Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
NaDiLoo
Ishtar
Level 159
God Stats
25W - 12L
1,779 SR
Queue Stats
399W - 200L
1,842 Elo+
Party 1
Gilgamesh
Gilgamesh
OGPaul
Gilgamesh
Level 160
God Stats
23W - 9L
1,756 SR
Queue Stats
595W - 258L
1,872 Elo+
Party 1
Chernobog
Chernobog
Skîlz
Chernobog
Level 160
God Stats
2W - 0L
1,509 SR
Queue Stats
164W - 45L
1,957 Elo+
Party 1
Team Averages
Level 159
1,609 SR
1,734 Elo+

VS

Team Averages
Level 132
1,559 SR
1,600 Elo+
Ao Kuang
Ao Kuang
BeeBeeKing
Ao Kuang
Level 159
God Stats
1W - 4L
1,542 SR
Queue Stats
350W - 328L
1,526 Elo+
Solo
Merlin
Merlin
DeserterBan
Merlin
Level 65
God Stats
25W - 28L
1,554 SR
Queue Stats
168W - 197L
1,486 Elo+
Solo
Anhur
Anhur
LargeMeatball
Anhur
Level 149
God Stats
11W - 14L
1,495 SR
Queue Stats
345W - 334L
1,630 Elo+
Solo
Khepri
Khepri
Muhen
Khepri
Level 127
God Stats
5W - 3L
1,704 SR
Queue Stats
13W - 7L
1,730 Elo+
Solo
Mercury
Mercury
ThinkMe
Mercury
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 0 / 2
8,477
652
7,083
7,398
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
 
Anubis
11
1 / 1 / 8
7,287
561
6,425
8,420
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
NaDiLoo
Ishtar
13
5 / 0 / 4
7,718
594
11,118
12,854
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
OGPaul
Gilgamesh
14
5 / 0 / 2
8,902
685
7,504
9,606
6,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Skîlz
Chernobog
13
2 / 0 / 8
7,394
569
6,599
13,090
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeeBeeKing
Ao Kuang
9
0 / 5 / 0
5,759
443
5,331
12,366
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
11
1 / 3 / 0
6,212
478
8,025
7,934
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 0
5,592
430
4,041
8,024
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Muhen
Khepri
9
0 / 3 / 1
5,713
439
3,449
10,757
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ThinkMe
Mercury
10
0 / 3 / 1
6,029
464
5,760
10,621
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
17
Kills
1
1
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
2
5
W
Anubis
 
Anubis
1
1
8
5
L
Ao Kuang
BeeBeeKing
Ao Kuang
0
5
0
0
L
Merlin
1
3
0
0.33
L
0
3
0
0
L
Khepri
Muhen
Khepri
0
3
1
0.17
W
Ishtar
NaDiLoo
Ishtar
5
0
4
7
W
Gilgamesh
OGPaul
Gilgamesh
5
0
2
6
W
Chernobog
Skîlz
Chernobog
2
0
8
6
L
Mercury
ThinkMe
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,729
Damage
26,606
51,368
Taken
49,702
24,107
Mitigated
20,840
23,003
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,083
607
0
971
7,398
2,376
169
569
6,829
74,363
1,982
W
Anubis
 
Anubis
6,425
313
0
4,122
8,420
4,760
175
4,815
3,605
21,413
0
L
Ao Kuang
BeeBeeKing
Ao Kuang
5,331
1,130
0
3,345
12,366
4,563
0
470
11,549
27,980
4,083
L
Merlin
8,025
258
0
2,006
7,934
2,332
0
1,278
6,503
45,318
0
L
4,041
1,493
0
2,679
8,024
2,381
0
5,692
2,332
0
40,188
L
Khepri
Muhen
Khepri
3,449
0
0
2,003
10,757
7,974
0
4,348
6,102
16,537
0
W
Ishtar
NaDiLoo
Ishtar
11,118
5,866
0
8,257
12,854
4,975
893
5,713
7,141
0
63,287
W
Gilgamesh
OGPaul
Gilgamesh
7,504
2,658
0
5,187
9,606
6,900
162
3,300
6,306
0
55,501
W
Chernobog
Skîlz
Chernobog
6,599
4,452
0
4,466
13,090
5,096
0
2,185
10,905
0
59,912
L
Mercury
ThinkMe
Mercury
5,760
1,813
0
800
10,621
3,590
0
844
9,777
0
50,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
29,305
499
Minions Killed
323
0
Camps Cleared
0
1,317,041
Distance Traveled
1,273,881
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,477
652
144
11
0
273,729
3
W
Anubis
7,287
561
31
2
0
230,537
4
L
Ao Kuang
5,759
443
62
5
0
235,518
3
L
Merlin
6,212
478
81
6
0
227,912
4
L
Anhur
5,592
430
84
6
0
233,595
5
L
Khepri
5,713
439
17
1
0
269,506
5
W
Ishtar
7,718
594
105
8
0
255,338
5
W
Gilgamesh
8,902
685
120
9
0
272,784
4
W
Chernobog
7,394
569
99
8
0
284,653
0
L
Mercury
6,029
464
79
6
0
307,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role