Player Matchup

Agni
Agni
PoeticShotz
Agni
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,413 Elo+
Solo
Atlas
Atlas
Sgt_Black_Chango
Atlas
Level 113
God Stats
7W - 6L
1,358 SR
Queue Stats
216W - 250L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
polo1218
Gilgamesh
Level 126
God Stats
8W - 2L
1,811 SR
Queue Stats
289W - 341L
1,376 Elo+
Party 1
Team Averages
Level 96
1,556 SR
1,398 Elo+

VS

Team Averages
Level 107
1,521 SR
1,452 Elo+
Chang'e
Chang'e
DaRRoXX
Chang'e
Level 67
God Stats
22W - 21L
1,505 SR
Queue Stats
387W - 418L
1,460 Elo+
Solo
Yemoja
Yemoja
TheBlackRose717
Yemoja
Level 148
God Stats
14W - 16L
1,534 SR
Queue Stats
178W - 216L
1,401 Elo+
Solo
Medusa
Medusa
Time To Muck
Medusa
Level 106
God Stats
34W - 24L
1,524 SR
Queue Stats
51W - 39L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,519
710
13,002
7,851
3,390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 2
7,649
637
8,516
15,279
13,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
polo1218
Gilgamesh
12
1 / 4 / 3
8,376
698
6,751
15,404
11,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaRRoXX
Chang'e
16
4 / 1 / 9
10,054
838
12,550
14,879
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 9
8,449
704
4,796
15,248
8,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
17
8 / 1 / 4
10,570
881
15,686
8,821
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DaRRoXX
Chang'e
4
1
9
8.5
L
2
3
2
1
L
1
6
2
0.33
W
1
2
9
2.75
W
Medusa
8
1
4
10
L
Gilgamesh
polo1218
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
33,032
38,534
Taken
38,948
27,476
Mitigated
19,726
5,462
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DaRRoXX
Chang'e
12,550
1,391
2,304
5,662
14,879
6,694
744
9,550
4,975
48,443
0
L
13,002
1,930
0
208
7,851
3,390
266
4,205
3,646
36,810
0
L
8,516
2,680
495
1,574
15,279
13,024
0
5,886
9,393
19,660
0
W
4,796
1,020
2,783
4,502
15,248
8,288
649
6,998
7,934
21,037
0
W
Medusa
15,686
7,454
0
1,896
8,821
4,744
2,014
4,227
4,271
0
43,185
L
Gilgamesh
polo1218
Gilgamesh
6,751
1,808
0
3,185
15,404
11,062
0
7,315
8,089
0
26,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
29,073
122
Minions Killed
163
0
Camps Cleared
0
657,576
Distance Traveled
695,232
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,054
838
85
7
0
235,010
1
L
Agni
8,519
710
66
6
0
224,192
0
L
Atlas
7,649
637
22
2
0
209,642
1
W
Yemoja
8,449
704
25
2
0
214,660
0
W
Medusa
10,570
881
53
4
0
245,562
0
L
Gilgamesh
8,376
698
34
3
0
223,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role