
9,150
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,266
689
7,236
15,848
6,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 3
7,630
636
2,708
10,087
3,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 2
9,114
760
7,587
13,254
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
2
6
2
0.5
L
0
4
3
0.38
W
Nu Wa
Skump69
Nu Wa
3
1
9
7.5
W
Kuzenbo
Yungbussquik
Kuzenbo
3
2
8
3.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
17,531
23,058
Taken
39,189
16,083
Mitigated
23,464
5,097
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,403
5,302
0
2,779
7,476
3,424
1,709
3,430
4,046
0
46,318
L
7,236
1,516
0
870
15,848
6,841
0
8,251
7,597
0
30,213
L
2,708
639
0
1,580
10,087
3,535
0
6,552
3,535
27,062
0
W
Nu Wa
Skump69
Nu Wa
13,680
4,891
0
773
6,432
2,901
816
2,633
3,799
51,695
0
W
Kuzenbo
Yungbussquik
Kuzenbo
6,465
2,922
0
1,545
9,150
9,758
412
4,289
4,861
19,763
0
L
7,587
718
0
3,168
13,254
13,088
0
5,422
7,832
27,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
25,010
164
Minions Killed
117
0
Camps Cleared
0
607,698
Distance Traveled
594,219
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,978
832
68
6
0
186,024
2
L
Da Ji
8,266
689
53
4
0
222,846
0
L
Nox
7,630
636
40
3
0
164,247
0
W
Nu Wa
9,516
793
65
5
0
191,003
3
W
Kuzenbo
10,060
838
31
3
0
230,671
1
L
Bacchus
9,114
760
24
2
0
207,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role