Player Matchup

Ah Puch
Ah Puch
Chazisthename
Ah Puch
Level 104
God Stats
7W - 5L
1,645 SR
Queue Stats
103W - 122L
1,532 Elo+
Solo
Artemis
Artemis
ProQCTDBeast
Artemis
Level 103
God Stats
8W - 6L
1,632 SR
Queue Stats
142W - 127L
1,659 Elo+
Solo
Yemoja
Yemoja
felixflwr
Yemoja
Level 109
God Stats
11W - 9L
1,620 SR
Queue Stats
258W - 287L
1,525 Elo+
Solo
Team Averages
Level 105
1,632 SR
1,572 Elo+

VS

Team Averages
Level 105
1,616 SR
1,522 Elo+
Hades
Hades
Drakeen2534
Hades
Level 102
God Stats
3W - 1L
1,558 SR
Queue Stats
125W - 126L
1,506 Elo+
Solo
Atlas
Atlas
Sissybear6
Atlas
Level 87
God Stats
20W - 5L
1,718 SR
Queue Stats
103W - 79L
1,539 Elo+
Solo
Arachne
Arachne
sussywolf0
Arachne
Level 127
God Stats
8W - 10L
1,572 SR
Queue Stats
631W - 573L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
1 / 0 / 0
6,745
675
9,860
3,910
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ProQCTDBeast
Artemis
10
0 / 4 / 1
6,150
615
4,341
7,714
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
felixflwr
Yemoja
11
0 / 2 / 1
6,969
697
5,465
10,204
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,576
758
7,910
8,537
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
12
2 / 0 / 4
7,768
777
4,622
11,982
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
sussywolf0
Arachne
13
1 / 0 / 4
7,285
729
7,101
9,808
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
0
0
1
W
3
1
3
4.5
L
Artemis
ProQCTDBeast
Artemis
0
4
1
0.13
W
Atlas
2
0
4
4
L
Yemoja
felixflwr
Yemoja
0
2
1
0.25
W
Arachne
sussywolf0
Arachne
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,666
Damage
19,633
21,828
Taken
30,327
14,932
Mitigated
20,810
6,892
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
9,860
477
0
1,132
3,910
1,809
0
2,839
983
30,813
0
W
7,910
894
936
4,436
8,537
5,039
916
4,750
3,787
37,109
0
L
Artemis
ProQCTDBeast
Artemis
4,341
1,437
253
1,084
7,714
3,586
0
5,820
1,643
0
21,548
W
Atlas
4,622
1,740
336
3,409
11,982
10,934
99
7,028
4,954
15,962
0
L
Yemoja
felixflwr
Yemoja
5,465
985
1,018
3,405
10,204
9,537
0
3,406
6,670
16,747
0
W
Arachne
sussywolf0
Arachne
7,101
4,982
0
5,458
9,808
4,837
282
4,342
5,466
0
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,864
Gold Earned
22,629
126
Minions Killed
156
0
Camps Cleared
0
468,418
Distance Traveled
551,067
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,745
675
54
5
0
173,346
2
W
Hades
7,576
758
76
8
0
176,134
3
L
Artemis
6,150
615
42
4
0
135,499
2
W
Atlas
7,768
777
9
1
0
175,889
2
L
Yemoja
6,969
697
30
3
0
159,573
5
W
Arachne
7,285
729
71
7
0
199,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role