Player Matchup

Ullr
Ullr
AC_welfarebaby
Ullr
Level 34
God Stats
6W - 18L
1,170 SR
Queue Stats
26W - 79L
1,146 Elo+
Party 2
Lancelot
Lancelot
PlasmaHound
Lancelot
Level 25
God Stats
1W - 4L
1,281 SR
Queue Stats
40W - 68L
1,176 Elo+
Party 2
Cerberus
Cerberus
ProdSwanson
Cerberus
Level 46
God Stats
1W - 4L
1,417 SR
Queue Stats
4W - 24L
1,082 Elo+
Party 2
Team Averages
Level 35
1,289 SR
1,135 Elo+

VS

Team Averages
Level 82
1,677 SR
1,559 Elo+
Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AdrenalChip874
Sylvanus
Level 106
God Stats
6W - 3L
1,706 SR
Queue Stats
51W - 32L
1,581 Elo+
Party 1
Izanami
Izanami
m879
Izanami
Level 27
God Stats
3W - 0L
1,825 SR
Queue Stats
50W - 28L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,649
665
2,814
11,667
4,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
PlasmaHound
Lancelot
11
1 / 3 / 1
6,470
647
4,869
9,991
4,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
ProdSwanson
Cerberus
11
0 / 2 / 2
6,200
620
2,998
13,315
9,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 0 / 3
9,041
904
15,199
3,339
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
13
1 / 1 / 8
7,474
747
4,195
9,974
9,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
m879
Izanami
13
2 / 1 / 6
7,718
772
10,313
7,747
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
3
8.5
L
1
5
1
0.3
W
Sylvanus
1
1
8
5
L
Lancelot
PlasmaHound
Lancelot
1
3
1
0.5
L
Cerberus
ProdSwanson
Cerberus
0
2
2
0.5
W
Izanami
m879
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,681
Damage
29,707
34,973
Taken
21,060
18,155
Mitigated
14,203
5,223
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,199
1,157
0
933
3,339
1,198
999
552
2,787
43,658
0
L
2,814
2,028
0
314
11,667
4,186
0
5,841
5,472
0
14,958
W
Sylvanus
4,195
903
1,644
1,994
9,974
9,552
330
1,012
8,962
10,258
0
L
Lancelot
PlasmaHound
Lancelot
4,869
1,001
0
1,990
9,991
4,142
0
5,763
3,857
0
16,704
L
Cerberus
ProdSwanson
Cerberus
2,998
104
328
2,591
13,315
9,827
0
6,655
6,250
20,147
0
W
Izanami
m879
Izanami
10,313
7,660
0
2,172
7,747
3,453
1,307
1,464
6,283
0
53,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,319
Gold Earned
24,233
103
Minions Killed
164
0
Camps Cleared
0
589,317
Distance Traveled
537,855
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,041
904
78
8
0
193,802
3
L
Ullr
6,649
665
36
4
0
179,553
1
W
Sylvanus
7,474
747
11
1
0
171,725
0
L
Lancelot
6,470
647
20
2
0
216,008
0
L
Cerberus
6,200
620
47
5
0
193,756
1
W
Izanami
7,718
772
75
8
0
172,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role