Player Matchup

Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GETCC408
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,443 Elo+
Solo
Susano
Susano
Octavian6210
Susano
Level 22
God Stats
1W - 3L
1,262 SR
Queue Stats
15W - 13L
1,440 Elo+
Party 1
Rama
Rama
Xynera
Rama
Level 40
God Stats
1W - 5L
1,154 SR
Queue Stats
43W - 46L
1,441 Elo+
Party 3
Team Averages
Level 47
1,383 SR
1,465 Elo+

VS

Team Averages
Level 72
1,602 SR
1,428 Elo+
Mercury
Mercury
ArgoCrusader
Mercury
Level 65
God Stats
2W - 0L
1,829 SR
Queue Stats
168W - 242L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
CarpetDamon
Baron Samedi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,391 Elo+
Solo
Nu Wa
Nu Wa
GruntKing2nd
Nu Wa
Level 121
God Stats
10W - 9L
1,527 SR
Queue Stats
752W - 850L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
PapaSalazar
Sun Wukong
Level 28
God Stats
9W - 5L
1,625 SR
Queue Stats
56W - 70L
1,388 Elo+
Party 2
Izanami
Izanami
frordo
Izanami
Level 106
God Stats
37W - 35L
1,526 SR
Queue Stats
588W - 660L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 2 / 1
9,996
555
12,056
18,907
17,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
 
Vulcan
15
3 / 5 / 2
9,231
513
16,158
11,538
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 5 / 3
7,309
406
4,923
18,460
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
13
3 / 8 / 1
8,078
449
7,604
17,473
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Xynera
Rama
15
1 / 3 / 0
8,377
465
6,576
14,364
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArgoCrusader
Mercury
14
2 / 4 / 3
8,573
476
5,168
15,888
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CarpetDamon
Baron Samedi
15
8 / 2 / 7
10,280
571
12,396
14,052
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 8
9,443
525
14,993
9,828
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PapaSalazar
Sun Wukong
14
3 / 2 / 2
9,032
502
10,060
17,313
11,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
frordo
Izanami
18
7 / 2 / 5
11,098
617
17,834
17,140
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
23
23
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
1
1.75
L
Vulcan
 
Vulcan
3
5
2
0.8
W
Mercury
ArgoCrusader
Mercury
2
4
3
0.88
W
Baron Samedi
CarpetDamon
Baron Samedi
8
2
7
5.75
L
Ymir
1
5
3
0.5
W
3
1
8
7
L
Susano
3
8
1
0.44
W
Sun Wukong
PapaSalazar
Sun Wukong
3
2
2
2
L
Rama
Xynera
Rama
1
3
0
0.33
W
Izanami
frordo
Izanami
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,317
Damage
60,451
80,742
Taken
74,221
43,336
Mitigated
43,840
21,547
Healing
30,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,056
5,056
0
6,448
18,907
17,238
399
3,262
15,459
0
71,374
L
Vulcan
 
Vulcan
16,158
2,924
0
1,343
11,538
4,301
1,008
5,619
5,485
79,526
0
W
Mercury
ArgoCrusader
Mercury
5,168
2,064
0
1,843
15,888
7,014
0
6,009
9,879
0
57,135
W
Baron Samedi
CarpetDamon
Baron Samedi
12,396
1,333
1,653
5,608
14,052
13,111
157
6,802
7,250
29,494
4,416
L
Ymir
4,923
1,226
0
3,592
18,460
11,848
0
8,353
9,739
23,560
0
W
14,993
2,874
0
3,772
9,828
4,180
676
4,276
5,552
78,030
0
L
Susano
7,604
1,517
0
4,266
17,473
6,008
0
5,882
11,405
0
51,472
W
Sun Wukong
PapaSalazar
Sun Wukong
10,060
2,159
0
7,571
17,313
11,869
118
1,031
16,282
0
53,206
L
Rama
Xynera
Rama
6,576
5,583
0
5,898
14,364
3,941
1,314
2,226
12,026
0
65,477
W
Izanami
frordo
Izanami
17,834
12,243
0
10,213
17,140
7,666
3,770
2,963
14,177
0
105,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
48,426
513
Minions Killed
501
0
Camps Cleared
0
1,670,602
Distance Traveled
1,711,042
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,996
555
160
9
0
337,619
0
L
Vulcan
9,231
513
113
6
0
340,535
4
W
Mercury
8,573
476
86
5
0
400,746
1
W
Baron Samedi
10,280
571
41
2
0
331,627
1
L
Ymir
7,309
406
35
2
0
317,008
1
W
Nu Wa
9,443
525
123
7
0
341,295
0
L
Susano
8,078
449
88
5
0
349,079
0
W
Sun Wukong
9,032
502
89
5
0
316,428
0
L
Rama
8,377
465
117
7
0
326,361
1
W
Izanami
11,098
617
162
9
0
320,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role