Player Matchup

Neith
Neith
B33R_Wh1sperer
Neith
Level 160
God Stats
27W - 19L
1,520 SR
Queue Stats
109W - 100L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
PlumberPat
Sylvanus
Level 132
God Stats
3W - 1L
1,311 SR
Queue Stats
15W - 16L
1,476 Elo+
Party 1
Chang'e
Chang'e
Spartanlord3000
Chang'e
Level 156
God Stats
4W - 2L
1,714 SR
Queue Stats
13W - 17L
1,427 Elo+
Party 1
Bakasura
Bakasura
WoodyWitless
Bakasura
Level 156
God Stats
5W - 2L
1,637 SR
Queue Stats
77W - 76L
1,465 Elo+
Party 1
Artemis
Artemis
worstedbacchus
Artemis
Level 31
God Stats
7W - 4L
1,675 SR
Queue Stats
8W - 16L
1,293 Elo+
Party 1
Team Averages
Level 127
1,571 SR
1,426 Elo+

VS

Team Averages
Level 40
1,382 SR
1,258 Elo+
Merlin
Merlin
Braedino
Merlin
Level 31
God Stats
3W - 8L
1,122 SR
Queue Stats
6W - 17L
1,121 Elo+
Party 2
Camazotz
Camazotz
Gmito_06
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,376 Elo+
Solo
Pele
Pele
MightyPancakes10
Pele
Level 42
God Stats
32W - 33L
1,442 SR
Queue Stats
66W - 83L
1,368 Elo+
Solo
Medusa
Medusa
Scarpbook
Medusa
Level 46
God Stats
16W - 33L
1,345 SR
Queue Stats
29W - 64L
1,293 Elo+
Solo
Cerberus
Cerberus
crcline34
Cerberus
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 22L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,670
562
10,968
14,038
6,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
PlumberPat
Sylvanus
14
1 / 1 / 8
9,124
480
9,234
14,305
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 2 / 9
11,124
585
18,870
19,995
8,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
WoodyWitless
Bakasura
16
6 / 5 / 9
10,278
541
15,938
24,427
12,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 3
9,752
513
11,021
12,487
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Braedino
Merlin
15
3 / 6 / 2
8,841
465
10,335
10,878
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Gmito_06
Camazotz
14
4 / 4 / 4
8,931
470
7,560
23,547
9,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 4
8,751
461
13,785
19,903
18,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Scarpbook
Medusa
13
1 / 3 / 2
7,668
404
9,915
12,256
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
crcline34
Cerberus
13
0 / 4 / 3
7,683
404
5,508
19,551
19,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
24
Kills
10
11
Deaths
24
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Merlin
Braedino
Merlin
3
6
2
0.67
L
Camazotz
Gmito_06
Camazotz
4
4
4
1.5
L
2
7
4
0.57
W
Sylvanus
PlumberPat
Sylvanus
1
1
8
5
L
Medusa
Scarpbook
Medusa
1
3
2
0.67
W
11
2
9
7.75
W
Bakasura
WoodyWitless
Bakasura
6
5
9
2.1
L
Cerberus
crcline34
Cerberus
0
4
3
0.38
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,031
Damage
47,103
85,252
Taken
86,135
50,157
Mitigated
56,368
41,450
Healing
25,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,968
2,455
0
4,612
14,038
6,666
2,543
1,525
11,696
0
76,843
L
Merlin
Braedino
Merlin
10,335
589
0
30
10,878
4,840
0
3,912
6,576
56,812
0
L
Camazotz
Gmito_06
Camazotz
7,560
1,069
0
9,265
23,547
9,776
0
7,503
14,809
0
53,925
L
13,785
1,926
0
6,276
19,903
18,221
0
6,717
12,281
0
71,500
W
Sylvanus
PlumberPat
Sylvanus
9,234
2,123
4,090
5,171
14,305
16,537
743
3,552
10,453
41,556
0
L
Medusa
Scarpbook
Medusa
9,915
3,321
0
3,147
12,256
4,485
0
4,322
7,684
0
64,846
W
18,870
293
6,643
9,237
19,995
8,860
517
3,716
15,769
68,118
0
W
Bakasura
WoodyWitless
Bakasura
15,938
10,720
0
4,546
24,427
12,735
586
2,859
20,860
0
54,063
L
Cerberus
crcline34
Cerberus
5,508
299
0
7,027
19,551
19,046
59
5,650
13,551
24,220
0
W
11,021
5,632
0
7,151
12,487
5,359
2,721
3,255
9,178
0
91,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
41,874
545
Minions Killed
442
0
Camps Cleared
0
1,694,306
Distance Traveled
1,708,606
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,670
562
144
8
0
318,539
9
L
Merlin
8,841
465
99
5
0
314,906
1
L
Camazotz
8,931
470
70
4
0
384,039
3
L
Pele
8,751
461
111
6
0
316,579
3
W
Sylvanus
9,124
480
50
3
0
302,510
3
L
Medusa
7,668
404
93
5
0
348,380
3
W
Chang'e
11,124
585
99
5
0
377,161
1
W
Bakasura
10,278
541
103
5
0
384,918
0
L
Cerberus
7,683
404
69
4
0
344,702
6
W
Artemis
9,752
513
149
8
0
311,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role