Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
faze_matupav
Ymir
Level 24
God Stats
0W - 3L
1,249 SR
Queue Stats
0W - 8L
1,062 Elo+
Party 1
Janus
Janus
fmadinabeitia
Janus
Level 43
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 8L
1,062 Elo+
Party 1
Team Averages
Level 27
1,346 SR
1,208 Elo+

VS

Team Averages
Level 92
1,480 SR
1,194 Elo+
Baron Samedi
Baron Samedi
Doni360live
Baron Samedi
Level 157
God Stats
3W - 4L
1,461 SR
Queue Stats
112W - 183L
1,238 Elo+
Solo
Izanami
Izanami
FJB5050
Izanami
Level 56
God Stats
5W - 5L
1,421 SR
Queue Stats
142W - 227L
1,239 Elo+
Solo
Ymir
Ymir
OhYugiBoy
Ymir
Level 63
God Stats
5W - 10L
1,556 SR
Queue Stats
10W - 42L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 1 / 0
6,699
670
3,812
4,715
2,089
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 0
6,079
608
1,883
8,469
5,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 0
6,461
646
5,705
6,365
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doni360live
Baron Samedi
13
1 / 0 / 6
7,145
715
7,107
2,139
1,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
FJB5050
Izanami
11
2 / 1 / 4
7,118
712
4,604
7,056
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
13
4 / 0 / 2
7,500
750
3,195
7,270
7,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
7
7
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Baron Samedi
Doni360live
Baron Samedi
1
0
6
4
W
Izanami
FJB5050
Izanami
2
1
4
4
W
Ymir
4
0
2
5
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,400
Damage
14,906
19,549
Taken
16,465
9,978
Mitigated
11,736
4,692
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,812
1,669
0
1,172
4,715
2,089
0
1,631
3,084
0
25,047
W
Baron Samedi
Doni360live
Baron Samedi
7,107
468
1,698
1,172
2,139
1,220
0
1,488
651
22,341
0
W
Izanami
FJB5050
Izanami
4,604
2,875
235
1,081
7,056
3,238
1,108
2,552
4,504
0
24,252
W
Ymir
3,195
495
153
311
7,270
7,278
58
3,548
3,722
10,197
0
L
1,883
607
306
2,214
8,469
5,100
0
4,921
3,548
9,316
0
L
5,705
33
0
1,000
6,365
2,789
0
3,837
2,528
26,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,239
Gold Earned
21,763
116
Minions Killed
92
0
Camps Cleared
0
461,805
Distance Traveled
514,103
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,699
670
53
5
0
156,380
1
W
Baron Samedi
7,145
715
41
4
0
189,488
4
W
Izanami
7,118
712
44
4
0
154,630
1
W
Ymir
7,500
750
7
1
0
169,985
0
L
Ymir
6,079
608
15
2
0
150,671
0
L
Janus
6,461
646
48
5
0
154,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role