Player Matchup

Izanami
Izanami
NoizMadness
Izanami
Level 31
God Stats
2W - 1L
1,811 SR
Queue Stats
25W - 8L
1,747 Elo+
Party 1
Horus
Horus
Osseusj
Horus
Level 42
God Stats
4W - 3L
1,679 SR
Queue Stats
7W - 8L
1,319 Elo+
Party 2
Bakasura
Bakasura
SPACEMONKEY9373
Bakasura
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
SimpDaddie
Ymir
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,319 Elo+
Party 2
Merlin
Merlin
Void mortem
Merlin
Level 149
God Stats
2W - 3L
1,727 SR
Queue Stats
178W - 124L
1,619 Elo+
Party 1
Team Averages
Level 68
1,643 SR
1,501 Elo+

VS

Team Averages
Level 110
1,526 SR
1,539 Elo+
Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AVXRY
Kumbhakarna
Level 116
God Stats
2W - 1L
1,748 SR
Queue Stats
471W - 414L
1,569 Elo+
Party 3
Scylla
Scylla
Jswezzthekid
Scylla
Level 141
God Stats
17W - 16L
1,572 SR
Queue Stats
522W - 464L
1,582 Elo+
Party 3
Ymir
Ymir
PhantomVirus69
Ymir
Level 43
God Stats
6W - 7L
1,495 SR
Queue Stats
84W - 62L
1,514 Elo+
Party 3
Bellona
Bellona
TuckLuck777
Bellona
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
97W - 83L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoizMadness
Izanami
17
6 / 0 / 2
9,988
666
10,410
7,530
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Osseusj
Horus
14
5 / 0 / 2
8,255
550
5,806
13,190
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
15
1 / 3 / 2
8,836
589
6,910
14,088
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 6
7,534
502
7,740
10,611
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
14
1 / 1 / 4
8,404
560
10,043
7,712
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 3 / 0
7,507
500
4,969
9,134
2,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
AVXRY
Kumbhakarna
12
3 / 4 / 0
7,482
499
3,225
13,736
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
11
0 / 3 / 3
7,036
469
7,112
8,485
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 2
6,865
458
4,640
11,888
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
TuckLuck777
Bellona
12
1 / 2 / 1
7,307
487
10,068
12,018
9,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
5
5
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
L
Kumbhakarna
AVXRY
Kumbhakarna
3
4
0
0.75
L
Scylla
0
3
3
0.5
W
Izanami
NoizMadness
Izanami
6
0
2
7
W
Horus
Osseusj
Horus
5
0
2
6
L
0
2
2
0.5
W
Bakasura
1
3
2
0.67
W
1
1
6
4
L
Bellona
TuckLuck777
Bellona
1
2
1
0.75
W
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,909
Damage
30,014
53,131
Taken
55,261
31,016
Mitigated
31,026
14,595
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,969
2,225
0
1,717
9,134
2,794
0
2,406
6,728
0
56,750
L
Kumbhakarna
AVXRY
Kumbhakarna
3,225
346
0
4,296
13,736
5,589
0
3,364
9,880
37,558
0
L
Scylla
7,112
203
0
1,150
8,485
3,072
0
3,311
4,614
55,396
0
W
Izanami
NoizMadness
Izanami
10,410
6,606
0
1,376
7,530
3,252
3,852
825
6,705
0
103,843
W
Horus
Osseusj
Horus
5,806
2,529
730
6,841
13,190
7,668
108
2,788
10,402
0
29,977
L
4,640
970
393
2,786
11,888
9,669
0
4,581
7,237
20,430
3,374
W
Bakasura
6,910
4,493
0
2,034
14,088
6,244
0
4,039
10,049
0
67,410
W
7,740
1,546
0
1,658
10,611
10,482
79
2,974
7,637
18,662
0
L
Bellona
TuckLuck777
Bellona
10,068
5,669
89
4,763
12,018
9,902
0
4,121
7,046
34
52,962
W
Merlin
10,043
619
0
1,956
7,712
3,370
853
3,729
3,983
76,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
36,197
501
Minions Killed
420
0
Camps Cleared
0
1,499,160
Distance Traveled
1,492,253
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,507
500
108
7
0
288,733
3
L
Kumbhakarna
7,482
499
75
5
0
315,744
1
L
Scylla
7,036
469
110
7
0
283,931
5
W
Izanami
9,988
666
175
12
0
284,163
3
W
Horus
8,255
550
42
3
0
289,856
5
L
Ymir
6,865
458
44
3
0
290,656
0
W
Bakasura
8,836
589
134
9
0
324,506
2
W
Ymir
7,534
502
11
1
0
315,966
7
L
Bellona
7,307
487
83
6
0
313,189
5
W
Merlin
8,404
560
139
9
0
284,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role