Player Matchup

Nike
Nike
Chord24
Nike
Level 124
God Stats
8W - 2L
1,690 SR
Queue Stats
131W - 121L
1,456 Elo+
Solo
Ymir
Ymir
G0DSentGamer
Ymir
Level 157
God Stats
20W - 15L
1,613 SR
Queue Stats
382W - 380L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Ohopin
Baron Samedi
Level 105
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
chichi423
Thoth
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,377 Elo+
Solo
Fenrir
Fenrir
macnclark
Fenrir
Level 123
God Stats
14W - 10L
1,528 SR
Queue Stats
277W - 305L
1,416 Elo+
Solo
Team Averages
Level 108
1,573 SR
1,443 Elo+

VS

Team Averages
Level 57
1,516 SR
1,476 Elo+
Fafnir
Fafnir
Bigjux6
Fafnir
Level 25
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Nutifications
Ishtar
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 2
Sol
Sol
Totty44
Sol
Level 67
God Stats
66W - 70L
1,418 SR
Queue Stats
213W - 267L
1,451 Elo+
Party 1
Hachiman
Hachiman
Xeno-Kaisa
Hachiman
Level 62
God Stats
25W - 12L
1,629 SR
Queue Stats
166W - 173L
1,491 Elo+
Solo
Achilles
Achilles
meatCURTAlN
Achilles
Level 65
God Stats
16W - 22L
1,267 SR
Queue Stats
138W - 166L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Chord24
Nike
15
1 / 5 / 2
9,725
973
9,511
17,100
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 2 / 4
10,367
1,037
6,971
14,943
13,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Ohopin
Baron Samedi
14
0 / 0 / 2
7,019
702
0
0
0
Thoth
chichi423
Thoth
15
1 / 3 / 2
10,077
1,008
13,860
9,464
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
macnclark
Fenrir
16
3 / 4 / 2
10,563
1,056
14,094
17,576
8,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

202

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bigjux6
Fafnir
16
1 / 0 / 12
11,278
1,128
5,614
9,913
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 8
10,927
1,093
18,361
8,394
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
16
1 / 1 / 10
9,777
978
8,553
6,903
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Xeno-Kaisa
Hachiman
16
3 / 2 / 7
10,982
1,098
11,543
10,783
7,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
meatCURTAlN
Achilles
16
4 / 1 / 7
11,325
1,133
10,487
16,157
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
5
Kills
14
14
Deaths
5
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bigjux6
Fafnir
1
0
12
7
L
Nike
Chord24
Nike
1
5
2
0.4
L
0
2
4
1
W
5
1
8
9
L
Baron Samedi
Ohopin
Baron Samedi
0
0
2
1
W
Sol
1
1
10
6
W
Hachiman
Xeno-Kaisa
Hachiman
3
2
7
3.25
L
Thoth
chichi423
Thoth
1
3
2
0.67
L
Fenrir
macnclark
Fenrir
3
4
2
1
W
Achilles
meatCURTAlN
Achilles
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,436
Damage
54,558
59,083
Taken
52,150
38,282
Mitigated
42,747
9,201
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bigjux6
Fafnir
5,614
2,245
460
3,883
9,913
13,778
0
5,184
4,017
11,982
0
L
Nike
Chord24
Nike
9,511
278
0
2,227
17,100
12,375
0
4,371
12,729
0
25,757
L
6,971
1,183
2,130
1,510
14,943
13,087
0
4,007
10,936
20,748
0
W
18,361
13,587
0
1,332
8,394
3,187
0
3,946
4,357
0
38,122
L
Baron Samedi
Ohopin
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Sol
8,553
2,894
0
2,337
6,903
2,458
0
2,934
3,828
28,831
0
W
Hachiman
Xeno-Kaisa
Hachiman
11,543
7,599
642
849
10,783
7,716
0
1,359
8,830
0
35,167
L
Thoth
chichi423
Thoth
13,860
1,631
0
127
9,464
3,823
0
2,821
6,643
37,255
0
L
Fenrir
macnclark
Fenrir
14,094
3,829
0
3,207
17,576
8,997
0
2,968
14,608
0
25,334
W
Achilles
meatCURTAlN
Achilles
10,487
2,750
0
6,015
16,157
15,608
0
7,408
7,087
0
17,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
54,289
172
Minions Killed
178
4
Camps Cleared
9
728,632
Distance Traveled
948,999
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,278
1,128
7
1
0
184,010
0
L
Nike
9,725
973
38
4
2
185,094
1
L
Ymir
10,367
1,037
50
5
0
154,445
0
W
Ishtar
10,927
1,093
53
5
3
208,996
0
L
Baron Samedi
7,019
702
0
0
0
0
0
W
Sol
9,777
978
52
5
1
177,633
0
W
Hachiman
10,982
1,098
54
5
4
179,674
3
L
Thoth
10,077
1,008
58
6
1
193,907
1
L
Fenrir
10,563
1,056
26
3
1
195,186
0
W
Achilles
11,325
1,133
12
1
1
198,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role