Player Matchup

Thanatos
Thanatos
Get Smurrffed
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,277 Elo+
Party 3
Anhur
Anhur
Milk_Shake_Ninho
Anhur
Level 47
God Stats
2W - 5L
1,139 SR
Queue Stats
29W - 31L
1,523 Elo+
Party 1
King Arthur
King Arthur
WolfRex123
King Arthur
Level 11
God Stats
1W - 4L
1,133 SR
Queue Stats
31W - 33L
1,270 Elo+
Party 3
Ares
Ares
noulacio
Ares
Level 26
God Stats
3W - 6L
1,550 SR
Queue Stats
16W - 20L
1,506 Elo+
Party 1
Eset
Eset
oSolve
Eset
Level 101
God Stats
21W - 14L
1,699 SR
Queue Stats
159W - 123L
1,531 Elo+
Party 3
Team Averages
Level 38
1,404 SR
1,421 Elo+

VS

Team Averages
Level 68
1,330 SR
1,323 Elo+
Chaac
Chaac
G0PX
Chaac
Level 43
God Stats
5W - 7L
1,307 SR
Queue Stats
62W - 90L
1,287 Elo+
Solo
Xing Tian
Xing Tian
Neon Ecilpse
Xing Tian
Level 95
God Stats
1W - 0L
1,352 SR
Queue Stats
2W - 2L
1,297 Elo+
Party 2
Neith
Neith
Nm Die
Neith
Level 27
God Stats
1W - 3L
1,279 SR
Queue Stats
37W - 56L
1,326 Elo+
Party 2
Merlin
Merlin
OVO_NOCTA
Merlin
Level 107
God Stats
1W - 0L
1,194 SR
Queue Stats
6W - 10L
1,288 Elo+
Solo
Ao Kuang
Ao Kuang
SeveredSeven7
Ao Kuang
Level 68
God Stats
3W - 5L
1,515 SR
Queue Stats
208W - 224L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Get Smurrffed
Thanatos
12
1 / 5 / 3
7,739
407
4,278
16,590
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
4 / 2 / 2
9,005
474
8,288
11,796
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
WolfRex123
King Arthur
12
0 / 4 / 0
7,373
388
4,935
16,978
16,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
13
1 / 3 / 4
8,608
453
13,014
19,211
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
oSolve
Eset
16
3 / 3 / 1
9,925
522
14,804
12,320
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
G0PX
Chaac
18
8 / 1 / 4
11,689
615
20,749
18,150
20,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Neon Ecilpse
Xing Tian
13
0 / 3 / 6
8,997
474
6,417
18,918
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nm Die
Neith
12
0 / 4 / 4
8,006
421
4,323
8,802
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
OVO_NOCTA
Merlin
16
4 / 1 / 5
10,008
527
8,767
9,579
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
SeveredSeven7
Ao Kuang
17
5 / 0 / 3
10,429
549
11,033
18,996
9,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
17
17
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
G0PX
Chaac
8
1
4
10
L
Thanatos
Get Smurrffed
Thanatos
1
5
3
0.5
L
4
2
2
2.5
W
Xing Tian
Neon Ecilpse
Xing Tian
0
3
6
1
W
Neith
Nm Die
Neith
0
4
4
0.5
W
Merlin
OVO_NOCTA
Merlin
4
1
5
6.5
W
Ao Kuang
SeveredSeven7
Ao Kuang
5
0
3
6.5
L
King Arthur
WolfRex123
King Arthur
0
4
0
0
L
Ares
1
3
4
1
L
Eset
oSolve
Eset
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,319
Damage
51,289
76,895
Taken
74,445
56,702
Mitigated
56,911
24,721
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
G0PX
Chaac
20,749
4,070
0
7,096
18,150
20,529
636
3,469
14,681
0
96,643
L
Thanatos
Get Smurrffed
Thanatos
4,278
769
0
10,584
16,590
7,099
0
3,911
12,679
0
39,061
L
8,288
3,234
0
4,302
11,796
4,728
1,027
4,489
7,307
0
61,583
W
Xing Tian
Neon Ecilpse
Xing Tian
6,417
934
0
1,933
18,918
18,483
0
8,080
10,838
32,822
0
W
Neith
Nm Die
Neith
4,323
1,724
0
1,526
8,802
4,355
1,642
3,457
5,345
0
45,862
W
Merlin
OVO_NOCTA
Merlin
8,767
904
0
1,173
9,579
4,075
2,293
6,013
3,566
67,727
0
W
Ao Kuang
SeveredSeven7
Ao Kuang
11,033
2,749
653
11,911
18,996
9,469
0
6,226
12,770
97,557
0
L
King Arthur
WolfRex123
King Arthur
4,935
1,157
0
500
16,978
16,949
0
1,828
15,150
0
35,040
L
Ares
13,014
1,194
354
4,845
19,211
21,795
0
9,981
9,230
32,106
7,922
L
Eset
oSolve
Eset
14,804
818
563
3,573
12,320
6,131
311
6,008
6,312
85,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
49,129
399
Minions Killed
493
0
Camps Cleared
0
1,693,776
Distance Traveled
1,777,309
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,689
615
148
8
0
364,063
2
L
Thanatos
7,739
407
71
4
0
342,080
2
L
Anhur
9,005
474
96
5
0
329,251
1
W
Xing Tian
8,997
474
32
2
0
375,576
1
W
Neith
8,006
421
72
4
0
302,138
0
W
Merlin
10,008
527
108
6
0
338,335
2
W
Ao Kuang
10,429
549
133
7
0
397,197
3
L
King Arthur
7,373
388
53
3
0
359,195
0
L
Ares
8,608
453
39
2
0
318,620
6
L
Eset
9,925
522
140
7
0
344,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role