Player Matchup

Cthulhu
Cthulhu
Great Brutaka
Cthulhu
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,695 Elo+
Solo
Artemis
Artemis
TopazCONVICTION
Artemis
Level 107
God Stats
26W - 26L
1,409 SR
Queue Stats
32W - 36L
1,383 Elo+
Solo
Ah Puch
Ah Puch
invaderirquen99
Ah Puch
Level 105
God Stats
8W - 5L
1,513 SR
Queue Stats
36W - 39L
1,503 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,527 Elo+

VS

Team Averages
Level 111
1,409 SR
1,428 Elo+
Cupid
Cupid
GotAJungleBelow
Cupid
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,416 Elo+
Solo
Chaac
Chaac
Risenphoenix96
Chaac
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,503 Elo+
Solo
Hades
Hades
XxBigThirtyxX
Hades
Level 95
God Stats
0W - 2L
1,228 SR
Queue Stats
15W - 23L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 2 / 3
9,694
646
7,555
10,587
7,332
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 0 / 3
9,984
666
10,756
11,200
4,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 0 / 4
10,303
687
12,468
6,777
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,237
616
8,486
11,348
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 0
9,470
631
11,187
14,984
19,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 3 / 1
9,080
605
5,294
12,022
6,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Cthulhu
2
2
3
1.75
L
2
1
0
2
W
2
0
3
3.5
L
0
3
1
0.17
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,779
Damage
24,967
28,564
Taken
38,354
15,329
Mitigated
31,158
13,189
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,486
4,374
1,220
3,590
11,348
5,115
0
5,654
5,694
0
52,239
W
Cthulhu
7,555
213
978
3,015
10,587
7,332
0
2,126
8,041
21,829
0
L
11,187
1,486
0
5,780
14,984
19,508
0
7,748
7,236
0
34,295
W
10,756
5,955
0
5,918
11,200
4,690
733
1,134
9,402
0
45,380
L
5,294
278
154
2,331
12,022
6,535
0
7,114
4,908
28,213
0
W
12,468
552
0
3,278
6,777
3,307
260
2,067
4,544
60,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
27,787
189
Minions Killed
197
0
Camps Cleared
0
802,083
Distance Traveled
764,688
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,237
616
89
6
0
224,339
2
W
Cthulhu
9,694
646
20
1
0
271,830
2
L
Chaac
9,470
631
42
3
0
298,876
6
W
Artemis
9,984
666
60
4
0
272,690
0
L
Hades
9,080
605
66
4
0
241,473
1
W
Ah Puch
10,303
687
109
7
0
257,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role