Player Matchup

Olorun
Olorun
SkittishDragon
Olorun
Level 74
God Stats
3W - 1L
1,514 SR
Queue Stats
72W - 50L
1,626 Elo+
Party 1
Terra
Terra
TheGuanShop
Terra
Level 65
God Stats
13W - 19L
1,348 SR
Queue Stats
47W - 64L
1,350 Elo+
Solo
Achilles
Achilles
rtdto
Achilles
Level 106
God Stats
1W - 2L
1,461 SR
Queue Stats
127W - 69L
1,647 Elo+
Party 1
Team Averages
Level 82
1,441 SR
1,541 Elo+

VS

Team Averages
Level 106
1,446 SR
1,431 Elo+
Gilgamesh
Gilgamesh
Pogejr
Gilgamesh
Level 128
God Stats
25W - 28L
1,538 SR
Queue Stats
405W - 481L
1,463 Elo+
Solo
Da Ji
Da Ji
Serstery
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 146L
1,635 Elo+
Solo
Kukulkan
Kukulkan
The Sk00n D
Kukulkan
Level 62
God Stats
17W - 59L
1,302 SR
Queue Stats
142W - 334L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,775
778
9,310
8,067
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 0 / 5
7,113
711
4,637
7,146
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
rtdto
Achilles
12
2 / 0 / 3
7,243
724
7,288
7,680
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pogejr
Gilgamesh
12
0 / 1 / 0
6,664
666
4,997
16,181
12,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Serstery
Da Ji
10
0 / 5 / 0
5,939
594
7,606
10,757
5,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
The Sk00n D
Kukulkan
11
0 / 0 / 0
6,442
644
1,564
1,036
570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Pogejr
Gilgamesh
0
1
0
0
L
Da Ji
Serstery
Da Ji
0
5
0
0
W
4
0
1
4.5
L
Kukulkan
The Sk00n D
Kukulkan
0
0
0
0
W
0
0
5
2.5
W
Achilles
rtdto
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
14,167
22,893
Taken
27,974
13,280
Mitigated
18,570
12,264
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Pogejr
Gilgamesh
4,997
737
1,328
4,451
16,181
12,813
0
7,360
8,358
0
22,168
L
Da Ji
Serstery
Da Ji
7,606
1,374
0
1,091
10,757
5,187
0
5,707
4,679
0
18,416
W
9,310
5,102
517
4,848
8,067
4,023
1,665
116
7,951
31,252
4,456
L
Kukulkan
The Sk00n D
Kukulkan
1,564
0
0
271
1,036
570
0
269
767
15,306
0
W
4,637
644
2,606
2,245
7,146
3,673
559
714
6,432
15,816
0
W
Achilles
rtdto
Achilles
7,288
2,603
0
2,048
7,680
5,584
188
763
6,917
0
23,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,131
Gold Earned
19,045
125
Minions Killed
91
0
Camps Cleared
0
595,781
Distance Traveled
517,311
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,664
666
35
4
0
192,824
3
L
Da Ji
5,939
594
27
3
0
158,351
0
W
Olorun
7,775
778
49
5
0
180,304
2
L
Kukulkan
6,442
644
29
3
0
166,136
1
W
Terra
7,113
711
33
3
0
217,881
2
W
Achilles
7,243
724
43
4
0
197,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role