Player Matchup

Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Crypto_Find
Olorun
Level 104
God Stats
1W - 5L
1,388 SR
Queue Stats
267W - 277L
1,480 Elo+
Party 2
Ganesha
Ganesha
HirumaYaha01
Ganesha
Level 150
God Stats
25W - 15L
1,692 SR
Queue Stats
257W - 238L
1,541 Elo+
Party 2
Maui
Maui
Rendrixon
Maui
Level 160
God Stats
1W - 5L
1,306 SR
Queue Stats
541W - 530L
1,596 Elo+
Party 2
Team Averages
Level 136
1,477 SR
1,523 Elo+

VS

Team Averages
Level 88
1,572 SR
1,440 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
IzziDude
Discordia
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,095 Elo+
Party 3
Ullr
Ullr
Legendsmite01
Ullr
Level 156
God Stats
8W - 14L
1,495 SR
Queue Stats
459W - 419L
1,558 Elo+
Party 1
Lancelot
Lancelot
Linxway
Lancelot
Level 26
God Stats
4W - 0L
1,867 SR
Queue Stats
17W - 4L
1,690 Elo+
Party 1
Ravana
Ravana
XuranhaPreta
Ravana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 1 / 0
6,372
531
6,274
8,666
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
 
Neith
8
0 / 4 / 1
4,952
413
1,167
6,356
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
11
1 / 3 / 2
6,028
502
4,023
8,376
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
HirumaYaha01
Ganesha
8
0 / 1 / 5
5,174
431
2,748
8,535
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
9
0 / 4 / 4
5,481
457
2,740
10,395
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 0
7,721
643
10,544
5,640
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
IzziDude
Discordia
11
1 / 0 / 1
6,276
523
3,752
2,440
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 1
8,027
669
7,988
6,163
2,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
Linxway
Lancelot
9
1 / 3 / 3
6,414
535
3,622
11,097
4,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
8
1 / 2 / 1
5,389
449
4,237
6,360
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
5
Kills
13
13
Deaths
5
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
1
0
4
L
Neith
 
Neith
0
4
1
0.13
W
Scylla
 
Scylla
4
0
0
4
L
Olorun
1
3
2
0.67
L
Ganesha
HirumaYaha01
Ganesha
0
1
5
2.5
W
Discordia
IzziDude
Discordia
1
0
1
1.5
W
6
0
1
6.5
W
Lancelot
Linxway
Lancelot
1
3
3
0.83
L
Maui
0
4
4
0.5
W
Ravana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
30,143
42,328
Taken
31,700
20,356
Mitigated
11,907
13,723
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,274
2,350
0
4,531
8,666
3,416
0
1,044
7,622
0
43,381
L
Neith
 
Neith
1,167
524
0
1,409
6,356
2,103
0
0
6,356
0
21,395
W
Scylla
 
Scylla
10,544
2,187
0
2,281
5,640
2,069
136
2,261
3,379
56,879
0
L
Olorun
4,023
1,379
120
2,412
8,376
3,754
0
2,026
6,350
41,314
3,455
L
Ganesha
HirumaYaha01
Ganesha
2,748
441
0
3,198
8,535
5,758
0
3,883
4,652
16,958
0
W
Discordia
IzziDude
Discordia
3,752
391
0
1,148
2,440
826
344
1,061
1,379
33,740
0
W
7,988
3,687
0
505
6,163
2,537
0
1,261
4,902
0
52,074
W
Lancelot
Linxway
Lancelot
3,622
864
719
1,514
11,097
4,206
0
3,162
7,637
0
34,844
L
Maui
2,740
821
27
2,026
10,395
5,325
0
7,343
3,052
22,413
4,416
W
Ravana
4,237
1,023
0
761
6,360
2,269
0
1,304
5,056
0
27,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,007
Gold Earned
33,827
266
Minions Killed
377
0
Camps Cleared
0
1,111,508
Distance Traveled
1,230,402
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,372
531
87
7
0
247,820
3
L
Neith
4,952
413
43
4
0
184,584
3
W
Scylla
7,721
643
112
9
0
235,266
4
L
Olorun
6,028
502
79
7
0
228,127
5
L
Ganesha
5,174
431
5
0
0
236,679
9
W
Discordia
6,276
523
67
6
0
234,265
2
W
Ullr
8,027
669
95
8
0
242,714
3
W
Lancelot
6,414
535
61
5
0
260,138
3
L
Maui
5,481
457
52
4
0
214,298
0
W
Ravana
5,389
449
42
4
0
258,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role