Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Kōda
Thoth
Level 159
God Stats
2W - 1L
1,838 SR
Queue Stats
99W - 41L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
XxLaetusxX
Baron Samedi
Level 156
God Stats
20W - 14L
1,540 SR
Queue Stats
245W - 230L
1,587 Elo+
Solo
Team Averages
Level 158
1,626 SR
1,608 Elo+

VS

Team Averages
Level 146
1,465 SR
1,508 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
홳횒횎횐횘
Loki
Level 156
God Stats
22W - 28L
1,394 SR
Queue Stats
1,415W - 1,328L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 4 / 4
10,195
784
14,930
17,564
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Kōda
Thoth
15
5 / 2 / 9
10,387
799
15,348
11,486
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
XxLaetusxX
Baron Samedi
16
4 / 1 / 9
10,046
773
7,104
10,694
8,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 7 / 3
9,748
750
9,012
10,963
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
 
Gilgamesh
13
2 / 3 / 4
8,939
688
8,727
17,474
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 2
9,626
740
11,183
15,340
5,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
4
4
2
L
Anubis
 
Anubis
2
7
3
0.5
L
Gilgamesh
 
Gilgamesh
2
3
4
1.33
W
Thoth
Kōda
Thoth
5
2
9
4.75
W
Baron Samedi
XxLaetusxX
Baron Samedi
4
1
9
8.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
28,922
39,744
Taken
43,777
29,166
Mitigated
26,258
14,802
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,930
3,082
431
4,669
17,564
13,924
1,271
2,961
14,104
184
31,286
L
Anubis
 
Anubis
9,012
311
0
2,134
10,963
5,986
23
6,795
3,794
43,883
0
L
Gilgamesh
 
Gilgamesh
8,727
1,920
0
782
17,474
14,829
0
8,165
8,569
0
19,453
W
Thoth
Kōda
Thoth
15,348
732
0
3,914
11,486
6,898
629
2,164
9,060
52,876
0
W
Baron Samedi
XxLaetusxX
Baron Samedi
7,104
969
1,365
4,423
10,694
8,344
993
3,928
6,579
47,137
0
L
11,183
2,393
0
2,248
15,340
5,443
0
6,803
7,813
0
31,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
28,313
189
Minions Killed
152
0
Camps Cleared
0
762,595
Distance Traveled
661,513
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,195
784
31
2
0
273,716
3
L
Anubis
9,748
750
85
7
0
184,845
2
L
Gilgamesh
8,939
688
20
2
0
242,933
4
W
Thoth
10,387
799
77
6
0
245,981
2
W
Baron Samedi
10,046
773
81
6
0
242,898
3
L
Loki
9,626
740
47
4
0
233,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role