Player Matchup

Cthulhu
Cthulhu
ColossalWhanger
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 21L
1,667 Elo+
Party 1
Awilix
Awilix
Friendly Dirt
Awilix
Level 100
God Stats
7W - 8L
1,565 SR
Queue Stats
75W - 64L
1,457 Elo+
Solo
Khepri
Khepri
Nèphthys
Khepri
Level 115
God Stats
0W - 1L
1,224 SR
Queue Stats
137W - 86L
1,695 Elo+
Party 1
Scylla
Scylla
Swannzyy
Scylla
Level 50
God Stats
23W - 6L
1,733 SR
Queue Stats
24W - 8L
1,674 Elo+
Party 1
Artemis
Artemis
kylay
Artemis
Level 14
God Stats
2W - 1L
1,333 SR
Queue Stats
8W - 4L
1,659 Elo+
Party 1
Team Averages
Level 77
1,471 SR
1,630 Elo+

VS

Team Averages
Level 122
1,493 SR
1,589 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ArvaldoNegravio
Baron Samedi
Level 129
God Stats
3W - 6L
1,391 SR
Queue Stats
263W - 268L
1,422 Elo+
Solo
Set
Set
CantHitAutos420
Set
Level 7
God Stats
11W - 2L
1,634 SR
Queue Stats
93W - 23L
1,685 Elo+
Party 2
Neith
Neith
Mehtev4S
Neith
Level 160
God Stats
10W - 5L
1,647 SR
Queue Stats
234W - 180L
1,589 Elo+
Party 2
Merlin
Merlin
NoOrdinaryDingus
Merlin
Level 154
God Stats
1W - 0L
1,294 SR
Queue Stats
104W - 55L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,889
489
2,173
6,663
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,817
482
2,154
7,882
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Nèphthys
Khepri
7
0 / 0 / 0
4,858
486
1,991
4,982
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Swannzyy
Scylla
9
0 / 0 / 0
4,863
486
581
2,479
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
kylay
Artemis
7
0 / 2 / 0
4,197
420
1,825
3,315
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 4
6,045
605
2,664
5,521
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ArvaldoNegravio
Baron Samedi
9
0 / 0 / 2
5,632
563
2,580
4,826
2,357
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 0 / 0
6,967
697
4,026
5,794
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Mehtev4S
Neith
10
2 / 0 / 0
5,536
554
4,773
3,572
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,984
598
1,712
1,789
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
4
3
W
Baron Samedi
ArvaldoNegravio
Baron Samedi
0
0
2
1
W
5
0
0
5
L
0
3
0
0
L
0
3
0
0
W
Neith
Mehtev4S
Neith
2
0
0
2
W
0
0
1
0.5
L
Khepri
Nèphthys
Khepri
0
0
0
0
L
Scylla
Swannzyy
Scylla
0
0
0
0
L
Artemis
kylay
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,724
Damage
15,755
25,321
Taken
21,502
10,916
Mitigated
9,213
7,085
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,664
1,529
0
2,050
5,521
2,379
0
256
5,209
0
44,248
W
Baron Samedi
ArvaldoNegravio
Baron Samedi
2,580
332
624
2,964
4,826
2,357
0
945
3,881
20,419
3,856
W
4,026
1,542
0
3,623
5,794
2,233
430
1,546
3,933
0
46,219
L
2,173
307
0
1,370
6,663
2,871
0
0
6,663
27,978
0
L
2,154
722
0
2,537
7,882
2,461
0
918
6,964
0
27,809
W
Neith
Mehtev4S
Neith
4,773
1,897
0
1,615
3,572
1,539
1,218
856
2,716
0
36,631
W
1,712
0
0
416
1,789
705
611
771
1,018
39,599
0
L
Khepri
Nèphthys
Khepri
1,991
127
0
1,964
4,982
3,334
0
1,000
3,982
19,925
0
L
Scylla
Swannzyy
Scylla
581
41
0
590
2,479
1,012
0
1,617
862
29,489
0
L
Artemis
kylay
Artemis
1,825
538
0
624
3,315
1,238
0
508
2,807
0
15,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
30,164
234
Minions Killed
339
0
Camps Cleared
0
901,472
Distance Traveled
963,511
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,045
605
82
8
0
202,407
2
W
Baron Samedi
5,632
563
41
4
0
172,268
3
W
Set
6,967
697
81
8
0
222,151
2
L
Cthulhu
4,889
489
52
5
0
182,659
3
L
Awilix
4,817
482
62
6
0
219,286
0
W
Neith
5,536
554
55
6
0
181,985
2
W
Merlin
5,984
598
80
8
0
184,700
4
L
Khepri
4,858
486
23
2
0
178,301
3
L
Scylla
4,863
486
58
6
0
164,243
5
L
Artemis
4,197
420
39
4
0
156,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role